PSW Magazine UK's Scores

  • Games
For 170 reviews, this publication has graded:
  • 47% higher than the average critic
  • 4% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 4 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Grand Theft Auto IV
Lowest review score: 30 World Series of Poker
Score distribution:
  1. Positive: 74 out of 170
  2. Negative: 13 out of 170
170 game reviews
    • 93 Metascore
    • 70 Critic Score
    For all the style and attention to detail that's been put into this game, it's a pity the bulk of your time is spent fannying around completing boring and what feel like irrelevant side-quests.
    • 87 Metascore
    • 70 Critic Score
    If you've resisted the temptation to give it a blast in the past, there's never been a better time, since this Special Edition is a fiver cheaper than the Platinum re-release. As a time-waster until "Devil May Cry 4" on PS3, it's worth a squirt.
    • 84 Metascore
    • 70 Critic Score
    There's still that nagging feeling that, certainly on a few of the defensive plays, you could put down the controller and it wouldn't make any difference to how the action panned out.
    • 81 Metascore
    • 60 Critic Score
    It's all a bit dour in truth, with little excitement generated by the commentators, the court-side atmosphere and, most significantly, what happens on the court itself.
    • 81 Metascore
    • 70 Critic Score
    Providing you can get your head around the overly crammed control system and slightly iffy player intelligence, the addition of Master League mode should provide many a pleasant train journey.
    • 79 Metascore
    • 60 Critic Score
    The Alpha games feature special counter moves, and more characters and combos with each progressive title. The main question is: do you want to spend 20 quid on this collection when you've probably already got most of the titles in the loft?
    • 79 Metascore
    • 70 Critic Score
    There's plenty of depth and subtlety to uncover in the fighting system, and the only niggles centre on the game's relative lack of fluidity. Everything else makes this a top PSP fighter. And yes, we know, you told us so.
    • 79 Metascore
    • 70 Critic Score
    Very much a case of new year, same Tiger, boasting the least significant set of updates we've seen in the series for some time. That said, it still rightfully deserves to dominate the genre, being immensely satisfying when it goes right, and deeply frustrating when it goes wrong.
    • 78 Metascore
    • 70 Critic Score
    Yes, the atmosphere is thicker than Pete Burns' lippy, and sure, this is fantastic hairraising fare, but it is hard to shake the feeling that the bare bones of The Tormented - spooky exploration mixed with shadowy combat - has been done much better elsewhere, and this feels antiquated and cumbersome and in comparison.
    • 77 Metascore
    • 60 Critic Score
    It's like video gaming's very own Rio Ferdinand: it looks the part, but aside from one or two promising moments, the way it plays is totally unremarkable.
    • 77 Metascore
    • 70 Critic Score
    It's bright, easy to play and no one's going to get offended or upset by the events portrayed. It's a fun game for kids, or larger adults who want a big, stupid thing to have a laugh with.
    • 76 Metascore
    • 70 Critic Score
    So yes, it's yet another old-school shooter for PSP then, but if you prefer a sterner challenge to what's currently on offer, Gradius Collection could well be just the job.
    • 76 Metascore
    • 70 Critic Score
    A bit half-arsed. The game in general is muted by glitches, slowdown and painful loading times, while the best things about it - the online play options - have been removed.
    • 75 Metascore
    • 70 Critic Score
    All in all there are plenty of gems here, if not a lot of variation. But you can't knock a compilation that offers a classic picture perfect conversion of Street Fighter II.
    • 75 Metascore
    • 70 Critic Score
    The story can weigh things down, but generally it drives the game along well enough. It's just a shame there isn't more to do in Tokyo itself.
    • 75 Metascore
    • 70 Critic Score
    Armageddon is fine. Nothing special, but not bad, and its Konquest mode is probably the perfect game for that Saturday afternoon period just before the footy kicks off, when your head still hurts from Friday.
    • 75 Metascore
    • 70 Critic Score
    The problem with the game lies in the fact that something so fresh 18 months ago suddenly feels a little crusty around the edges and suspiciously soft in the centre.
    • 75 Metascore
    • 70 Critic Score
    Top Spin 3 really won't be to everyone's tastes, and Virtua Tennis fans needn't bother.
    • 74 Metascore
    • 70 Critic Score
    FlatOut finds its natural home on PSP where the speedy events and abusing your driver gag don't outstay their welcome as much as on PlayStation 2. An instant pick-up-and-play winner.
    • 74 Metascore
    • 70 Critic Score
    Championship Edition is super-realistic. Perhaps too much for its own good. For F1 buffs that's ideal, but if you want an adrenaline-pumping ride on PS3, there's another game, with a big desert and mad vehicles, which does it far better.
    • 74 Metascore
    • 60 Critic Score
    What does let the whole thing down are the loading times (they're everywhere, even on the inventory screen, which you want to be able to flick through at speed) and the fact the combat does get repetitive.
    • 74 Metascore
    • 70 Critic Score
    Carbon is huge and involving, full of neat ideas like crew recruitment and custom bodypart sculpting, but that, yeah, it isn't all that great when it comes to getting behind the wheel. We still need speed from the series, and more importantly, thrills.
    • 74 Metascore
    • 70 Critic Score
    At its core, Tourist Trophy is a very nice game but it's totally bogged down by ripping off too much content from "Gran Turismo 4" and not going far enough with the riding simulation.
    • 74 Metascore
    • 60 Critic Score
    Exploring each level often results in the timer reaching zero, while rushing straight through means you miss out on the chance to score bonus points, so many levels must be replayed to get the minimum points.
    • 73 Metascore
    • 70 Critic Score
    With new additions like the Shop, leaner graphics and a custom difficulty option, ensure this is the best Pursuit Force yet. Twenty-plus hours of macho gaming in your hand.
    • 73 Metascore
    • 60 Critic Score
    A solid racing game with some good ideas, but the package is overshadowed by a dense, inaccessible structure and frankly boring events. Play online and you'll get more from the game.
    • 73 Metascore
    • 70 Critic Score
    Renegade Squadron looks great and has some fantastic online multiplayer modes, but it unfortunately suffers from a sluggish control system. Still worth a bash if you're a fan though.
    • 72 Metascore
    • 60 Critic Score
    There's enough quality here to keep retro-heads entertained for some time.
    • 72 Metascore
    • 60 Critic Score
    To get the most out of Super DBZ you need to be willing to spend hours and hours plumbing the depths of the combo system and mastering every character. Beyond that, there's just not enough to do here.
    • 72 Metascore
    • 70 Critic Score
    Thankfully, the difficulty has been offset by the inclusion of regular checkpoints and some new moves for Arthur - the ability to hang from ledges gives some welcome leeway when jumps are mistimed, and a double tap on the D-pad makes him dash. It's great, simplistic, old-school adventuring, but fiendish with it. Crap gamers: you have been warned.

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