PSM3 Magazine UK's Scores

  • Games
For 1,144 reviews, this publication has graded:
  • 47% higher than the average critic
  • 6% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 97 LittleBigPlanet
Lowest review score: 11 Thor: God of Thunder
Score distribution:
1144 game reviews
    • 78 Metascore
    • 78 Critic Score
    Great fun - and pretty much essential if you're a Marvel fan - but never truly 'super.' [Feb 2007, p.72]
    • PSM3 Magazine UK
    • 76 Metascore
    • 80 Critic Score
    A solid back-to-basics return to the glory days of the Hawk, hampered only by the missing online features and the occasional rough edge. Long may he reign. [Jan 2007, p.62]
    • PSM3 Magazine UK
    • 62 Metascore
    • 79 Critic Score
    Overall A puzzler that's more demanding than Lumines, but is engaging and satisfying if you can hack the pace.
    • 68 Metascore
    • 85 Critic Score
    A brilliantly balanced score-attack game. It looks lovely too. [May 2007, p.77]
    • PSM3 Magazine UK
    • 64 Metascore
    • 65 Critic Score
    Often good fun, but the fudged Rivals idea kicks the purity of standard Sonic quare in the onions. [Christmas 2006, p.91]
    • PSM3 Magazine UK
    • 75 Metascore
    • 58 Critic Score
    Get the decent PS2 version instead and save your money for a real next-gen racer. [Jan 2007, p.76]
    • PSM3 Magazine UK
    • 82 Metascore
    • 78 Critic Score
    Excellent in terms of quality and quantity. [Christmas 2006, p.90]
    • PSM3 Magazine UK
    • tbd Metascore
    • 43 Critic Score
    LGEC works, just, but there's really 'neigh' ponit in playing it. [Sept 2007, p.80]
    • PSM3 Magazine UK
    • 64 Metascore
    • 58 Critic Score
    The action isn't the fast-paced blasting you usually find in space games. [Feb 2007, p.79]
    • PSM3 Magazine UK
    • 80 Metascore
    • 89 Critic Score
    Great looks gel with genius game design. [Christmas 2006, p.20]
    • PSM3 Magazine UK
    • 86 Metascore
    • 90 Critic Score
    Too hard at times, but this beautiful vision of an alien-infested Britain makes for a great shooter. [Jan 2007, p.52]
    • PSM3 Magazine UK
    • 55 Metascore
    • 60 Critic Score
    It's slick and it's fast, and when the fighting flows you can almost forget about the flaws. But really, it's just another game where you run from one area to another, clearing room after room of enemies and, graphics apart, it never truly surprises or impresses. [Jan 2007, p.78]
    • PSM3 Magazine UK
    • 42 Metascore
    • 38 Critic Score
    Basically this is a hugely simplified, pointless and weird version of "Power Stone." So get that instead. [Feb 2007, p.78]
    • PSM3 Magazine UK
    • 52 Metascore
    • 62 Critic Score
    Ideal for youngsters old enough to shoot things but too young for blood and guts. Fun, but flawed. [Christmas 2006, p.96]
    • PSM3 Magazine UK
    • 80 Metascore
    • 78 Critic Score
    Challenging, weird and wonderful, Gitaroo Man is unlike anything else on the PSP. Finally, a worthwhile PS2 port. [Sept 2006, p.78]
    • PSM3 Magazine UK
    • 80 Metascore
    • 80 Critic Score
    The new controls merely paper over the same old flaws - but, ultimately, it's still compulsive fun. [Christmas 2006, p.84]
    • PSM3 Magazine UK
    • 81 Metascore
    • 82 Critic Score
    Finally. Instead of piling on the modes and features, we get a visibly superior Tiger. Great work. [Jan 2007, p.64]
    • PSM3 Magazine UK
    • 70 Metascore
    • 78 Critic Score
    Once you're over the cosmetic gloss, you might wander back to Madden for your gridiron fix, especially if you own one of the older "NFL Streets." Worth a look, however. [Mar 2007, p.77]
    • PSM3 Magazine UK
    • 56 Metascore
    • 57 Critic Score
    14 lightweight games. [Christmas 2006, p.99]
    • PSM3 Magazine UK
    • 51 Metascore
    • 70 Critic Score
    There's nothing particularly special or exciting in this game. [Jan 2007, p.81]
    • PSM3 Magazine UK
    • 49 Metascore
    • 60 Critic Score
    Even at their hardest, however, they're as easy as wetting yourself. [Christmas 2006, p.95]
    • PSM3 Magazine UK
    • 59 Metascore
    • 58 Critic Score
    The unresponsive controls mean you'll spend too much time eating asphalt. [Aug 2007, p.78]
    • PSM3 Magazine UK
    • 70 Metascore
    • 77 Critic Score
    Trimmed down, but still excellent - the gameplay experience is intact, even if the character roster isn't. [Jan 2007, p.80]
    • PSM3 Magazine UK
    • 58 Metascore
    • 59 Critic Score
    A decent PS3 debut quest, but this by-the-book RPG is nowhere near what we expect from Sony's new machine. [Mar 2007, p.76]
    • PSM3 Magazine UK
    • 78 Metascore
    • 80 Critic Score
    It's the ultimate Ridge - glowing with PS3 power and delivering exactly what you want. If you want it. [Jan 2007, p.72]
    • PSM3 Magazine UK
    • 79 Metascore
    • 76 Critic Score
    It's a solid enough game, then, but again not truly worthy of that 'next-gen' tag. [June 2007, p.83]
    • PSM3 Magazine UK
    • 80 Metascore
    • 69 Critic Score
    Stick to playing NBA Street Homecourt instead. [June 2007, p.83]
    • PSM3 Magazine UK
    • 33 Metascore
    • 28 Critic Score
    We've not played anything this shoddy in ages. A disgrace on pretty much every level. [Feb 2007, p.76]
    • PSM3 Magazine UK
    • 74 Metascore
    • 83 Critic Score
    Every Extend Extra takes the best parts of many classic gaes, but loses a lot of their magic along the way. We like it, yes, but we like "Lumines" more... Very good, but not quite essential. [Dec 2006, p.78]
    • PSM3 Magazine UK
    • 82 Metascore
    • 88 Critic Score
    Grabs you by the collar and keeps delivering. Up there with "Killzone" and "Black" for best FPS on PS2. [Christmas 2006, p.64]
    • PSM3 Magazine UK

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