Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 77 Metascore
    • 70 Critic Score
    Part of the problem is that, outside of online rankings, there’s little in the way of long-term objectives. Players slowly earn currency while fighting that can eventually be used to unlock more arms for each of their fighters via a kind of lottery system, but it takes a long time to earn enough for even a single chance to unlock new arms. And there’s a chance you might earn arms you already have.
    • 75 Metascore
    • 80 Critic Score
    I don’t know that I’ve ever enjoyed a Star Trek game this much. Star Trek: Bridge Crew‘s target audience may not be as broad as those of most games, but it exploits just about everything the medium of virtual reality does well in its current state. I’d happily take a sequel.
    • 80 Metascore
    • 90 Critic Score
    Even though Tequila Works’ poetic adventure is fun to play, it’s real strength lies in its story and how it’s told.
    • 71 Metascore
    • 60 Critic Score
    It makes me wish for the return of the good old days of game rentals. Because yes, Farpoint is worth a try if for no other reason than that it shows that a traditional first-person shooter can work in virtual reality – especially if you’re lucky enough to play with a purpose-built gun peripheral. But I doubt many people will get more than a night or two of fun out of it. And they’ll likely become pretty bored by the repetitive level design and unimaginative selection of enemies faced along the way. And frustrated by the wonky cover system. It’s hard to convince myself that might be worth $100.
    • 81 Metascore
    • 85 Critic Score
    Shadows of Valentia is, at its core, not really much different than most of its console-based predecessors. It’s all about smart strategy, memorable characters, and a good story.
    • 89 Metascore
    • 85 Critic Score
    While I can’t tell you whether Injustice 2 will be a hit with hard core fighter fans, I can tell you that it was a ton of fun for a guy like me, who generally doesn’t spend more than half an hour with any of the fighting games that cross my desk.
    • 81 Metascore
    • 80 Critic Score
    In the end, what I like most about Puyo Puyo Tetris is that it has a true all-ages appeal. I can see an eight-year-old playing an 80-year-old, both having a blast. And it’s especially fun with other people on the couch beside you. I’m sure some families will play it off and on together and with friends for as long as they own a Switch.
    • 79 Metascore
    • 85 Critic Score
    To be sure, much of what players encounter will be familiar, and usually pleasantly so. But there’s also a satisfying dribbling of concepts and ideas here that you won’t find anywhere else. If you’re a fan of any of the games I’ve referenced over the course of this little essay and you’ve enjoyed Arkane’s past work, then Prey is a pretty safe bet.
    • 83 Metascore
    • 85 Critic Score
    The older I get, the more I want to play games like this. I doubt I’ll remember even the names of half the shooters and action games I play this year, but there are several arresting moments in Little Nightmares that I’m pretty sure are going to stick with me for years to come.
    • 74 Metascore
    • 60 Critic Score
    Telltale's take on Guardians of the Galaxy probably isn't what most fans of the film will expect, and the differences may prove off-putting.
    • 68 Metascore
    • 40 Critic Score
    Outlast II is, in the end, a case of wasted potential. It revs up its scare engine to maximum RPMs in the moments after its opening crash sequence, then quickly fizzles in the first major encounter, which I suspect will leave most players cursing at their screens in frustration as they die half a dozen times without any idea where they need to go or what they must do in order to not die a grisly death at the hands of a crazed woman who enjoys nothing more than repeatedly killing us with a sharpened crucifix as we blindly stumble around in the dark...What, that doesn’t sound fun to you? Me neither.
    • 80 Metascore
    • 75 Critic Score
    The few hours I spent with Everything were far from wasted. It is a one-of-a-kind interactive experience that will lead most players to think long and hard about the universe and their place in it. Any game that can do that – and especially one that does it with such panache and fearless ambition – earns my stamp of approval.
    • 76 Metascore
    • 65 Critic Score
    Dragon Quest Heroes 2 adds a substantial amount of traditional JRPG-ing to the Musou formula, Overworld-like areas allow you to explore more freely than the in-story battle missions. Equipment and skills customization rival anything seen in a mainline DQ game. It’s a passable, mostly mindless foray into the DQ universe, which is never a bad place to visit thanks to the colourful, buoyant art and character design from Dragon Ball creator Akira Toriyama. But more than anything, its best features made me want to play a regular Dragon Quest game instead.
    • 89 Metascore
    • 85 Critic Score
    With just ten minutes to go I was convinced What Remains of Edith Finch was going to be one of the very best games I’ve played this year. And I’m still absolutely enamoured of its characters, setting, atmosphere, attention to detail, and the great bulk of its narrative. It stands proudly alongside narrative adventures like Gone Home, Everybody’s Gone to the Rapture, Dear Esther, Firewatch, and The Vanishing of Ethan Carter....I just wish Giant Sparrow had conjured up a final act that matched the enormously gratifying mysteries of the rest of the experience.
    • 92 Metascore
    • 85 Critic Score
    Mario Kart 8 was a great game, and Mario Kart 8 Deluxe is the definitive edition of that experience. But I’m not sure it’s worth an extra 80 bucks for anyone who already owns the original.
    • 75 Metascore
    • 75 Critic Score
    I doubt Continuum will go down as one of Call of Duty’s best DLC packs. But some of its settings might end up proving among the most memorable within Infinite Warfare‘s library of co-op levels and competitive multiplayer maps. And for a casual Call of Duty player like me, that’s enough to make it worthwhile.
    • 74 Metascore
    • 55 Critic Score
    In most platformers, the running and jumping – the movement – is a huge part of the fun. It makes you feel skilled. In Snake Pass, movement amounts to a big fat ball of stress over which I rarely felt like I had firm control. Or at least that was my experience. And that makes it hard to recommend – certainly for the kids towards which it seems to be aimed, and even for die-hard 3D platformer fans.
    • 73 Metascore
    • 60 Critic Score
    I don’t doubt that Yooka-Laylee will push some buttons for players of a certain age who possess the predilections it was designed to sate. I, myself, have one foot in that group. But my other foot rests in what I can’t help but think is a much larger pool of players conditioned by modern game design who are now unwilling to put up with the problems of games past.
    • 77 Metascore
    • 80 Critic Score
    Will the lack of punishing difficulty turn away the genre’s more hard-core fans? I doubt it. The prestige they crave can be had via leaderboards. By the end I was scoring a D on pretty much every set of levels, with low marks for style, time, hits taken, and lives used. These are the sorts of things genre devotees can master and brag about and hold over the heads of we lesser shmuppers...More serious players might, however, take some issue with the overall simplicity of design.
    • 85 Metascore
    • 85 Critic Score
    If you are a diehard baseball simulation fan, you’ll feel right at home. If, however, you were looking for something with a little more simplicity and arcade-like control elements then MLB The Show 17 may be the time for you to give the series a try again. There are a lot of things both new and old to like with this year’s version, and I’m glad to be back to my wannabe-athleticism tendencies.
    • 62 Metascore
    • 55 Critic Score
    It would have been nice had the game connected all five of its activities in some broader way, perhaps a story or multidisciplinary tournament. Alas, the only thing tying them together is a card collection activity. You’ll earn coins in each event as you play, and those coins can be spent on blind card packs that gradually flesh out an album of cards sorted by rarity. Collectible cards have become trendy in games, and they can act as an enticing carrot – if they provide in-game advantages. But the cards here don’t seem to do much at all.
    • 97 Metascore
    • 100 Critic Score
    If it’s impossible to have a perfect game, then the game that earns a perfect score is the one that is as good as we have any right to expect. I expected a lot from The Legend of Zelda: Breath of the Wild. And with its beauty, scope, innovation, sheer playability, and nearly constant sense of joy and wonder, it soared beyond those expectations with ease...So yes, The Legend of Zelda: Breath of the Wild receives a perfect score, only the third I’ve given out here on Post Arcade. Now go play. It’s almost unimaginable that you will be disappointed.
    • 71 Metascore
    • 85 Critic Score
    A blissfully easy recommendation for anyone looking for more than just another run-of-the-mill shoot ’em up set in space.
    • 88 Metascore
    • 50 Critic Score
    Loads of interesting ideas and plenty of good intentions, but nothing sticks. It’s like it was made by a team of people with super short attention spans. They’d come up with a good idea, carry it half way, then get distracted by another thought, and do it all over again until ending up with an unfocused, unsatisfying, incomplete product.
    • 69 Metascore
    • 80 Critic Score
    While most modern Lego games follow a similar formula – basically, exploiting and parodying some of the biggest pop culture culture properties around – the latest Lego game, Lego Worlds, completely eschews Batman, Star Wars, Marvel, Harry Potter, and the rest of the franchises that helped make Lego games so popular in the first place. Instead, it focuses on facilitating the joy of pure creative freedom.
    • 72 Metascore
    • 80 Critic Score
    Cutting to the chase, Skylanders Imaginators on Switch offers the same creative, co-operative fun as on other platforms, minus a portal but with the added bonus of portability. It is, however, noticeably inferior to the PlayStation 4 and Xbox One editions in its visual presentation.
    • 80 Metascore
    • 80 Critic Score
    Snipperclips is going to cause arguments, ruin friendships, and break up couples. It’s also as much fun as I’ve had with Nintendo’s new hybrid console outside of The Legend of Zelda: Breath of the Wild.
    • 58 Metascore
    • 40 Critic Score
    At best, 1-2 Switch should have been packed in with the console to give the early adopters something to do when they get home and better acquaint them with their new hardware. At worst, it should have been sold alone at a budget price of around $20...1-2 Switch is, in this humble reviewer’s opinion, a throwback to the reviled and little-played party games of the Wii era. I’d have thought that was a time Nintendo would have rather left forgotten.
    • 78 Metascore
    • 85 Critic Score
    Ultimately, the real question of For Honor is if it will maintain a good community. The skill at the combat isn’t twitch based, but that doesn’t mean it’s easy and I could see people start to get scared away as the player base becomes more experienced and hardcore.
    • 71 Metascore
    • 75 Critic Score
    So Dungeon Rushers isn’t the most polished or finely balanced game you’ll play on your phone. But the combat and exploration is challenging, the characters’ banter sometimes made me snicker out loud, and – most importantly – it’s fair. That’s enough to earn my five bucks.

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