Post Arcade (National Post)'s Scores
- Games
For 624 reviews, this publication has graded:
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45% higher than the average critic
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5% same as the average critic
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50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | The Legend of Zelda: Breath of the Wild | |
|---|---|---|
| Lowest review score: | Alien Creeps TD |
Score distribution:
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Positive: 434 out of 624
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Mixed: 170 out of 624
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Negative: 20 out of 624
628
game
reviews
- By Date
- By Critic Score
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- Critic Score
Sometimes all a person wants is a way to forget about the rest of the world while mindlessly ripping mancubuses to bloody shreds. In this modest ambition, and others, Doom Eternal succeeds sparklingly.- Post Arcade (National Post)
- Posted Mar 23, 2020
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It’s a blissfully lighthearted and colourful game filled with charm, humour — I giggled aloud the first time I caught a black bass, described in-game as “the most metal of all fish” — and a much needed sense of normalcy that comes at a time when we could all use a little pick-me-up.- Post Arcade (National Post)
- Posted Mar 16, 2020
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I won’t judge anyone who gives this one a whirl and simply decides its not their cup of tea. I suspect it’s a little akin to bungee-jumping, high-stakes investing, or alcohol — some folks just don’t have a taste for it. But for a handful of players looking to test themselves and the limits of their perseverance, Nioh 2 is probably going to be a nice slice of video game heaven.- Post Arcade (National Post)
- Posted Mar 12, 2020
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I can’t deny that I had plenty of fun taking in this authentic new Star Wars story, but I get the sense that an extra six or twelve months of development could have given us a more polished and less derivative experience.- Post Arcade (National Post)
- Posted Nov 15, 2019
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In the end, it might not be what we do in Death Stranding so much as the ideas that underlie the experience that make it so engaging, and make us so willing to overlook the elements that don’t quite work. Its grand — and timely — vision of how to unify a broken country; its take on killing only as a last resort; even its commentary on our culture’s growing reliance on having the world delivered to our doors. Kojima has given us lots to chew on.- Post Arcade (National Post)
- Posted Nov 1, 2019
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In a medium overloaded with huge and hyper-violent experiences, it’s an absolute delight to encounter a game like Luigi’s Mansion 3, a small but painstakingly architected adventure that engages us with its creativity, innovation and individuality.- Post Arcade (National Post)
- Posted Oct 30, 2019
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My recommendation: Play the campaign, then wait a few days before diving into multiplayer. This might be the best way to avoid cross-contamination and get the most out of these two deeply incongruent gaming experiences.- Post Arcade (National Post)
- Posted Oct 29, 2019
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- Post Arcade (National Post)
- Posted Sep 19, 2019
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The resounding theme of Gears 5 seems to be marrying old with new. There’s never any mistaking it for something other than a Gears game, thanks to its polished cover-based combat mechanics, gleefully gory action, and 4K, HDR-enhanced graphics that raise the bar of what we can expect from an Xbox One game. But it’s also trying to grow the Gears experience by focusing on new characters, altering the flow of the campaign, and adding daring new multiplayer modes.- Post Arcade (National Post)
- Posted Sep 6, 2019
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Fire Emblem: Three Houses does a laudable job of bringing Intelligent Systems’ strategy series to Nintendo’s hybrid console, and I’m likely going to be playing for months to come. The ability to take command of three different houses, each with their own roster of students, adds plenty of replay value. Still, I’m going to keep my Game Boy Advance Micro loaded with a copy of Fire Emblem handy for those days when I want to feel what it’s like to really risk the deaths of beloved heroes in battle.- Post Arcade (National Post)
- Posted Jul 25, 2019
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These levels are clearly designed to make us think about how to make our own levels rather than deliver the sort of flowing, satisfying play found in Mario’s best games. Some deliver lessons so short that they can literally be completed in just a few seconds.- Post Arcade (National Post)
- Posted Jun 26, 2019
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A special kind of frustration swells up from playing a game that delivers pristine action mechanics set within a creatively vapid world.- Post Arcade (National Post)
- Posted May 16, 2019
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- Post Arcade (National Post)
- Posted Apr 25, 2019
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Tom Clancy’s The Division 2 has stuck its landing. Like other games of its ilk, it could do with learning a lesson or two from its competitors, but it has arrived playable, polished, and with so much stuff to do that most players probably won’t even reach its sizeable endgame — which, at this point, I’ve only read about — for weeks, if not longer. I’m not ready to give it a numbered score, but I do feel comfortable saying this is one loot shooter you can dive into with confidence on day one. [Review in Progress]- Post Arcade (National Post)
- Posted Mar 15, 2019
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BioWare has created a sufficient foundation of story and play mechanics. Now it just needs to figure out a way to properly meld and symbiotically grow both elements.- Post Arcade (National Post)
- Posted Mar 1, 2019
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Problem is, even the spectacular action grows tedious in short order thanks to lazy mission design. It seems nearly everything we do is based on simple math. Kill X number of bad guys to make them retreat. Blow up Y number of power sources to unlock a door. Destroy Z number of this type of facility in order to draw out the next boss. It’s about as basic as it gets.- Post Arcade (National Post)
- Posted Feb 14, 2019
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- Post Arcade (National Post)
- Posted Feb 14, 2019
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2019’s Resident Evil 2 captures the vibe of the original perfectly, thanks largely to outstanding production values...Its visual design stands toe-to-toe with any contemporary work, with fantastic character models, dramatic motion capture performances and extraordinarily detailed and refined environment design. Just about everything is worth looking at a second or third time, either to catch a potential game clue or simply to appreciate its beauty.- Post Arcade (National Post)
- Posted Jan 25, 2019
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I can’t recommend Fallout 76 to more than a handful of people. A niche few will still be drawn to it, perhaps out of curiosity, a completionist’s need to devour all things Fallout, or, like me, a morbid desire to simulate life after the end of the world. For everyone else, hold onto the hope that Bethesda learns a lesson from this failed experiment.- Post Arcade (National Post)
- Posted Nov 22, 2018
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In creating a scoundrel of our choosing, we might actually end up learning a little bit about ourselves.- Post Arcade (National Post)
- Posted Nov 16, 2018
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It might lack the spit and polish seen in some other shooters, but Battlefield V delivers a visceral thrill unique to the series. Its adrenaline-filled, large-scale battles give rise to memorable moments simply not seen in other games, and these moments are augmented by the faithful Second World War setting. Those looking for an alternative to the twitch-driven combat of other popular shooters will find it here.- Post Arcade (National Post)
- Posted Nov 14, 2018
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The game is a fascinating study of a conflicted man who knows right from wrong, but doesn't always allow this knowledge to inform his decisions...He's a classic antihero: A bad man seemingly headed for tragedy who we nonetheless like, root for, and want to see make better choices.- Post Arcade (National Post)
- Posted Oct 25, 2018
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It looks great, plays beautifully, can be surprisingly challenging, and puts a fresh and fun spin on toys that come to life inside games.- Post Arcade (National Post)
- Posted Oct 18, 2018
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It’s smaller, but it’s also undeniably bolder and more focused than any of its recent predecessors. And for a series known for its more is more philosophy, that’s no small feat.- Post Arcade (National Post)
- Posted Oct 15, 2018
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The modes and minigames are quite good, but I think the need to use Joy-Cons rather than traditional controllers could prove a little frustrating for people who only have two Joy-Cons and prefer using a bigger gamepad.- Post Arcade (National Post)
- Posted Oct 3, 2018
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- Post Arcade (National Post)
- Posted Oct 2, 2018
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It incorporates elements of arcade driving, simulation racing, storytelling, exploration, discovery, collection and even role-playing in ways that few other racing franchises have even tried and none can match. If there's space for just one racing game on your shelf, Forza Horizon 4 is probably the one it ought to be.- Post Arcade (National Post)
- Posted Sep 25, 2018
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On the subject of breathtaking scenery, Shadow of the Tomb Raider is a showcase for what an Xbox One can do.- Post Arcade (National Post)
- Posted Sep 10, 2018
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Effortlessly yet cinematically swinging from the Battery through the Village and Central Park and up to Harlem is itself worth the price of admission. And now that Insomniac has all the mechanical fundamentals firmly in place, one can hope that the inevitable sequel will give this talented studio the confidence to take a few more risks and create a truly inimitable superhero game.- Post Arcade (National Post)
- Posted Sep 4, 2018
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If Mario Tennis Aces is a herald of what’s to come in sports games for Nintendo Switch, then fans of golf, baseball, soccer, and other sports have reason to get excited.- Post Arcade (National Post)
- Posted Jun 22, 2018
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