Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 83 Metascore
    • 66 Critic Score
    The opponents seem to always outclass you, with the AI coming across as simplistic, relying instead on superior stats as opposed to any kind of impressive fighting prowess.
    • 83 Metascore
    • 50 Critic Score
    This game may be cheap but it often feels even cheaper. It's not just the simplistic mechanics at work but the rough edges which begin to cut once the initial lubrications of happiness at replaying a classic title have worn away. From icons that shift slots on the UI to redundant information screens being favored over the existence of useful ones, Colonization 2008 feels more like an intern project than a game that should be sold to the public.
    • 83 Metascore
    • 85 Critic Score
    The sheer amount of options and decision-making direction available to the player can be quite overwhelming. There are, however, a selection of well paced tutorials at hand in order to draw you into some of the game's elements at a gentle pace.
    • 82 Metascore
    • 85 Critic Score
    More than most games your personal level of satisfaction with WarioWare DIY will be directly proportional to what you expect out of it.
    • 82 Metascore
    • 78 Critic Score
    While our stay in the city of sin has been an enjoyable and occasionally engrossing one, we won't be needing to revisit anytime soon.
    • 82 Metascore
    • 79 Critic Score
    Rise of the Apocalypse could suitably have been named 'X-Men Legends II: More of the Same +', for that's what it offers.
    • 82 Metascore
    • 85 Critic Score
    If there's one complaint it's the precision necessary to succeed in completing some of the championships.
    • 82 Metascore
    • 90 Critic Score
    Dangerously compelling entertainment.
    • 82 Metascore
    • 83 Critic Score
    By concentrating solely on the bits people who want to play superhero games are most interested in, namely superpowers and character abilities, rather than any of the more involved economics of other MMOs, COH/V manages to deliver a pair of finely focused games that understand what their audience wants and aren't ashamed to provide it by the bucket load.
    • 82 Metascore
    • 90 Critic Score
    It's pretty hard to find serious fault with Tiger Woods PGA Tour 09.
    • 82 Metascore
    • 91 Critic Score
    TiP is a confident and well realized evolution that leaves the way open for more sequels. If/when Microsoft release a motion controller this game is already well positioned to become a masterpiece at the flick of a patch.
    • 82 Metascore
    • 74 Critic Score
    A decent package, only let down a little by its lack of ambition.
    • 82 Metascore
    • 84 Critic Score
    While the experience is short-lived, the seven or so hours of gameplay you get from it are truly amazing and for once, I can say a film-to-game conversion has successfully been achieved.
    • 82 Metascore
    • 89 Critic Score
    It sets the foundation and future for the franchise on the next-generation. However, if Ultimate Alliance had better playable characters, improved customization and a little more of a challenge in places it would indeed be perfect.
    • 82 Metascore
    • 90 Critic Score
    It pushes the stilted FPS genre in a direction not often associated with mindless run and gun action. The seamless integration of brilliant performances, staggering character animation and near photo-realistic presentation only serve to enhance impressive white-knuckle action gameplay and a truly creepy yet compelling pseudo RPG storyline.
    • 82 Metascore
    • 78 Critic Score
    Blur has plenty of the Project Gotham spirit in it, as well as a slew of impressive new ideas. But it all feels quite tame next to the competition.
    • 82 Metascore
    • 77 Critic Score
    The only thing stopping it achieving a better score are the aforementioned niggles coupled with some below par AI. Their computer-controlled abilities switch from laughably amateur to 'one mistake and its race over' Terminator-style brutality in a matter of moments which seems more than a little unfair.
    • 82 Metascore
    • 82 Critic Score
    A couple of managers I competed against admitted they were addicted, yet none had a problem with this particular addiction. As for me, I think one of the most interesting things about FML is the thought of where Sports Interactive will take the concept next.
    • 82 Metascore
    • 75 Critic Score
    Ultimately, Vigil Games and Joe Madureira have spread themselves too thin with Darksiders, which is, though I'm loathed to say it, largely style and scant little substance.
    • 82 Metascore
    • 88 Critic Score
    A deceptively simple game, one of those classics that you can instantly pick up and play but which colludes with the pleasure seeking part of your brain into compelling you to keep on playing until you master all its little nuances.
    • 82 Metascore
    • 90 Critic Score
    The visuals may not delight to quite to the same degree as the 360 version, and the view can be a little close-up at times, but new features like wi-fi animal trading, the interface, and of course the icon-based menus that are much more intuitive, make for an experience that can hold its own against the original title and will hopefully attract a few new players to the series too.
    • 82 Metascore
    • 82 Critic Score
    It's certainly a little rough around the edges, but spend a little time delving deeper into the 'Zone' and you'll find you've chiseled away at a beauty.
    • 82 Metascore
    • 80 Critic Score
    Only Valve's Orange Box trumps it for sheer value and quality. For that reason alone, Assault on Dark Athena is nigh on essential.
    • 82 Metascore
    • 80 Critic Score
    Naturally the pimping side of things have been expanded to a maddeningly complete degree.
    • 82 Metascore
    • 86 Critic Score
    Call of Duty 3 looks superb, its action is flowing, its detailing is immense, and its authenticity unmatched, but conversely it provides worthless gameplay extras where extras are simply not necessary, and it detracts from established and proven foundations through occasionally sloppy delivery - in its core single-player element.
    • 82 Metascore
    • 85 Critic Score
    The package as a whole works well, not because of the packed in wheel, not because of the new content and innovation, but because Nintendo have proved that they understand what it is that makes this series great - the balance between racing and fighting.
    • 82 Metascore
    • 91 Critic Score
    I find myself strangely drawn to its slightly old school re-imagining on the arcade racer. You might be tempted to wait for a fleshed out sequel, but I suspect that in hindsight this will be the version to play - before it feels the need to grow up or add more complexity.
    • 82 Metascore
    • 72 Critic Score
    It's a saga that only insatiable hardcore genre addicts will garner any real fulfillment from.
    • 82 Metascore
    • 80 Critic Score
    Naturally the pimping side of things have been expanded to a maddeningly complete degree.
    • 82 Metascore
    • 73 Critic Score
    Initially, Pirates! feels extremely open ended and multi-faceted, yet its varied gameplay features soon lapse into the uncomfortable realms of repetition and borderline monotony - there's nothing on offer by way of expansion over its PC and Xbox counterparts.

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