Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Breath of the Wild
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 95 Metascore
    • 100 Critic Score
    Terror and beauty are potent bedfellows in The Last of Us, a masterwork of interactive entertainment conjured up by the master gamesmiths at Naughty Dog.
    • 89 Metascore
    • 100 Critic Score
    The Last of Us never needed fixing. Everything from combat to crafting has aged remarkably well. Still, it never hurts to polish perfection. And this beautifully enhanced edition works hard to ensure Naughty Dog’s masterpiece will remain my favourite video game for some time to come.
    • 82 Metascore
    • 100 Critic Score
    Nothing is so simply put in The Vanishing of Ethan Carter, but to put it simply, this game is absolutely worth the $20 price tag. It’s not long (about four hours), nor is it particularly challenging, but through and through, this is a beautiful game of strange, twisted, and sometimes sick puzzles.
    • 93 Metascore
    • 100 Critic Score
    The Last of Us Part II manages the striking feat of imbuing video game violence with meaning. Its combat is thrilling and darkly addictive, but this is a story about how violence changes people and rarely solves anything. The consequences of killing are made abundantly clear over and over again until, by the end, we simply no longer wanted to fight. I wanted to put down the controller as though it was a gun for which I no longer had desire to use. That's a neat trick, Naughty Dog. And one hell of an encore.
    • 87 Metascore
    • 100 Critic Score
    It’s pretty much the best puzzle game ever created.
    • 97 Metascore
    • 100 Critic Score
    If it’s impossible to have a perfect game, then the game that earns a perfect score is the one that is as good as we have any right to expect. I expected a lot from The Legend of Zelda: Breath of the Wild. And with its beauty, scope, innovation, sheer playability, and nearly constant sense of joy and wonder, it soared beyond those expectations with ease...So yes, The Legend of Zelda: Breath of the Wild receives a perfect score, only the third I’ve given out here on Post Arcade. Now go play. It’s almost unimaginable that you will be disappointed.
    • 86 Metascore
    • 100 Critic Score
    An experience that is so startlingly, unexpectedly and enjoyably different than anything else on the market right now.
    • 96 Metascore
    • 100 Critic Score
    I’m sorely tempted to review the 20th instalment in Nintendo Co. Ltd.’s 35-year-old Legend of Zelda franchise by simply giving it a perfect score and issuing a few words along the lines of “just go play this absolute gem of a game.” To give away more robs potential players of the joy of discovering its countless wonders for themselves.
    • 93 Metascore
    • 95 Critic Score
    Endlessly creative, relentlessly delightful and eminently playable by all levels of player, SM3DW is perhaps the best 3D platformer released since the series’ heyday.
    • 88 Metascore
    • 95 Critic Score
    Simply put, this one is special.
    • 92 Metascore
    • 95 Critic Score
    There’s enough new here that Enemy Within almost feels like a completely different game.
    • 91 Metascore
    • 95 Critic Score
    A game that looks very nearly as good as did on my Xbox 360 and in some ways plays even better, thanks in large part to intuitive touch screen controls that prove a fine fit for the game’s turn-based action.
    • 88 Metascore
    • 95 Critic Score
    Sid Meier’s Civilization VI is a joy to play, and the best the series has produced. Which pretty much makes it the best 4X strategy game yet made. If you’ve $80 in your pocket and a half decent PC at home, this is a game that will happily and greedily consume as much of your leisure time as you allow it this fall and well beyond.
    • 86 Metascore
    • 95 Critic Score
    The best example of this incremental improvement is in the game’s new raid.
    • 76 Metascore
    • 95 Critic Score
    This game has its hooks in me fiercely. And that’s why my review’s score is a 9.5. However, I very much could see a player being turned off by having to repeat missions, by overly-long boss fights and the very specific storytelling techniques or the fact that everything feels ripped out of a pulpy sci-fi novel that thinks it’s important.
    • 88 Metascore
    • 95 Critic Score
    A deeply unnerving yet marvelously moving interactive entertainment.
    • 78 Metascore
    • 95 Critic Score
    The man behind interactive storytelling triumphs Heavy Rain and Beyond: Two Souls has brought us what is perhaps his most fully formed and satisfying story yet, a work that examines the concept of machine intelligence with nearly as much insight and sympathy as Isaac Asimov's finest novels about robots and just as much style as Alex Garland's Ex Machina.
    • 91 Metascore
    • 95 Critic Score
    2019’s Resident Evil 2 captures the vibe of the original perfectly, thanks largely to outstanding production values...Its visual design stands toe-to-toe with any contemporary work, with fantastic character models, dramatic motion capture performances and extraordinarily detailed and refined environment design. Just about everything is worth looking at a second or third time, either to catch a potential game clue or simply to appreciate its beauty.
    • 81 Metascore
    • 95 Critic Score
    But overall, NHL 14 captures the spirit of that revolutionary 94 game. The gameplay is fast, the moves are sweet and the hits are thundering. It feels fun, like the very best wide-open hockey games, but it doesn’t sacrifice realism either.
    • 97 Metascore
    • 95 Critic Score
    The game is a fascinating study of a conflicted man who knows right from wrong, but doesn't always allow this knowledge to inform his decisions...He's a classic antihero: A bad man seemingly headed for tragedy who we nonetheless like, root for, and want to see make better choices.
    • 89 Metascore
    • 95 Critic Score
    BioWare’s about to drop its mic and walk off stage...It is a paragon of multiple-path storytelling and character development. It offers a master class in intricate, customizable, multi-hero combat. And it delivers not one but ten beautiful and expansive open worlds to explore, boldly throwing down the gauntlet to rival developers.
    • 91 Metascore
    • 95 Critic Score
    The addition of the newer, free-er structure and the loss of a lot of the chaff from the post-Link-to-the-Past Zelda’s make the game a joy to play.
    • 82 Metascore
    • 95 Critic Score
    There just isn’t much else EA can do to make this a better game. So it made great, incremental improvements everywhere.
    • 86 Metascore
    • 95 Critic Score
    From a story perspective, Lara is now as interesting a character as (though wholly different from) sardonic Nathan Drake. This feels like Uncharted will have to start chasing Tomb Raider.
    • 85 Metascore
    • 95 Critic Score
    If you’ve never played it, or if you want something that really shows off the horsepower your new system, this game does it. If, however, you’ve already bought the game, it’s kind of hard to recommend getting it again at full price.
    • 93 Metascore
    • 95 Critic Score
    The real story is the one you make yourself as you play through each mission, making new decisions each time and writing an action thriller of your own making. That’s what makes Metal Gear Solid V brilliant, and that’s why people will still be talking about it years from now.
    • 97 Metascore
    • 90 Critic Score
    Super Mario Odyssey is an absolute delight that will remind you why you started playing games in the first place.
    • 89 Metascore
    • 90 Critic Score
    Monument Valley is a strong contender for my mobile game of the year.
    • 86 Metascore
    • 90 Critic Score
    The entire time I was playing Saints Row IV, I found myself constantly thinking "It would be totally awesome if..." and then the game would do that awesome thing before I could finish my thought.
    • 90 Metascore
    • 90 Critic Score
    Granted, sometimes it feels like Insomniac, in its push to give us more than we could have imagined, almost goes a bit too far. Like the addition of a wingsuit so that Spider-Man can glide through Manhattan’s glass and steel canyons a little more quickly. It’s an innovation likely born from the sheer size of the city, which can take long minutes to traverse by web-slinging alone. It can be useful, but it doesn’t feel very Spidey-ish. I generally preferred swooping up and down, even if it took a little longer. But if that’s the worst complaint one can level at Marvel’s Spider-Man 2, Insomniac must be doing something right. And it does nothing to diminish the game’s absolutely lovely energy. Every play session left me feeling upbeat and like all was right with the world. Or at least the world within the game.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 74 Metascore
    • Critic Score
    For those not interested high-level competitive play just yet – those who want to watch a fun anime-style story while mashing some buttons, or at most learning the characters’ special moves for a gaming night with his or her friends at home – there’s no point picking this up at least until March. At that time SFV might very well be a casual-friendly game with all the tools to teach you the fundamentals needed to unlock the most rewarding levels of play.
    • Post Arcade (National Post)
    • 57 Metascore
    • Critic Score
    All I can really say is that Destiny 2: Curse of Osiris is sufficient for someone like me, an admittedly casual Destiny player. I’ve found it worth the price of admission, and satisfying once consumed. If all you want is sufficient motivation to jump back into the blessedly refined firefights in Bungie’s online shooter for another week or three, Curse of Osiris probably won’t disappoint.
    • 90 Metascore
    • Critic Score
    I can see myself continuing to play on and off for months to come, getting better and trying new tactics all the while. And that, if nothing else, earns Monster Hunter: World an enthusiastic recommendation for anyone interested in the idea of seeing if they have what it takes to combat roaring, furry, fire-spewing bird dinosaurs.
    • 82 Metascore
    • Critic Score
    Tom Clancy’s The Division 2 has stuck its landing. Like other games of its ilk, it could do with learning a lesson or two from its competitors, but it has arrived playable, polished, and with so much stuff to do that most players probably won’t even reach its sizeable endgame — which, at this point, I’ve only read about — for weeks, if not longer. I’m not ready to give it a numbered score, but I do feel comfortable saying this is one loot shooter you can dive into with confidence on day one. [Review in Progress]

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