Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 71 Metascore
    • 60 Critic Score
    The sad thing is that Guitar Hero has actually done more than enough over the last few years to deserve some kind of back slapping celebration of it's success, it's just a shame Activision have decided this quick and easy cash in is the best way forward.
    • 73 Metascore
    • 60 Critic Score
    The Saboteur could have been excellent. It has presentation, usually solid mechanics, characters that you are at least interested in if not actually engaged by, and things look pretty when they explode. However, the simply unforgivable control and climbing mechanic is justtoo hard to get past - constantly interfering with your game to the point of swearing and projectile gamepads.
    • 65 Metascore
    • 60 Critic Score
    Overall, the game is good for a quick blast of stealth action on the go, but the game is not really deep enough for anything much more.
    • 72 Metascore
    • 60 Critic Score
    The gameplay has its strengths, but as a whole it's hard not to be irritated by the ineptitude on display at times.
    • 53 Metascore
    • 60 Critic Score
    There's also the point that you'll need to put the disc in every single time you play, whereas if you grab each game from the Marketplace, it sits on your hard drive and can be booted sans-disc.
    • 65 Metascore
    • 60 Critic Score
    There is a lot of potential in Resident Evil The Mercenaries 3D. The actual concept and implementation of the mercenaries mode is great, but, as it stands, only as an addition to a more complex game. It simply didn't make the transition from mini-game to full game successfully; more attention was needed to bring it up to the high standards players expect.
    • 62 Metascore
    • 59 Critic Score
    Laid bare, Broken World isn't much to phone home about. If anything it casts a dreary shadow over Dungeon Siege II, a game that while far from perfection was solidly put together and worth recommending. This expansion on the other hand doesn't really offer enough either in terms of single-player, or the unchanged multiplayer features.
    • 74 Metascore
    • 59 Critic Score
    A largely unremarkable point-and-click offering that's unlikely to spawn a radical revival for the genre or lure PC gamers away from the (still) superior mouse controller. Wii owners looking for a richer, more modern gaming experience that comes packed with charm and convincingly tests grey matter would be well advised to seek out the criminally unappreciated Zack & Wiki: Quest for Barbaros' Treasure.
    • 56 Metascore
    • 58 Critic Score
    Shrek the Third isn't fundamentally broken or inescapably unplayable, but its sheer middle-of-the-road laziness in every contributing aspect makes it all-but impossible to recommend to anyone accept blinkered Shrek / Dreamworks fanatics and those with a bizarre penchant for shoehorned Hollywood dross.
    • 65 Metascore
    • 58 Critic Score
    As it is - in this unfinished state - Kane & Lynch's all-too obvious lack of Q&A follow through makes it impossible to recommend for anyone other than hardcore shooter fans willing to trawl through hours of mediocrity in return for minutes of unfulfilled promise.
    • 65 Metascore
    • 58 Critic Score
    As it stands it offers pretty good value. But when put alongside other games, it starts to look pretty tired.
    • 59 Metascore
    • 58 Critic Score
    As an extension to the Tony Hawk's brand it's an interesting novelty, an admirable attempt to try and broaden the market a little. But as an investment for your hard earned cash there's really nothing to recommend it ahead of the piles of other engine powered racing games on the PS2.
    • 72 Metascore
    • 58 Critic Score
    While I can appreciate the attraction Wii-owning Shaun White fans might feel when faced with the latest entrant in Ubisoft's burgeoning snowboarding franchise, there's simply not enough new and worthwhile content in World Stage to justify me doing anything but twisting consumer shoulders towards last year's offering instead.
    • 57 Metascore
    • 57 Critic Score
    UberSolider lacks online play and offers an average, ageing, gaming experience - "Counter-Strike" does the opposite. Sure UberSoldier is a budget release, but sometimes you pay for what you get... and sometimes true quality deserves spending a few more notes.
    • 77 Metascore
    • 57 Critic Score
    Yet another example of the dangers of one publishing company gaining a monopoly over a particular genre. The experience becomes homogenised and the resulting games become soulless products devoid of any indication.
    • 56 Metascore
    • 57 Critic Score
    Believability takes a hit right from the off when you can unload a clip in your drill sergeant's face without even causing his eyes to water.
    • 57 Metascore
    • 57 Critic Score
    The gameplay is too simple, the levels uninteresting and the repetitive music, annoying. In a sentence it's all right for a quick blast, but nothing that holds any major draw.
    • 61 Metascore
    • 55 Critic Score
    Revenge of the Fallen is exactly what we were expecting. No more, no less.
    • 66 Metascore
    • 55 Critic Score
    The most depressing part of the game, presentation aside, is in the way that it always backs off from its potentially challenging, thought-provoking route and pitches you a rather rudimentary series of multiple-choice answers.
    • 66 Metascore
    • 55 Critic Score
    When that ambition fails to live up to its promise by delivering a hollow and disappointing experience, you can't help but feel somewhat nonplussed by the final product. This should have been incredible, but having tried our very best to like Codemasters' latest racing IP, we can't help but feel like we've been taken for a ride. Fuel-ed, if you will.
    • 52 Metascore
    • 55 Critic Score
    If the developers had spent as much time on the rest of the game as they did on the magic system then we may have had a fun game on our hands, as it is we have a game whose single redeeming feature isn't enough to hide the underdeveloped, uninspired and frankly boring nature of the rest. Even playing as the baker's wife can't fix that.
    • 55 Metascore
    • 55 Critic Score
    Manage to grab it on the cheap though and you may find it becoming something of a guilty pleasure, a game to be popped into the Wii when all you really want to do is disengage your brain and kill thousands of bad guys while mutilating your own fingers in the process.
    • 61 Metascore
    • 55 Critic Score
    Graphics aside Infernal is a pretty mediocre third-person shooter in a genre already boasting Resident Evil 4 and Gears of War: given this, and Gears' inevitable arrival on the PC, it's difficult to recommend Infernal.
    • 63 Metascore
    • 55 Critic Score
    It often feels half-finished. The basic premise and idea is often better than its inelegant execution, and the game exhausts its pool of ideas by the end of the third level. There's a good concept resting within Undead Knights, but Tecmo have completely failed at bringing it to life.
    • 62 Metascore
    • 55 Critic Score
    It's such a shame Blood Stone is so average and lacking impact because it does do some things right.
    • 67 Metascore
    • 55 Critic Score
    It comes nowhere near Top Spin or Virtua Tennis, and what with the confusing control-system thrown-in, it can become annoying.
    • 53 Metascore
    • 55 Critic Score
    Overall, the game almost has an experimental feel to it.
    • 73 Metascore
    • 55 Critic Score
    A marked improvement over the first game, this sequel is really only worth seeking out if your Spider sense is tingling for more Marvel action. Otherwise, you may want to use your common sense and avoid.
    • 44 Metascore
    • 55 Critic Score
    Unfortunately the main gimmick of the game is pointless at best and frustrating at worst. There are challenge modes available after the game is completed and extra costumes to unlock, but nothing to offer real replay value.
    • 59 Metascore
    • 55 Critic Score
    The PS2 is still clearly still capable of impressing in the graphics department as games like Okami and God of War 2 have proved, TFatF by comparison looks like it's from a different generation entirely, one where blurry low detail was the norm.

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