Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Red Dead Redemption
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 62 Metascore
    • 70 Critic Score
    Still, each game mode provides different trials--some nostalgic, some new--and local multiplayer brings the added bonus of screwing over our friends. That alone could be worth the meager fee. [Aug 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 50 Critic Score
    Just a solid port of an unremarkable brawler. [June 2008, p.75]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 60 Critic Score
    The puzzles become a little more complicated as Fracture goes on, but that pretty much sums up the highlight of this otherwise generic third-person shooter. [Holiday 2008, p.74]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 60 Critic Score
    If romancing the three kingdoms is your thing, you're going to go bananas for this already-established RTS twist on the DW franchise. Otherwise, it's totally niche, so approach with caution. [July 2009, p.81]
    • Playstation: The Official Magazine (US)
    • 62 Metascore
    • 50 Critic Score
    While we like the new ideas, we may just stick to the analog version we have tucked away in our closet. [Feb 2012, p.84]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 50 Critic Score
    Instead of a solid experience, it feels crippled; a complete game thoughtlessly hacked into DLC bits. [July 2011, p.81]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 40 Critic Score
    Dokapon's fatal flaw is its wait-to-play ratio; since actual engagement between players happens rarely, watching three players take their turns while you twiddle your thumbs wears thin fast. [Dec 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 60 Critic Score
    Despite the many undead warriors, Quest is a kids' game. [Holiday 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 70 Critic Score
    It may not be a truly heroic experience, but Manhunters and the Green Lantern movie would make for a fine weekend double feature. [Sept 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 50 Critic Score
    "Quotation Forthcoming"
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 40 Critic Score
    We appreciated specific parts of the game--such as the leveling, animations, and Followers--but it's still the bottom of the JRPG barrel. [Sept 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 70 Critic Score
    Ultimately misses more than it hits because it has so little game. [May 2009, p.76]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 60 Critic Score
    The game looks and plays well enough but isn't particularly engaging(unless you're a Jeremy McGrath fan). [Sept 2012, p.87]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 30 Critic Score
    Niche-dwelling masochists will thrive on mastering the murky depths of Heroes, but everyone else should throw a smoke bomb and run away. [July 2009, p.83]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 40 Critic Score
    Either way, there's more titillation than fun in Qoga. [April 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 70 Critic Score
    Repetition does set in before too long, and holding a button and contorting your arm with Move controls to rotate an object is a bit annoying, but Create is kid safe and kid fun. [Jan 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 70 Critic Score
    It's best attribute is its price - half that of the PSP game. [Sept 2009, p.81]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 60 Critic Score
    Every vehicle slides around every turn with an alarming lack of control. [Nov 2008, p.79]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 50 Critic Score
    The gameplay presented is a mix of character battles--too many of which are filler--and poorly executed side-scrolling platforming stages; playing these segments often feels like a little more than a required chore to reach the next cutscene or unlockable. [Aug 2010, p.87]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 50 Critic Score
    However, drastic spikes in the difficulty still pop-up at bizarre intervals, and being asked to shell out 99 cents to skip the random ultra brutal stages each time they appear feels like an insult. Pay to not play? No thanks. [July 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 60 Critic Score
    For a $5 download, there is some morbid fun to be found, but the flaws can be quite rage inducing. [July 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 61 Metascore
    • 70 Critic Score
    The game doesn't always succeed, but the fact that it tries--and is largely fun, engaging adventure--makes it worth a look. [Sept 2011, p.85]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 50 Critic Score
    Bland environments, reused enemies, and repetitive combat make even short levels feel drawn out. [June 2011, p.75]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 50 Critic Score
    Conversely, the dull sense of minor accomplishment upon completing the game isn't terribly satisfying. [Apr 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 60 Critic Score
    The basic concept is clever enough, though, so the game could have emerged as a real cult classic had it possessed stronger fundamentals. [April 2011, p.78]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 70 Critic Score
    Avatar is lush, beautiful, and distinct looking, and in the unlikely event you actually own a stereoscopic TV and high-end 3D glasses, you can play in full 3D. [Jan 2010, p.78]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 70 Critic Score
    The Move controls function well with this style of game, allowing us to duck incoming projectiles and pistol whip nearby enemies--something we never tire of. [Jan 2011, p.83]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 40 Critic Score
    The game cloaks itself in a ridiculous and oftentimes debilitating darkness. [July 2010, p.80]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 50 Critic Score
    It's fine for munchkins, but if you look older than Astro, this probably isn't going to satisfy you. [Holiday 2009, p.79]
    • Playstation: The Official Magazine (US)
    • 60 Metascore
    • 30 Critic Score
    As of launch, though, I can't recommend Quake Wars to anyone but the most dedicated masochist. [Aug 2008, p.68]
    • Playstation: The Official Magazine (US)

Top Trailers