PSM Magazine's Scores
- Games
For 1,326 reviews, this publication has graded:
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56% higher than the average critic
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4% same as the average critic
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40% lower than the average critic
On average, this publication grades 3.9 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Metal Gear Solid 3: Subsistence | |
|---|---|---|
| Lowest review score: | Sonic the Hedgehog |
Score distribution:
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Positive: 618 out of 1326
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Mixed: 644 out of 1326
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Negative: 64 out of 1326
1326
game
reviews
- By Date
- By Critic Score
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- Critic Score
If you've only encountered Dance Dance Revolution in its American incarnations, it's a godsend. [June 2002, p.32]- PSM Magazine
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- Critic Score
Fun and beautiful, with gameplay every bit as fresh as its graphics. [May 2002, p.33]- PSM Magazine
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- Critic Score
It will scare you silly. We just wished it looked a little better. [Nov 2002, p.46]- PSM Magazine
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- Critic Score
Despite one or two mechanical wobbles, this is a good mix of action and dark adventure, with some nifty extras. [May 2004, p.22]- PSM Magazine
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- Critic Score
While the graphics are generally well done, the framerate gets sketchy when there’s a lot going on. [Feb 2002, p.46]- PSM Magazine
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- Critic Score
From the impressive level designs to the brilliant cutscenes, this game delivers in all departments. I just wished that the experienced could have lasted a bit longer. [Dec 2002, p.36]- PSM Magazine
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- Critic Score
We would have loved some additional competitive online options. [Jan 2004, p.29]- PSM Magazine
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- Critic Score
There's just so much to do in Xtreme Legends that any fan will need to pick it up. [Holiday 2005, p.84]- PSM Magazine
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- Critic Score
Getting Up has brushes with greatness: the ability to paint, draw, or sticker nearly anywhere you like is fantastic, and the environments, music, and general attention to detail provide just the right ambiance. [Apr 2006, p.67]- PSM Magazine
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- Critic Score
On its highest difficulty level, Amplitude requires almost superhuman reflexes. [May 2003, p.36]- PSM Magazine
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- Critic Score
LocoRoco is the kind of oddball/genius game that will be revered and sought out by serious gamers for years to come. [Nov. 2006, p.72]- PSM Magazine
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- Critic Score
An incredibly valiant attempt to make an accessible NASCAR game, but many will still think it falls a bit short because you can only do so much with turning left. [Oct 2004, p.32]- PSM Magazine
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- Critic Score
It's too bad ATV Offroad Fury 4 has to come out in the shadow of "Motorstorm", but thanks to the "Motorstorm" delay, it might still be the Baja racing game of the year. [Jan. 2007, p.82]- PSM Magazine
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- Critic Score
High Voltage retooled everything in response to fan requests, and it shows. This game rocks. [Sept 2003, p.40]- PSM Magazine
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- Critic Score
Substance over style is the philosophy behind this game. [Holiday 2002, p.54]- PSM Magazine
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- Critic Score
Ultimate Ninja 2 is still undeniably fun so all that other stuff is just ancillary. [July 2007, p.82]- PSM Magazine
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- Critic Score
Mechanized simulation fans are going to go nuts with the freedom and myriad options that Silent Line offers its players. [Aug 2003, p.27]- PSM Magazine
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- Critic Score
The game's pace, even the relative quickness of the players, feels sluggish at times compared to "Live." Otherwise, this rocks. [Nov 2005, p.92]- PSM Magazine
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- Critic Score
Factor in the ability to save in any game at any time and you have yourself another value-packed retro set that's equal parts entertainment and history lesson. [Holiday 2006, p.80]- PSM Magazine
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- Critic Score
Once again, SOCOM is one of the better shooters on the PSP. [Feb. 2007, p.81]- PSM Magazine
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- Critic Score
RotTK XI manages to breathe fresh life into a stagnant franchise and proves an infectious journey that markedly improves on its predecessors in both style and substance. [Apr 2007, p.84]- PSM Magazine
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- Critic Score
Serious multiplayer fun for crooners and caterwaulers alike! [Dec 2003, p.49]- PSM Magazine
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- PSM Magazine
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- Critic Score
Its straightforward gameplay is so well suited to portable gaming that this is arguably the more desirably version. [Jan 2006, p.82]- PSM Magazine
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- Critic Score
Six-player online racing on both systems(complete with friends lists)seals the deal--if you love racing games, you have to get this. [Jun 2006, p.82]- PSM Magazine
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- Critic Score
Yet another huge, personality drenched, comically deep strategy RPG from othe new masters. [Oct 2004, p.32]- PSM Magazine
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- Critic Score
Both games are perfectly suited to PSP and make for perfect pick-up-and-play fun with friends. [Dec. 2006, p.79]- PSM Magazine
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- Critic Score
The most fun we've had playing a baseball game this year. [August 2002, p.22]- PSM Magazine
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- Critic Score
Frontiers pulls out some great new tricks, and the world of Everquest has never been more accessible. [Feb 2004, p.30]- PSM Magazine
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- Critic Score
It may not deliver the most riveting single-player experience ever, but its multi-player features are some of the best so far. [Nov 2002, p.51]- PSM Magazine