Playstation Official Magazine UK's Scores
- Games
For 2,964 reviews, this publication has graded:
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37% higher than the average critic
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5% same as the average critic
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58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 68
| Highest review score: | The ICO & Shadow of the Colossus Collection | |
|---|---|---|
| Lowest review score: | Leisure Suit Larry: Box Office Bust |
Score distribution:
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Positive: 1,105 out of 2964
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Mixed: 1,535 out of 2964
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Negative: 324 out of 2964
2966
game
reviews
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- Playstation Official Magazine UK
Posted Jul 17, 2015 -
- Critic Score
The Dark Pictures Anthology has yet to truly impress but, for the price, there are worse fates. However, reader beware, you’re in for more than your fair share of screaming puritan jump scares. [Issue#182, p.158]- Playstation Official Magazine UK
Posted Nov 15, 2020 -
- Playstation Official Magazine UK
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- Playstation Official Magazine UK
Posted Jan 27, 2019 -
- Critic Score
Penarium's quirky design - modeled after retro arcade games - and dark influences definitely give it impressive razzle-dazzle, but not enough to warrant unlimited repeat visits. [Dec 2015, p.94]- Playstation Official Magazine UK
Posted Nov 16, 2015 -
- Critic Score
The digitised card system gets the job done, building on other versions we’ve seen in the past, but still has irritants. For instance, instead of getting a window of time to activate a quickplay card, it gives you a dialogue prompt after every action asking if you want to use it. That said, with so much content, it’s hard to complain. [Issue #175, p.76]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Playstation Official Magazine UK
Posted Apr 11, 2017 -
- Critic Score
It’s fun and twitchy, and it really shouldn’t be as good as it is in VR. The game runs at a chaotic pace (this remaster in traditional mode is 60fps in 4K) as you zip around the screen and zoom up close for melee strikes. But it does work, as it’s effectively teleporting you from enemy to enemy if using melee, and playing out like a classic arcade shooter if using homing lasers. If you’ve never played the series, it’s time to start; if you have, then there’s no better reason to own PS VR. [Issue#155, p.90]- Playstation Official Magazine UK
Posted Oct 27, 2018 -
- Critic Score
It does get repetitive after a while, but there's funny dialogue, simple yet effective mechanics, and 'copter unlocks to keep you hooked. [March 2012, p.95]- Playstation Official Magazine UK
Posted Feb 28, 2012 -
- Critic Score
The controls are fiddly but the platforming is fun. [Aug 2011, p.110]- Playstation Official Magazine UK
Posted Jul 17, 2011 -
- Playstation Official Magazine UK
Posted Oct 29, 2014 -
- Critic Score
Beautiful and bizarre, the likeably certifiable antics on show are ultimately undone by a repetitive structure, lack of ideas and undercooked scraps.- Playstation Official Magazine UK
- Posted Oct 4, 2013
- Read full review
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- Critic Score
It's just a shame that the gameplay at the heart of its Story content hasn't pushed on. [Dec 2014, p.83]- Playstation Official Magazine UK
Posted Nov 16, 2014 -
- Critic Score
A great example of how to adapt something on VR to create an experience that's familiar, and true to the game that spawned it but something all its own at the same time. [Feb 2018, p.92]- Playstation Official Magazine UK
Posted Feb 22, 2018 -
- Critic Score
Gameplay is enjoyable but in a brief and shallow way. The longer you spend with it the less you get. There's a lack of imagination where this feels more about keeping you occupied than creating an interesting world filled with atmosphere. It lacks the variety and texture you really need keep things exciting.- Playstation Official Magazine UK
- Posted Jul 5, 2012
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- Critic Score
This bittersweet narrative adventure will play your heartstrings like a fiddle. [June 2017, p.87]- Playstation Official Magazine UK
Posted Jun 14, 2017 -
- Critic Score
Yes, 47's animations and shonky plotting have hardly aged gracefully. But when this killer's aim is still so precise when pulling off thrillingly executed puzzles, I can overlook a couple of wrinkles on that barcode branded bonce.- Playstation Official Magazine UK
- Posted Feb 1, 2013
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- Critic Score
Overall, this is a brief game, though you can replay missions to max out your skills or find secret statues. That these unlock old-school modifiers like Big Head mode at least shows the game’s got a sense of humour. [Issue#182, p.136]- Playstation Official Magazine UK
Posted Nov 15, 2020 -
- Critic Score
One thing New Dawn does superbly, however, is prevent player fatigue. After the first dozen hours, you feel empowered, you’re comfortable with the rhythm of outpost captures, and there’s still plenty for you to do. Which weapon or vehicle will you hunt materials for next? That double jump you’ve unlocked will come in handy for the treasure hunt you couldn’t quite finish. And so on. [Issue#160, p.91]- Playstation Official Magazine UK
Posted Mar 14, 2019 -
- Critic Score
A huge open-world horror, stealth-action, adventure melting pot that manages to tap into everything we love about Sony’s games while finding its own voice buried beneath the horde of ideas. Days Gone has been worth the wait. [Issue#162, p.74]- Playstation Official Magazine UK
Posted May 3, 2019 -
- Critic Score
The series is back on form. Bangkok's the most challenging level so far (note the electronic locks that render 47's lockpick useless), but also the most rewarding. [Nov 2016, p.95]- Playstation Official Magazine UK
Posted Oct 16, 2016 -
- Critic Score
It makes experimenting with cartoonish ultra-violence so, well, painless. [Feb 2008, p.90]- Playstation Official Magazine UK
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- Critic Score
Mad Riders' only real problem is a lack of originality, as most of its makeup is borrowed from ATV games that have come before. But it's tweaked and mixed these ingredients together so well that it deserves to be called the best of them – and at £7.99 there's more than enough value on offer to appeal to anyone out there.- Playstation Official Magazine UK
- Posted May 30, 2012
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- Critic Score
That’s not to say My Friend Pedro doesn’t have its moments; somersaulting and sniping is novel, and when you clear a room by weaponising the environment it’s incredibly satisfying. Just don’t expect the slickest shooter. [Issue #175, p.80]- Playstation Official Magazine UK
Posted Apr 20, 2020 -
- Critic Score
As long as you're not expecting anything more complex than the ancient side-scroller that inspired it, Bionic Commando offers plenty of fun. [June 2009, p.100]- Playstation Official Magazine UK
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- Critic Score
Maybe the linear route was cheaper, but the lesson is if you want to go to Mars, don't do it on a budget. [July 2011, p.90]- Playstation Official Magazine UK
Posted Jun 19, 2011 -
- Critic Score
SBK-09's overall implementation pushes your patience instead of your PS3. [July 2009, p.105]- Playstation Official Magazine UK
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- Critic Score
Taking a similar approach to Heavy Rain's storytelling-with-a-controller, Asura's Wrath is a brave, unique and beautiful interactive animation that's simply a bit light on gameplay. Unlike Quantic Dream's game, your mistakes have little consequence and you're not offered decisions about Asura's destiny. If you were, he could have ascended even higher.- Playstation Official Magazine UK
- Posted Feb 23, 2012
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- Critic Score
Played solo, frustration can be the dominant emotion you feel, played with others, it can lead to colorful language in the best possible way. [Issue#152, p.90]- Playstation Official Magazine UK
Posted Jul 31, 2018 -
- Playstation Official Magazine UK
Posted Jun 30, 2015