Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Red Dead Redemption 2
Lowest review score: 10 Test Yourself: Psychology
Score distribution:
2966 game reviews
    • 79 Metascore
    • 80 Critic Score
    Planet Coaster is uplifting and allows you to let your imagination run wild. It’s full of charm, wit and is the perfect escapism that fits your every need. [Issue#183, p.94]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 80 Critic Score
    A stylish adventure that makes like Fleetwood Mac and goes its own way. Beautiful to ear and eye, this is a trek through the forest that you need to take for yourself. [Issue#183, p.90]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 80 Critic Score
    Come for the change of scenery, stay for the change of abilities. Even if you don’t usually enjoy the grind, you should end up warming to this chilly package.[Issue#183, p.97]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 80 Critic Score
    A compelling game given new dimension. New wrinkles in the tale justify revisiting, but the more abrasive parts of its personality are wearing thin three years on. [Issue#183, p.74]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 70 Critic Score
    Immortals has heart and when it comes together it can soar. But those wings are waxy and the sun is hot – tinkering is needed before it properly takes flight. [Issue#183, p.60]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Mechanically simple and sometimes a bit repetitive, Yu and Kay’s relationship feels original and genuine, and their journey full of chill vibes. [Issue#183, p.87]
    • Playstation Official Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Repetitive, Godfall isn’t the Destiny-withswords we’d hoped for. But there’s fun to be had from its core combat, Dreamstones mode, and next-gen visual wallop. [Issue#183, p.76]
    • Playstation Official Magazine UK
    • 81 Metascore
    • 80 Critic Score
    The most fun we’ve had with a music game in ages. Sophisticated yet approachable for those who belt out bangers and virtuosos alike – it’s got real potential. [Issue#183, p.64]
    • Playstation Official Magazine UK
    • 92 Metascore
    • 90 Critic Score
    Even old Demon’s Souls hats will find plenty new to marvel at in this faithful and stunning recreation that showcases just why PS5 is so impressive. [Issue#183, p.83]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 80 Critic Score
    There’s a surprising number of changes, and most work. With an enjoyable campaign and a generous amount of online content, Cold War deserves a warm reception. [Issue#183, p.68]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Though the game is brief, you’ll return to it for a go at beating your high scores, or to take on a pal in the competitive mode featuring the Prince’s colourful cousins. It’s a truly bizarre game through and through, but all the better for that. [Issue#183, p.67]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 70 Critic Score
    Subtle uses of the new console abound, with the DualSense’s triggers ‘hardening’ if a power is still in cooldown.2 Running at 60fps in 4K, Chaosbane manages to feel fresher than it should. Even when the screen fills with enemies, zinging notifications, and colourful projectiles, it never misses a frame. All that said, Chaosbane remains the same generic game behind the PS5-ness. [Issue#183, p.67]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 90 Critic Score
    From the cinematics to the script to the sound design, Chicken Police delivers. If you’re a lover of film noir aesthetics and solid witty dialogue, peck it up. [Issue#183, p.67]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 70 Critic Score
    This isn’t a game for hunting high scores or even for getting your hands on new lore (you get about 20 minutes of new, low-stakes cutscenes), but it is a good fit for lovers of Kingdom Hearts music or young players who are usually put off other rhythm games by the high difficulty. [Issue#183, p.81]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    If you’ve already sampled the delights of this series one way or another, rebuying content you already own is understandably a hard sell.But if you’ve never embraced the heat of the kitchen, allowed it to burn bridges between you and your loved ones, on the couch or online: you owe it to yourself to add this tasty treat to your PS5 library. [Issue#183, p.81]
    • Playstation Official Magazine UK
    • 41 Metascore
    • 30 Critic Score
    Ironically, this played better in 2003. [Issue#183, p.81]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 50 Critic Score
    The puzzles and platforming challenges never really require you to get creative. The result, sadly, is an idea that’s more interesting on paper than in practice. [Issue#183, p.65]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    Playing solo it can feel too casual but Hard mode stages with a friend (or four) fare better. Ultimately, the inclusion of the original arcade game is a saving grace and is as addictive as ever. [Issue#183, p.65]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 70 Critic Score
    Lair Of The Clockwork God is sometimes very, very clever, although this cleverness leads to rare instances of self-indulgence that obscure the way forward, which is thankfully the exception rather than the rule. When the disparate parts fit together, and you overlook the ropy platform controls, there’s an unusual game in here with personality. It’s a jolly (and occasionally filthy) adventure, the likes of which we’d love to see more of. [Issue#183, p.65]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 80 Critic Score
    When Valhalla is at its best, it evolves series mechanics. And when you’re cruising down river, about to blow your raiding horn, there’s nothing quite like it. [Issue#183, p.71]
    • Playstation Official Magazine UK
    • 89 Metascore
    • 80 Critic Score
    More than a simple re-release, Vicarious Visions has pulled off the impressive trick of delivering definitive versions of two legendary games. No fakie, this is the real deal. [Issue#181, p.97]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 80 Critic Score
    It’s the game PS VR was made for; dogfighting is fast and nuanced, but it’s the physical act of sitting inside some of the Star Wars universe’s most iconic cockpits that never fails to impress. [Issue#181, p.84]
    • Playstation Official Magazine UK
    • 87 Metascore
    • 90 Critic Score
    A worthy sequel to an indie pioneer that delivers countless surprises in a refined package. Not for the easily frustrated, perhaps, but essential for everyone else. [Issue#181, p.87]
    • Playstation Official Magazine UK
    • 60 Metascore
    • 60 Critic Score
    Wacky character models and environments can only distract you from the repetitive action for so long. Be prepared to submit. [Issue#181, p.97]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 80 Critic Score
    One of the best-loved games on PS2 gets a pitch-perfect remake. Thick with atmosphere, Mafia: Definitive Edition just about manages to mask over any agerelated decrepitude. [Issue#181, p.91]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Worth playing for the humour alone, its twists on genre staples set it apart as a bitesized, approachable roguelike that’ll have you grinning for its duration. [Issue#181, p.95]
    • Playstation Official Magazine UK
    • 59 Metascore
    • 30 Critic Score
    If you never got the chance to experience the original when it came to PS3 and want to pick this up out of curiosity, it’s probably best to avoid it – it’s outright damaging to the legacy of Crysis. [Issue#181, p.88]
    • Playstation Official Magazine UK
    • 85 Metascore
    • 80 Critic Score
    Precise platforming and readable challenge delivers on the Crash 4 promise. There’s heaps of challenge, but some new additions are a bit of a letdown.[Issue#181, p.81]
    • Playstation Official Magazine UK
    • 68 Metascore
    • 70 Critic Score
    It loses a point because of its Virtual Currency (VC) obsession, a recurringissue in 2K games. It’s supposed to ensure that all your actions in every mode – career, MyTeam, even watching 2KTV – secure rewards, but they’re often someagre that the entire game comes across as a grind, aimed at funnelling you towards the PS Store to part with real cash.Please don’t do that. The only way games like this and FIFA will change in the next gen is if their players make a sustainedeffort not to exchange any of their hard-earned dosh for digital trading cards. Otherwise this is solid, but on that front 2K (and EA, and the rest) must do better. [Issue#181, p.94]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 50 Critic Score
    You’re never up against more than one opponent, though (if you have an opponent at all), meaning you’ll usually have an empty road ahead of you whether you’re ahead or behind, which can kill the sense of competition. This burning rubber cries out tobe a group activity, if you catch our– ahem – drift. Perhaps online play would transform the experience into a thrill, but we’d need to actually find somebody playing to check. As it stands, it’s stuck in first gear. [Issue#181, p.94]
    • Playstation Official Magazine UK

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