Pocket Gamer UK's Scores

  • Games
For 6,041 reviews, this publication has graded:
  • 31% higher than the average critic
  • 19% same as the average critic
  • 50% lower than the average critic
On average, this publication grades 6 points lower than other critics. (0-100 point scale)
Average Game review score: 69
Highest review score: 100 Tomb Raider
Lowest review score: 10 Kick-Ass: The Game
Score distribution:
6042 game reviews
    • tbd Metascore
    • 70 Critic Score
    There's not much to do in Sprout: Idle Garden, but you're going to love doing all of it.
    • 59 Metascore
    • 70 Critic Score
    Our World is Ended could be a brilliant, interesting sci-fi visual novel, but it's too busy telling crass jokes and harassing women to care.
    • 76 Metascore
    • 70 Critic Score
    It has a few nice ideas, but Expand it! is too happy to rest on its laurels rather than push on to greatness.
    • 69 Metascore
    • 70 Critic Score
    The harsh AI difficulty will diminish its appeal, but 7th Guest: Infection remains a well-presented and interesting boardgame.
    • tbd Metascore
    • 70 Critic Score
    A rich and cheerful game with some neat ideas, Lumo's Cat isn't a classic, but it is fun to play.
    • tbd Metascore
    • 70 Critic Score
    An engaging and compulsive stuff-dodger that'll keep you playing for a good long while.
    • 67 Metascore
    • 70 Critic Score
    It may have a few wrinkles but, crucially, the adventuring returns to the forefront of the Tomb Raider experience.
    • 87 Metascore
    • 70 Critic Score
    Eliss gets everything right, except for the difficulty curve. If it's an extreme challenge with charm and polish you are after, look no further.
    • tbd Metascore
    • 70 Critic Score
    Forever Lost goes out like it came in - a big batch of smartly made puzzles, but with a scrappy design that stops you getting completely engrossed.
    • tbd Metascore
    • 70 Critic Score
    More Than a Feeling has some fierce positives and big negatives, but its character building and script pulls it through, making the wait for episode four that much harder.
    • tbd Metascore
    • 70 Critic Score
    A stylishly stripped-back and curiously serene arcade experience that has you running on a particularly hazardous cosmic treadmill.
    • 74 Metascore
    • 70 Critic Score
    A cute and enjoyable stealth / adventure title that is hampered a bit by fiddly level design.
    • 73 Metascore
    • 70 Critic Score
    Well polished, looks great, and plays well, Overwatch is a great shooter on Switch, let down by loot box mechanics and a lack of a decent progression or reward system.
    • 70 Metascore
    • 70 Critic Score
    A generous, quietly entertaining puzzle game that's only slightly let down by a lack of variety and sedate difficulty curve.
    • tbd Metascore
    • 70 Critic Score
    Love Connection. is rocky at points, but it perseveres and offers a cute and colourful puzzle experience.
    • 72 Metascore
    • 70 Critic Score
    There's still something to Monsters Ate My Metropolis, but its different take on destruction isn't as immediate as its predecessor.
    • tbd Metascore
    • 70 Critic Score
    Cute, original, and challenging, TCHOW Rainbow is definitely worth a look.
    • 79 Metascore
    • 70 Critic Score
    A bright and quirky physics-based puzzler, No, Human suffers from a lack of value and presentation issues.
    • 64 Metascore
    • 70 Critic Score
    KooZac is a number-based puzzler that largely eschews its dry style to provide decent entertainment.
    • 48 Metascore
    • 70 Critic Score
    Drive around, shoot people, and sometimes smile while you're doing it - that's Gangstar: New Orleans in a nut shell.
    • tbd Metascore
    • 70 Critic Score
    A nicely presented endless flier that stands out by doing the basics well.
    • 73 Metascore
    • 70 Critic Score
    Fun, accessible and gloriously evocative of the 40k universe, but far too obviously a PC original.
    • tbd Metascore
    • 70 Critic Score
    Cat Lady is a bright and smart card game that doesn't take forever to play. That means it lacks the depth of the big boys, but it also means that you don't have to learn that much to get to grips with it. For a couple of quid it's a really good addition to any digital board game player's library. You won't play it much once the initial thrill has worn off, but having it ready to whip out when you've got some friends round makes it an easy recommendation.
    • 57 Metascore
    • 70 Critic Score
    There's a lot to like here, and if you're a fan of gaming's past then you're going to lose a lot of your time in The Deep Paths.
    • tbd Metascore
    • 70 Critic Score
    Unrelentingly difficult, 774 Deaths doesn't just raise the bar for hardcore platforming on iOS, it beats you senseless with it.
    • 82 Metascore
    • 70 Critic Score
    Though a little monotonous in parts, Monster Mayhem keeps you entertained with inventive enemies and a collection of captivating weaponry.
    • 74 Metascore
    • 70 Critic Score
    This exuberant mixture of role-playing and real-time strategy is immaculately presented and intensely gripping, it just doesn't last very long.
    • 83 Metascore
    • 70 Critic Score
    Not immediately a perfect fit, 6th Planet's fusion of Lunar Lander style play with its collection of comic strips proves to be a winning formula in the long run.
    • tbd Metascore
    • 70 Critic Score
    The dual-screen platformer Grinder will give both your thumbs (and patience) a serious workout.
    • 74 Metascore
    • 70 Critic Score
    Like biting into a jalapeno, this is fresh, frantic and explosive fun while it lasts.

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