Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 73 Metascore
    • 70 Critic Score
    Overall, an uneven, slightly flawed but nontheless enjoyable collection that offers a particular brand of gameplay and storytelling you're hard pushed to find from a current release.
    • 73 Metascore
    • 50 Critic Score
    There's little here to warrant dusting off your spacesuit. [Feb 2010, p.111]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Sakura Wars may lack depth in combat but that’s ultimately secondary to its storytelling and lovable characters, which it delivers with a big dose of anime heart. [Issue#176, p.75]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 60 Critic Score
    It hasn't evolved enough to deal a critical hit to the competition. [Apr 2018, p.95]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    This is brilliant, challenging and rewarding as you pull impossible stunts out of thin air; but it's hard to get excited about another game in the series with fundamentally the same gameplay so soon. [Christmas 2007, p.108]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 80 Critic Score
    Impossible to recommend as a single-player game. Siege is an absolutely splendid multiplayer shooter for well-organised (and forgiving) teams, with great tactical terrain destruction. [Feb 2016, p.86]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    Like morning after pizza, Sky Fighter is more enjoyable than it has any right to be. [Issue#51, p.117]
    • Playstation Official Magazine UK
    • 73 Metascore
    • 70 Critic Score
    There’s a mega-compulsive core to Dustforce, but a desperate polish of the Vita controls is needed for the platforming to truly shine like it deserves.
    • 73 Metascore
    • 80 Critic Score
    With carefully communicated lore, healthy doses of humour here and there, enjoyable new activities, and an abundance of content, this expansion has us falling in love with TESO all over again. [Issue#178, p.80]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 80 Critic Score
    However exhausted (or not) you are with SOCOM, this still packs in excellent atmosphere, tense engagements and a great sense of achievement against the odds. [Mar 2007]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    F.E.A.R.'s slo-mo gunplay is worth experiencing, but the whole game hangs on a single gimmick - and ultimately it isn't quite enough. [May 2007, p.86]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A creative stealth game that improves on its predecessor, though remains a little rough around the edges. Styx remains a deeply unpleasant character. [May 2017, p.93]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Whenever you die, you are returned to the Refuge and the world resets, with the order and position of the ‘rooms’ changing. But while death means you lose any consumables you may have picked up on your adventures, you keep any Sparklite you’ve collected, taking the sting out of what could otherwise be a frustrating mechanic. And while it’s not in the realm of soulslike difficulty, there’s enough challenge for this game to feel rewarding and make you want to keep playing. [Issue#170, p.92]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Mechanically simple and sometimes a bit repetitive, Yu and Kay’s relationship feels original and genuine, and their journey full of chill vibes. [Issue#183, p.87]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A good, solid racer, but not a great one. Its main problem is that it undeniably compares unfavourably with its closest competitors (it's secondary problem is its grating soundtrack, but I'll charitably let it off the standard -2 dubstep modifier). With a less inhibited approach to level design and slightly more refined handling its success would be less qualified.
    • 72 Metascore
    • 70 Critic Score
    It all becomes a beautiful addictive dream. [Nov 2011, p.99]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    A fun skill puzzler that just about achieves its potential. [Dec 2016, p.89]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 60 Critic Score
    As stylish as it is, it's never quite as likeable. [May 2011, p.113]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Shaky at second glance, but deserves the PS4 promotion. Remix mode and stats screens provide a fresh way into Jodie's story, should you revisit it. [Jan 2016, p.95]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 80 Critic Score
    It looks fantastic, with animation delivering the TV-standard realism EA always aims for2 while offering gaming cues for eagle-eyed players to spot; using the stick skills to shuffle keepers out of position for a slap shot will leave you wide-eyed and fist-punching the air. See, that Nicolas Cage opener paid off. [Issue#182, p.160]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Something entirely different. [Oct 2015, p.91]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Addictive. [Oct 2007, p.113]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 80 Critic Score
    A package that makes the simple act of stacking utterly cracking. [Sept 2016, p.108]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Visionary ideas unfortunately fall to a formatted medium. The game world is ambitious and brilliantly realised, but sadly the fighting and platforming can’t keep up. Still, Remember Me is fictionally fresh with a finger on the pulse.
    • 72 Metascore
    • 70 Critic Score
    Zombie Army 4: Dead War offers few variations on the horde survival template… but what it does, it does it so well. If you love arcade shooters, it’s a no-braaaaaainer. [Issue#172, p.77]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 60 Critic Score
    Too technically flabby to be called vintage, but you'll find yourself immersed in a satisfyingly grim story with a varied cast of characters. [May 2015, p.86]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    An original game with a wicked sense of humour. [July 2008, p.106]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    While they look lovely, the puzzles aren't quite challenging enough. [Christmas 2016, p.86]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 80 Critic Score
    Superb value. [July 2009, p.104]
    • Playstation Official Magazine UK
    • 72 Metascore
    • 70 Critic Score
    Quality split-screen titles that bridge generation gaps are few and far between. Cars 3 achieves this, but it’s a bit of a tough sell for solo-only players. [September 2017, p75]
    • Playstation Official Magazine UK

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