Pocket Tactics' Scores
- Games
For 911 reviews, this publication has graded:
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45% higher than the average critic
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15% same as the average critic
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40% lower than the average critic
On average, this publication grades 0.3 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | Warbits | |
|---|---|---|
| Lowest review score: | Session: Skate Sim |
Score distribution:
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Positive: 564 out of 911
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Mixed: 280 out of 911
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Negative: 67 out of 911
913
game
reviews
- By Date
- By Critic Score
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- Critic Score
Where Lara Croft GO surprised me was in improving on the Hitman GO formula I loved in a few crucial ways, without losing anything I liked about it other than the tabletop-style presentation and the Ave Maria.- Pocket Tactics
- Posted Aug 27, 2015
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It’s the very essence of what indie gaming is all about: this is no game made by committee, but one man’s utterly original and compelling vision brought to life.- Pocket Tactics
- Posted Aug 26, 2015
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Cyber Hacker is definitely worth a try if you’re into (fake) cyber security or lite-sim games, or if you just want the barista at your local coffee joint to think you’re toppling “the corps” on your tablet over a nice espresso.- Pocket Tactics
- Posted Aug 21, 2015
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Loot & Legends works hard to stay just on the right side of inoffensive. Both the battles and the deck-building offer enough options to give your mind something to chew on, but not so much as to cause anyone to choke.- Pocket Tactics
- Posted Aug 17, 2015
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Like its predecessor, this is a complex game with a lot of interesting ideas — but possibly a few ideas too many.- Pocket Tactics
- Posted Aug 13, 2015
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For all its pretension about history, Spirit of War is a disappointingly generic experience that could be set in any time period. Even on an App Store that’s chronically short of hex-based tactical games, it’s not particularly noteworthy.- Pocket Tactics
- Posted Aug 11, 2015
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Still, Sproggiwood is a clever, fast-paced RPG disguised by a tawdry facade. Is it particularly deep? No. Is there too much grind to it? Yes.- Pocket Tactics
- Posted Aug 6, 2015
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But Kindo is literally the only strategy game I’ve played which seems to me worth playing in a grocery store queue, and it delights me as an artifact which reflects its environment so insightfully.- Pocket Tactics
- Posted Aug 5, 2015
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Don’t Starve is unlike anything I’ve played before and I can’t stop myself from playing it. It’s frustrating as hell at times–finally getting farms built and then getting eating by roving hounds comes to mind–but I can’t turn it off.- Pocket Tactics
- Posted Jul 21, 2015
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It can be convincingly argued that Rodeo are the Blizzard of mobile gaming at this point — their commitment to polish and detail is like no other mobile-focused game dev studio going.- Pocket Tactics
- Posted Jul 17, 2015
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The app certainly doesn’t get in the way of the gameplay, and actually enhances it by making it easy to play and beautiful to look at.- Pocket Tactics
- Posted Jul 9, 2015
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Her Story is a unique experience. You’ve never played anything like this before, and might never get the chance to play anything like it again.- Pocket Tactics
- Posted Jul 5, 2015
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A breeze to control, exciting to play and to excessively replay, laden with tactical playgrounds.- Pocket Tactics
- Posted Jun 30, 2015
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- Critic Score
The game has got a couple of UI glitches, a tendency to crash, and a prodigious appetite for battery power. More abstract concerns arise from the basic limitations of the genre — these micro-session games are too far diluted from the formulas of Dungeon Keeper and Sim Tower to have any real bite to them.- Pocket Tactics
- Posted Jun 15, 2015
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Infection is one of the good ones, a board game port that will live on my iPad for a long time, and one that has me excited to see what other board games HexWar might be bringing to the platform.- Pocket Tactics
- Posted Jun 11, 2015
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Buy it, gift it, skirmish it, campaign it; whatever happens, just enjoy it. Spacecom is nothing more than it needs to be, and it very much is.- Pocket Tactics
- Posted Jun 9, 2015
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You Must Build A Boat is such a rare combination of frenetic speed and methodical planning that its closest relative might be Dark Souls.- Pocket Tactics
- Posted Jun 8, 2015
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It’s a marvelous structure, easily allowing players to learn the game’s basics and discover whether the interface suits them better than it did me.- Pocket Tactics
- Posted May 29, 2015
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Atlantic Fleet retains the endlessly playable turn-based combat of its predecessor, but now it’s been fitted with a thoughtfully designed open-ended strategy game superstructure.- Pocket Tactics
- Posted May 19, 2015
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- Critic Score
It’s basically grinding for 8+ hours with nothing to really show for it and, unlike its forebear, doesn’t even have the humor to hold your interest all the way through- Pocket Tactics
- Posted May 15, 2015
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MicRogue is a game where, even if you fail seven times in a row, chances are you’ll have failed each time on the eighth or ninth stages. Even when you’re losing it doesn’t feel like you’ve lost much at all.- Pocket Tactics
- Posted May 13, 2015
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It’s a nearly perfect port of a classic PC game, something we haven’t really seen since Firaxis brought us XCOM.- Pocket Tactics
- Posted May 9, 2015
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From the perspective of a licensor, Coup is just about the perfect iOS adaptation: it’s polished, with some genuinely interesting value added (including probably my favorite game art in memory and a satisfying achievement system), and introduces the game very well without making a physical copy seem superfluous.- Pocket Tactics
- Posted May 4, 2015
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Last Voyage is a puzzle game which is uncharacteristically comfortable with—and perhaps cautiously optimistic about—the unknown.- Pocket Tactics
- Posted Apr 28, 2015
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- Critic Score
It’s not going to knock off Agricola or Galaxy Trucker as a full-blown euro, but as a quick diversion, Pickomino is an excellent choice and another really well made board game app for iOS.- Pocket Tactics
- Posted Apr 27, 2015
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The game translates a board game of the same name which itself borrowed very heavily from Kingsburg, a well-regarded Euro. Like the joke, there’s very little about the result which is original, and the new expectations created by the digital format create requirements it fails to satisfy.- Pocket Tactics
- Posted Apr 24, 2015
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Once again, inkle Studios has bested themselves in creating the gold standard for interactive fiction, and causing us all to start wondering when the next chapter will arrive.- Pocket Tactics
- Posted Apr 23, 2015
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Despite being a tad beige and not hugely ambitious, The Trace is a palatable concoction of hidden object and traditional first-person adventure gaming. Worth trampling a crime scene for, if only to see where the series will go.- Pocket Tactics
- Posted Apr 21, 2015
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The lack of content undermines the feeling of exploring beyond the final frontier and the limp combat is an awkward step back from the elegant Ace Patrol.- Pocket Tactics
- Posted Apr 20, 2015
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The most interesting lesson Pentaction: Medieval has taught me is that there are some game mechanics I genuinely like which respond poorly to refinement.- Pocket Tactics
- Posted Apr 8, 2015
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