Play.tm's Scores

  • Games
For 924 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 0.7 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 98 Grand Theft Auto IV
Lowest review score: 5 Xiaolin Showdown
Score distribution:
  1. Negative: 77 out of 924
924 game reviews
    • 68 Metascore
    • 83 Critic Score
    Alien Breed 3: Descent is a frantic and entertaining conclusion to the series.
    • 68 Metascore
    • 70 Critic Score
    Overall this is not a game to take too seriously - but in a good way. Go with the carnival atmosphere, get some friends over, add some snacks and drinks and you are well on your way to a great evening in.
    • 68 Metascore
    • 67 Critic Score
    Much like those random late night films you know nothing about before you watch them and end up enjoying, Galactic Assault is more fun that you'd expect although it never really ever comes close to being great.
    • 68 Metascore
    • 67 Critic Score
    It doesn't skimp on the imagination or level design, and while it might feel a little patronising to some in terms of constantly telling you what buttons to press, it still offers some very enjoyable fun.
    • 68 Metascore
    • 90 Critic Score
    The most accomplished tennis simulation I've ever played, and I really liked VT. That says it all, really.
    • 68 Metascore
    • 76 Critic Score
    If a few niggles had been corrected such as the slightly dull fighting and vague directions, or the off/on voice acting that makes you wonder if the sound has suddenly cut out (it hasn't, for some reason, only bits of conversations have voice acting), this game really could have been something a bit special.
    • 68 Metascore
    • 60 Critic Score
    Despite a genuinely well designed central character and a delightfully surreal sense of humour it's now two failures out of two for the Death Jr series.
    • 68 Metascore
    • 65 Critic Score
    If you are a parent who is looking for a game to play with their child that both of you can enjoy: this succeeds quite admirably. It even offers a multiplayer mode if you want to compete together, although this consists solely of mini-games rather than any co-operative sections within the game.
    • 68 Metascore
    • 45 Critic Score
    The only relation to what Championship Manager used to be and what it is now is the name. All the talent left with Sports Interactive.
    • 68 Metascore
    • 80 Critic Score
    Eight years later, with the modern FPS riddled with faux-military obsessions and regenerating health, the game still feels reassuringly nostalgic. It's just a shame we weren't given a little bit more. With Serious Sam HD, Croteam prove it's possible to remake them just like they used to.
    • 68 Metascore
    • 62 Critic Score
    Space Empires V is a strange game, bursting with a massive expansiveness in terms of play, but let down by an unsupportive structure that newcomers to the series are likely to find off putting.
    • 67 Metascore
    • 85 Critic Score
    Take it for what it is meant to be, and this is a game where all the family can experience a light Mii-infested slice of alpine skiing heaven.
    • 67 Metascore
    • 50 Critic Score
    Fallout's strength has always been found in the moral decisions and branching pathways. There is simply none of that to be had in this episode - it is simply combat. While it can be fun, and possibly challenging with a lower-level character, it's not what Fallout is about. There is no real plot, either - it is background information to the Fallout universe, and that's all.
    • 67 Metascore
    • 76 Critic Score
    A solid shooter. Its visual style at times is stunning, and coupled with the Godzilla-sized enemies remains a challenge throughout. With a control system akin to superior combat games like Rainbow Six the title could have been more enjoyable but if you like your games with Rambo-esque body counts then you will see plenty of enjoyment here.
    • 67 Metascore
    • 60 Critic Score
    Ultimately, what we have here is collection of mini games that range from the dull to the sublime with unfortunately slightly more emphasis on the former.
    • 67 Metascore
    • 69 Critic Score
    This is more of a distraction until a proper Wii Sports game appears on the scene. There just isn't enough substance here to keep the committed player coming back for more.
    • 67 Metascore
    • 69 Critic Score
    This is a decent online shooter with a fairly bland and mildly repetitive single-player component added on.
    • 67 Metascore
    • 80 Critic Score
    It's by no means perfect, the motion controlled combat can be a tad flaky and its pacing may be too languid for some, but those Wii owners looking for something a little more grown up would be well advised to put on their climbing boots give this a try.
    • 67 Metascore
    • 60 Critic Score
    If you find it cheap somewhere or fancy renting it then you'll doubtless have some fun with it. But can I hand on heart recommend anyone paying full price for it? Nope, not in the slightest, but I kind of wish I could.
    • 67 Metascore
    • 60 Critic Score
    It just lacks passion for me. It all feels very, very functional; much like a slice of white bread in fact. You may eat a slice of white bread and there is nothing wrong with it but you would never think it was the best food you had ever eaten; it'd just fill you up until something better came along. Codename: Panzers - Cold War is the white bread of the RTS world. It is perfectly adequate, it'll keep you occupied while there's nothing better to do, but you'd never choose it over the chocolate of the RTS world, Dawn of War 2, or the cake: Empire: Total War.
    • 67 Metascore
    • 69 Critic Score
    I guess at the end of the day, the new Beetle just served as a reminder of what a good car the Golf is. Content over style is the decider again for me.
    • 67 Metascore
    • 55 Critic Score
    It comes nowhere near Top Spin or Virtua Tennis, and what with the confusing control-system thrown-in, it can become annoying.
    • 67 Metascore
    • 63 Critic Score
    Untrustworthy artificial intelligence, hit and miss land plots for resources and graphics, though charming, that we're no longer all that impressed with are all quite substantial disappointments. There's enough here for authentic Roman wanabees, but for everyone else it's a case of been there, done that, bought and outgrown the t-shirt.
    • 67 Metascore
    • 60 Critic Score
    It ticks a number of very basic and previously-defined boxes with unbending efficiency, throwing in a few commendable moments of surprising fun, drenched in the usual superficial fineries (the visuals, recognisable characters, plotlines, set-pieces, et al) with which many an EA game has plied its trade in the past.
    • 67 Metascore
    • 83 Critic Score
    Two years after the Xbox release and many small compromises leave Top Spin on PS2 feeling not quite as revolutionary as the Xbox version was.
    • 67 Metascore
    • 84 Critic Score
    What's great about Tycoon City: New York is its accessibility. Whether you're a rookie on the bottom rung of the tycoon-gaming ladder or an old hand, friends with Sir Alan Sugar and as proud as can be with your magnificent railroads, rollercoasters, pizza restaurants and intergalactic cityscapes, the game never tries to make you feel unwelcome or try to confuse you.
    • 66 Metascore
    • 40 Critic Score
    Beyond its shameful lack of a single-player component, which its gameplay attributes are absolutely screaming out for, Shadowrun feels somewhat unfinished, like a beta trial for better things to come - only it is a finished offering and it is never going to deliver.
    • 66 Metascore
    • 85 Critic Score
    Whether you want to plough through the fetch quests, trim seconds on your downhill time, or simply take a jaunt down some powdery slopes there is plenty here for everyone to enjoy.
    • 66 Metascore
    • 90 Critic Score
    Secret Files: Tunguska signifies a new era for point and click adventures, both in terms of playability and stylistically - don't miss it!
    • 66 Metascore
    • 50 Critic Score
    The fact is there's nothing really here. The gameplay is too repetitive, the slow variation in what's asked of you is as minimal as it is uninteresting - you're asked to mix up the order of certain buttons are pressed in order to further progress your character's ability and score, but it simply begs the question...why? When I could be playing anything else, why would I bother with Prey the Stars?

Top Trailers