Pocket Games' Scores
- Games
For 238 reviews, this publication has graded:
-
55% higher than the average critic
-
3% same as the average critic
-
42% lower than the average critic
On average, this publication grades 6.1 points lower than other critics.
(0-100 point scale)
Average Game review score: 69
| Highest review score: | Classic NES Series: The Legend of Zelda | |
|---|---|---|
| Lowest review score: | Operation Armored Liberty |
Score distribution:
-
Positive: 124 out of 238
-
Mixed: 76 out of 238
-
Negative: 38 out of 238
238
game
reviews
- By Date
- By Critic Score
-
- Critic Score
Contains an impressive amount of depth, although graphical issues are severe enough to subtract from the overall experience. [Summer 2004, p.37]- Pocket Games
-
- Pocket Games
-
- Critic Score
While LOTR hits a lot of highs, the overall quest and gameplay are just a little better than average. It's a strong rental. [Spring 2003, p.40]- Pocket Games
-
- Critic Score
A decent effort, but Crash needs to break new ground if he hopes to compete. [Spring 2002, p.28]- Pocket Games
-
- Critic Score
Really appeals to players' sense of nostalgia, but together the four titles can still hang with today's crowd. [Summer 2003, p.47]- Pocket Games
-
- Critic Score
For all those who have ever yearned to toss pies and slap faces with reckless abandon, this is the game for you. [Winter 2002, p.46]- Pocket Games
-
- Critic Score
The graphics are ridiculously tiny, even close up. Oh well, at least it's playable. [Summer 2004, p.42]- Pocket Games
-
- Critic Score
Great in many ways, but the difficulty is too tough. Simply not refined enough for a smooth move toe the GBA. [Winter 2002, p.45]- Pocket Games
-
- Critic Score
Very different from the PS2 games, but still a fast-paced and somewhat fun dogfighting sim. [Spring 2005, p.68]- Pocket Games
-
- Critic Score
The perfect solution for gamers who play for half-an-hour at a crack. Just don't come looking for a lot of depth here. [Spring 2003, p.32]- Pocket Games
-
- Critic Score
Despite the decent visuals, the repetitive action drags this one down. Thankfully the game can be completed in about two hours. [Summer 2003, p.49]- Pocket Games
-
- Critic Score
Handling isn't exceptional, nor is replay value, but it'll pass muster. [Summer 2003, p.39]- Pocket Games
-
- Critic Score
The GBA version is less than enchanting. [Spring 2002, p.34]- Pocket Games
-
- Critic Score
There isn't as much depth as Konami's classic series, but there are enough secret levels and items to find to keep you entertained for quite a while. [Fall 2003, p.47]- Pocket Games
-
- Critic Score
If you can look past the ugly visuals, grab a friend and tacked this revamped classic in Cooperative mode (but skip the dull four-man face-off). [Spring 2003, p.29]- Pocket Games
-
- Critic Score
A good entry point into the tactical espionage genre, but it isn't as detailed as it ought to be. [Summer 2003, p.51]- Pocket Games
-
- Critic Score
The cars are more like self-driving robots than dangerous vehicles. [Summer 2003, p.38]- Pocket Games
-
- Critic Score
For portable action it works, but this isn't the type of game that should get a GBA makeover. Try before you buy. [Fall 2003, p.49]- Pocket Games
-
- Critic Score
This racer needs more speed and extra helpings of Disney style. [Fall 2003, p.44]- Pocket Games
-
- Critic Score
Good for a generic game but disappointing for Pitfall. Harry deserves better. [Summer 2004, p.38]- Pocket Games
-
- Critic Score
If you're a fan of the trading card game, you should find this enjoyable enough for practice or when no opponents are around. [Summer 2004, p.28]- Pocket Games
-
- Critic Score
Sure to satisfy hardcore WWF fans, but it can't beat the GBA's real wrestling champ, Fire Pro Wrestling. [Spring 2002, p.39]- Pocket Games
-
- Critic Score
Fun in spurts, but there's no way you'll play it for months on end. [Winter 2001, p.51]- Pocket Games
-
- Pocket Games
-
- Critic Score
Decent for casual players or die-hard fans of "Star Wars," but not for someone looking for deep gameplay. [Spring 2003, p.39]- Pocket Games
-
- Critic Score
The main problem with this game, though, is that the developers don't know Jack. [Summer 2003, p.46]- Pocket Games
-
- Critic Score
To quote Kent Brockman: "Forgive us if we don't shed a tear when this puppy is put to sleep." [Fall 2003, p.55]- Pocket Games
-
- Critic Score
Great multiplayer support gives it a long lifespan, though little ingenuity is here. [Winter 2001, p.52]- Pocket Games
-
- Critic Score
Like it or not, this is an old game, and the play mechanics are archaic by today's standards. [Winter 2002, p.36]- Pocket Games
-
- Critic Score
A so-so system that doesn't offer enough action to counter the lack of depth. [Summer 2003, p.49]- Pocket Games