Playstation: The Official Magazine (US)'s Scores

  • Games
For 952 reviews, this publication has graded:
  • 48% higher than the average critic
  • 4% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 4.9 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Red Dead Redemption
Lowest review score: 20 NFL Tour
Score distribution:
  1. Negative: 89 out of 952
952 game reviews
    • 53 Metascore
    • 70 Critic Score
    It may look harmless enough, but that colorful candy shell - which, admittedly, is delightfully goofy - disguises the ashen heart of a hardcore fighting game that, while occasionally quite frustrating, offers a satisfying challenge and an unexpectedly deep and demanding combat system. [Oct 2008, p.84]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 50 Critic Score
    Fairytale Fights defeats itself with tons of little niggling issues. [Holiday 2009, p.81]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 50 Critic Score
    Too bad non were very exciting to play. [Jan 2012, p.81]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 40 Critic Score
    What makes this really disappointing, though, is that some aspects actually work well. But without good combat, it's all just academic. [July 2012, p.78]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 40 Critic Score
    Arcana, save for a few inventive designs, looks like every other fantasy adventure that didn't go to the trouble, which is the root of its problems. [March 2011, p.79]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 40 Critic Score
    The core gameplay simply isn't enough to overcome the technical shortcomings. [Sept 2011, p.87]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 30 Critic Score
    A shallow, repetitive rhythm game. [Oct 2008, p.86]
    • Playstation: The Official Magazine (US)
    • 53 Metascore
    • 50 Critic Score
    Every step taken toward creating a cohesive, cinematic adventure is sabotaged by bugs and glitches that thwart the game's attempts at immersion. [Feb 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 52 Metascore
    • 60 Critic Score
    It's a functional squad shooter, but it's one that's probably best suited for series diehards. [May 2012, p.82]
    • Playstation: The Official Magazine (US)
    • 52 Metascore
    • 40 Critic Score
    We love a challenge, but we can't begin to pretend this game is something for everybody. [Nov 2010, p.81]
    • Playstation: The Official Magazine (US)
    • 52 Metascore
    • 60 Critic Score
    From dialogue that loads one line at a time to the lack of PS3-level graphics (high-res static art aside), everything seems like a remnant from the early 2000s. [July 2009, p.77]
    • Playstation: The Official Magazine (US)
    • 52 Metascore
    • 60 Critic Score
    The game does very little to dispel the notion that if you've played one Warriors game, you've played them all. [Dec 2008, p.92]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 60 Critic Score
    More frustrating than funny. [May 2009, p.84]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 70 Critic Score
    That said, 40 bucks is pretty steep for what's basically an arcade action game. To a certain breed of driver, though, the stress relief might be worth it. [Holiday 2012, p.85]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 50 Critic Score
    Level design and AI are similarly hit-or-miss, and the combat never advances past button-mashing. [Oct 2008, p.82]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 70 Critic Score
    Stormrise's innovation is heartilly applauded, but basic gameplay glitches and flaws weaken the experience. [June 2009, p.74]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 60 Critic Score
    As children's fare, How To Train Your Dragon more than suffices. [Jun 2010, p.83]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 60 Critic Score
    It features an engaging mix of levels. [Oct 2008, p.85]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 30 Critic Score
    There are better games out there, even for the youngest sprogs. [Jan 2010, p.87]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 70 Critic Score
    It doesn't exactly harness the power of the PS3, but Denied Ops is one of this spring's pleasant surprises. [Apr 2008, p.80]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 60 Critic Score
    The budget price is nice, but all that's keeping Secret Wars from feeling like a PSN title are its decent length and online dogfighting options. [Nov 2011, p.87]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 30 Critic Score
    Forever eschews any hope for a decent story or interesting gameplay in favor of shoving as many boobs in our face as possible. As a result, the game comes up short in every way possible.
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 50 Critic Score
    While Beowulf doesn't completely shed the stigma that licensed games are by definition mediocre, it does an admirable job of trying to leap beyond your typical hack-and-slash fare. [Jan 2008, p.80]
    • Playstation: The Official Magazine (US)
    • 51 Metascore
    • 50 Critic Score
    Unfortunately, the flow of battles and Gretchen's finishing moves aren't enough to overpower the linear "stop the villain from attaining ultimate power" storyline. the conventional action-adventure gameplay, or the near non-existent A.I. [April 2011, p.84]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 70 Critic Score
    Its detail-starved environments and lackluster narrative can't compete with its contemporaries' richly rendered worlds, but Bodycount's back-to-basics approach shines like a welcome beacon of simple fun in a sea of increasingly complex shooters. [Nov 2011, p.81]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 40 Critic Score
    Ixnay on the X-Blades. [Apr 2009, p.82]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 60 Critic Score
    There's still some impact here, but the blow is certainly blunted. [July 2010, p.85]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 60 Critic Score
    Nice enough for retro fans, but not so much for new gamers. [Jan 2012, p.81]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 50 Critic Score
    NeverDead does show some promise. Still, these bright spots aren't nearly enough to elevate NeverDead above its frustrating combat and flawed concept. [Mar 2012, p.84]
    • Playstation: The Official Magazine (US)
    • 50 Metascore
    • 40 Critic Score
    Seriously, if this dungeon crawled any slower, it'd be going backward. [Dec 2008, p.82]
    • Playstation: The Official Magazine (US)

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