Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 73 Metascore
    • 70 Critic Score
    The plot is thickening. Hopefully the pacing will adjust to match in coming installments.
    • 75 Metascore
    • 80 Critic Score
    Narratively, Life is Strange is kind of a mashup of My So Called Life and Donnie Darko (with a few elements of Alan Wake and Gone Home thrown in for good measure).
    • 89 Metascore
    • 85 Critic Score
    Believe it or not, I found the added depth helped breathe life into the adventure. Going back to the flat 2D presentation removed much of the world’s vivacity.
    • 74 Metascore
    • 55 Critic Score
    Unless you have better luck acclimating to the traversal mechanics than I did, Dying Light is hard to recommend.
    • 72 Metascore
    • 70 Critic Score
    Good players may relish the more intense competition, but I find playing on the new multiplayer maps against the series most devout fans a bit disheartening.
    • 75 Metascore
    • 80 Critic Score
    However, if you skipped Saints Row IV when it originally landed there’s no reason not to dive in now. Saints Row IV: Re-Elected is an easy recommendation for adventurous players with a taste for the bizarre – especially at the bargain price of just $30.
    • 64 Metascore
    • 60 Critic Score
    Saints Row IV: Gat Out of Hell is basically a sandbox with only a couple toys. It’s fun to drive a yellow dump truck into castles you made with a pail a couple of times, but it wears thin – and quicker than you’d like.
    • 83 Metascore
    • 85 Critic Score
    This only lightly altered HD port won me over simply by providing the opportunity revisit a game for which I harbour wonderfully fond memories. Would that more remastered and rereleased games accomplished as much so effortlessly.
    • 84 Metascore
    • 80 Critic Score
    I doubt I’ll ever rank among the Vainglory hardcore, but right now I’m having a great time dipping into the arena for half an hour or so each evening.
    • 82 Metascore
    • 75 Critic Score
    Perhaps most importantly, you’ll earn all of your victories through skill and strategy without being prompted to pay to win. It’s strange that such a simple thing ought to earn praise, but such is the current state of mobile gaming.
    • 52 Metascore
    • 20 Critic Score
    It’s pretty much just the worst.
    • 60 Metascore
    • 55 Critic Score
    None of it is essential, nor is it inspired.
    • 65 Metascore
    • 70 Critic Score
    Elegy for a Dead World may have its issues, but it provides the spark and kindling for a blaze of creativity. It ought to prove plenty of fun for anyone who chooses to keep feeding the fire.
    • 64 Metascore
    • 70 Critic Score
    The Crew is far from a bad game and if Forza Horizon 2, the current top open-world racing game on the market, didn’t exist, I probably would have enjoyed it much more. Unfortunately, despite everything Ivory Tower’s latest title does correct, its lacklustre visuals, rubber-band AI, and disappointing story is difficult to ignore.
    • 72 Metascore
    • 70 Critic Score
    Guardian of Light felt like a nice little change of pace for the ailing Tomb Raider franchise when it arrived in the summer of 2010, and Temple of Osiris is a capable and – thanks largely to some great puzzles – fairly enjoyable extension of that experience.
    • 46 Metascore
    • 30 Critic Score
    It’s so bare-bones it feels like a cheap mobile game knock-off, and the fact that it was released without even a whisper seems like damning proof that Natsume knows it. Lost Valley is a dull, almost offensively boring and watered down version of a normally fantastic series. Do not pick up this game.
    • 75 Metascore
    • 75 Critic Score
    So Telltale’s game is one meant for existing Game of Thrones fans, which is fine and probably how it should be. And it’s clear that Telltale’s talented storytellers respect and understand the material from which they’re working.
    • 81 Metascore
    • 90 Critic Score
    Don’t be tricked by Captain Toad: Treasure Tracker‘s relatively inexpensive $39.99 price tag; there’s a ton of game here.
    • 92 Metascore
    • 95 Critic Score
    There’s enough new here that Enemy Within almost feels like a completely different game.
    • 82 Metascore
    • 80 Critic Score
    Still, Tales from the Borderlands is off to a great start in its plot and personalities. If Telltale can focus more on our heroes’ banter and comical interactions in coming episodes, it will only get better.
    • 53 Metascore
    • 60 Critic Score
    Given that the best part of the game is the show – and that the vast bulk of the creative work had already been done prior to the game’s development – it seems to me that it ought to have a price more inline with a season of a kids cartoon TV show than a game.
    • 73 Metascore
    • 75 Critic Score
    There’s got to be a point at which Lego games finally outstay their welcome. But, against all odds, nine games in under two years is not it.
    • 79 Metascore
    • 70 Critic Score
    The menus are still clunky and slow, players seem to run out of energy around the 60-minute mark of every game, and fancy animations are a poor substitute for basic functionality.
    • 68 Metascore
    • 75 Critic Score
    Rollers of the Realm aimed for the big points and, while it might not be dead centre, they’re mostly on target.
    • 92 Metascore
    • 80 Critic Score
    Super Smash Bros. for Wii U has holes that simply can’t be filled with trophies and an encyclopedic soundtrack. The customizable characters are interesting, amiibo’s have their finer points, and the multiplayer is smooth, but at its core this is a game left unchanged.
    • 85 Metascore
    • 75 Critic Score
    Far Cry 4 is filled with crazy action sequences and harbours a deep disregard for political correctness that dares players to complain about its depiction of bare-breasted women wielding machine guns and jokes about maxi pads used as bandages...However, if you’ve played Far Cry 3, it’s all going to seem pretty familiar. Routine, even.
    • 97 Metascore
    • 90 Critic Score
    With all the tweaks and additions, the current generation edition is unquestionably the best. It may not include quite enough fresh content to warrant a second purchase, but it’s certainly the edition that ought to be sought out by those yet to play...Most importantly, perhaps, it provides us with a small peephole into the future of the series.
    • 82 Metascore
    • 100 Critic Score
    Nothing is so simply put in The Vanishing of Ethan Carter, but to put it simply, this game is absolutely worth the $20 price tag. It’s not long (about four hours), nor is it particularly challenging, but through and through, this is a beautiful game of strange, twisted, and sometimes sick puzzles.
    • 72 Metascore
    • 90 Critic Score
    While Rogue is overshadowed by Assassin’s Creed Unity‘s next generation marketing blitz, it’s a meaty additional chapter that provides greater depth to some fan-favourite characters.
    • 72 Metascore
    • 80 Critic Score
    Every aspect of the Assassin’s Creed formula has been taken apart and put back together again, all while existing in a world populated by impressive crowds of thousands. Sadly, the game pushes right up against the hardware limitations of the new-generation consoles and does not have the quite narrative ambitions or scope as previous games in the series.

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