Post Arcade (National Post)'s Scores

  • Games
For 624 reviews, this publication has graded:
  • 45% higher than the average critic
  • 5% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 The Legend of Zelda: Tears of the Kingdom
Lowest review score: 10 Alien Creeps TD
Score distribution:
  1. Negative: 20 out of 624
628 game reviews
    • 75 Metascore
    • 80 Critic Score
    Narratively, Life is Strange is kind of a mashup of My So Called Life and Donnie Darko (with a few elements of Alan Wake and Gone Home thrown in for good measure).
    • 75 Metascore
    • 75 Critic Score
    There are some nice new touches, including the objective of protecting survivors – which I found helped bring everyone back together again – as well as a crazy powerful mech-armoured Goliath zombie. If you thought exo zombies were evil, this guy is basically Satan.
    • 75 Metascore
    • 80 Critic Score
    Last Voyage may be less than an hour long, but that time is enjoyable and thought provoking. And paying a dollar for something like this seems a small price to avoid the sort of bland, carbon-copied free-to-play junk currently clogging most app stores.
    • 75 Metascore
    • 75 Critic Score
    The main reason to consider grabbing Reckoning, of course, is to see the finale of the Exo Zombies story that began with the co-op mode’s introduction in the first DLC and which has seen new chapters in each succeeding content drop.
    • 75 Metascore
    • 80 Critic Score
    It’s a member of a relatively rare breed of games the primary appeal of which is comedy. And in an industry slowly drowning in its own tropes and rehashed ideas, a fresh concept and some authentic laughs make for a nice change of pace.
    • 75 Metascore
    • 75 Critic Score
    If you’re not afraid of the repetition that naturally comes with slowly wading through literally tens of thousands of monsters (I suggest pacing yourself over a few weeks or a month) there’s plenty to like in Victor Vran.
    • 75 Metascore
    • 70 Critic Score
    The Night of the Rabbit will make players wish that magic was real. The game’s charming world builds Jerry’s final adventure in his summer as something memorable and magical.
    • 75 Metascore
    • 80 Critic Score
    I don’t know that I’ve ever enjoyed a Star Trek game this much. Star Trek: Bridge Crew‘s target audience may not be as broad as those of most games, but it exploits just about everything the medium of virtual reality does well in its current state. I’d happily take a sequel.
    • 75 Metascore
    • 80 Critic Score
    Much like the original Resident Evil: Revelations for Nintendo 3DS, this sequel – weird episodic format notwithstanding – is a deferential nod toward Resident Evil’s origins. It’s both a step backwards and a step forwards; proof that that sometimes the best way to correct a franchise’s mislaid course is to double back a couple paces and start on a different path.
    • 75 Metascore
    • 70 Critic Score
    I have a hard time understanding why Sleeping Dogs needed to be ported to Xbox One and PlayStation 4 in what Square Enix is calling the game’s “Definitive Edition”...It collects all of the game’s considerable post-release content – including a trio of story-driven add-ons – in one convenient place, which is laudable. But core game hasn’t changed much. And it wasn’t perfect to begin with...The expression “warts and all” to leap to mind.
    • 75 Metascore
    • 75 Critic Score
    I doubt Continuum will go down as one of Call of Duty’s best DLC packs. But some of its settings might end up proving among the most memorable within Infinite Warfare‘s library of co-op levels and competitive multiplayer maps. And for a casual Call of Duty player like me, that’s enough to make it worthwhile.
    • 75 Metascore
    • 75 Critic Score
    So Telltale’s game is one meant for existing Game of Thrones fans, which is fine and probably how it should be. And it’s clear that Telltale’s talented storytellers respect and understand the material from which they’re working.
    • 75 Metascore
    • 80 Critic Score
    In the end, though, I had a great time with Prison Architect, and spent more than one night playing into the wee hours in an effort to build and maintain the perfect prison. What I soon learned, of course, is that there’s no such thing. And adding profit to the equation only makes it worse.
    • 75 Metascore
    • 75 Critic Score
    Nuka-World doesn’t constitute the best time I’ve had playing Fallout. The action and mild role-playing don’t grow the core experience in any meaningful ways. But it did remind me why this epic post-apocalyptic adventure has kept my attention for nearly two decades, and it has everything to do with the series’ setting, culture, and mythology, all of which echo our own in ways familiar and sometimes uncomfortable.
    • 74 Metascore
    • 75 Critic Score
    Even with Zombies proving less of a draw than it has been in a couple of years, the well designed multiplayer maps ought to make Eclipse worth the download for franchise fans.
    • 74 Metascore
    • 75 Critic Score
    There’s little question Tiger Woods PGA Tour 14 is the deepest and most authentic golf simulation currently available...Just keep in mind that the scope of its alterations and enhancements is better analogized as a chip shot than a John Daly-sized drive.
    • 74 Metascore
    • 80 Critic Score
    It looks great, plays beautifully, can be surprisingly challenging, and puts a fresh and fun spin on toys that come to life inside games.
    • 74 Metascore
    • 60 Critic Score
    Telltale's take on Guardians of the Galaxy probably isn't what most fans of the film will expect, and the differences may prove off-putting.
    • 74 Metascore
    • 80 Critic Score
    It may not be the best or most innovative game within the series, but it definitely feels like it fits with the two games made by Rocksteady Studios.
    • 74 Metascore
    • 70 Critic Score
    The Disney Infinity starter pack might seem like a good idea the next time you have to buy back your kids’ love for having missed a baseball game or ballet recital, but you need to know it’s probably the start of a very expensive new habit.
    • 74 Metascore
    • 55 Critic Score
    In most platformers, the running and jumping – the movement – is a huge part of the fun. It makes you feel skilled. In Snake Pass, movement amounts to a big fat ball of stress over which I rarely felt like I had firm control. Or at least that was my experience. And that makes it hard to recommend – certainly for the kids towards which it seems to be aimed, and even for die-hard 3D platformer fans.
    • 74 Metascore
    • 50 Critic Score
    Horror fans may want to give Layers of Fear a shot if they can find it in a future Humble Bundle or if it eventually pops up as a free downloadable via Xbox or PlayStation subscriptions. I can’t recommend it beyond that.
    • 74 Metascore
    • Critic Score
    For those not interested high-level competitive play just yet – those who want to watch a fun anime-style story while mashing some buttons, or at most learning the characters’ special moves for a gaming night with his or her friends at home – there’s no point picking this up at least until March. At that time SFV might very well be a casual-friendly game with all the tools to teach you the fundamentals needed to unlock the most rewarding levels of play.
    • Post Arcade (National Post)
    • 74 Metascore
    • 70 Critic Score
    The problem, unfortunately, is that something feels missing without a true hero character with a deep backstory and lots of personal demons and vendettas to drive the narrative forward.
    • 74 Metascore
    • 80 Critic Score
    But regardless of how one happens to feel about the cast switch, Awakening still makes for a pretty attractive bit of DLC for anyone who’s still playing – and would like to keep playing – Call of Duty: Black Ops III.
    • 74 Metascore
    • 55 Critic Score
    Unless you have better luck acclimating to the traversal mechanics than I did, Dying Light is hard to recommend.
    • 74 Metascore
    • 60 Critic Score
    Amplitude is destined for most people to become that slightly off record from their favourite band. You spun it a few times the day you bought it, and you really did try to love it. But now it just sits there, rarely played, a reminder that even those you admire most are capable of mistakes.
    • 74 Metascore
    • 80 Critic Score
    It’s a bit too short and easy to be truly satisfying for experienced gamers. That said, I defy any parent still in possession of an ounce of childhood joy and wonder to have a bad time taking turns playing alongside their kids.
    • 74 Metascore
    • 75 Critic Score
    Fire Emblem Warriors is more than just a Warriors game with Fire Emblem personalities in place of classic Chinese historical figures. It manages to retain a distinct Fire Emblem flavour despite dishing out a style of action that is arguably the polar opposite of what Fire Emblem fans expect.
    • 74 Metascore
    • 80 Critic Score
    It may be comparatively short, but it begins and ends with an emotional bang and stuffs the second half full of surprises and gut-wrenching choices, all while setting the stage for a climactic finale poised to deliver revenge, war with those despicable Whitehills, and – for better or worse – some sort of resolution.

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