Playstation Official Magazine UK's Scores

  • Games
For 2,964 reviews, this publication has graded:
  • 37% higher than the average critic
  • 5% same as the average critic
  • 58% lower than the average critic
On average, this publication grades 7.3 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The ICO & Shadow of the Colossus Collection
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
2966 game reviews
    • 65 Metascore
    • 80 Critic Score
    There's no question that the content on offer here is stronger than a Nigel De Jong reducer. [June 2012, p.114]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 80 Critic Score
    This PS5 edition offers new ideas and swish next-gen presentation. It looks, plays, and feels a step above PS4 but is held back by a similar need to open your wallet. [Issue#183, p.80]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 80 Critic Score
    If you ally yourself with the ‘I don’t get it brigade’ you’re missing out on some of the best storytelling in gaming.
    • 81 Metascore
    • 80 Critic Score
    It's ace. [Feb 2012, p.107]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 80 Critic Score
    Ghostrunner frustrates and thrills in equal measure. There is too much trial and error at times, but persevere through clenched teeth and you’ll be rewarded. [Issue#183, p.95]
    • Playstation Official Magazine UK
    • 78 Metascore
    • 80 Critic Score
    Will it change gaming? No. Is it almost perfect in and of itself? You bet. [Nov 2015, p.108]
    • Playstation Official Magazine UK
    • 74 Metascore
    • 80 Critic Score
    This isn’t Street Fighter or Soulcalibur, because it doesn’t set out to be. And it’s time series critics accepted that.
    • 75 Metascore
    • 80 Critic Score
    Etherborn is superb if you’re looking for a game to relax with. It’s certainly not without its challenges but the difficulty is wholly benign, allowing you to appreciate the carefully crafted world and its gravity-shifting environments. [Issue#165, p.96]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 80 Critic Score
    The only thing holding it back is the whiff of old age. This is a two-year old PC game ported to PS VR, and visually and technically it’s no Blood & Truth. But if you can overlook the low-textures and simplistic storytelling Sairento VR remains a sharp slice of neon-ninja fun. [Issue#165, p.96]
    • Playstation Official Magazine UK
    • tbd Metascore
    • 80 Critic Score
    A happy surprise. [Feb 2012, p.115]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 80 Critic Score
    Crash has cruised back to prove he’s still the best. PS1’s premier kart racing game is also the finest on PS4. With free updates to come, we’re staying on the grid. [Issue#165, p.79]
    • Playstation Official Magazine UK
    • 90 Metascore
    • 80 Critic Score
    There’s nothing scaled-down about this family-friendly PS VR adventure. A delightful romp for both PS VR veterans and the pint-sized adventurers in the family. [Issue#155, p.78]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 80 Critic Score
    With a sense of being transported to another world that many games struggle to achieve, this is a beautifully surreal journey. [Issue#175, p.81]
    • Playstation Official Magazine UK
    • 79 Metascore
    • 80 Critic Score
    This is an expensive bacon sandwich, but you'll devour it with gusto. [Feb 2011, p.114]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 80 Critic Score
    The story is charming and enjoyable. [June 2008, p.105]
    • Playstation Official Magazine UK
    • 76 Metascore
    • 80 Critic Score
    If there's one reservation about Endwar it's that, offline and playing against AI opponents, victories will inevitably begin to feel a little hollow. Play against other people online, however, and Endwar's pleasures are only limited by teh callous deviousness of the human mind. [Dec 2008, p.108]
    • Playstation Official Magazine UK
    • 62 Metascore
    • 80 Critic Score
    A fine addition to a flagging empire. [Aug 2009, p.119]
    • Playstation Official Magazine UK
    • 67 Metascore
    • 80 Critic Score
    Like Snake, it’s simple and addictive in all the right ways. We’d have liked more maps to choose from, but what’s here is an arcadey joy that’s a delight to get lost in. [Issue#175, p.78]
    • Playstation Official Magazine UK
    • 84 Metascore
    • 80 Critic Score
    Parts of the script are, sadly, not as timeless as I'd imagined in the '90s, but in all other areas this deserves its classic status. Keep the remasters coming, Double Fine. [May 2016, p.93]
    • Playstation Official Magazine UK
    • 75 Metascore
    • 80 Critic Score
    A no-frills fan favourite. [Christmas 2008, p.96]
    • Playstation Official Magazine UK
    • 77 Metascore
    • 80 Critic Score
    So it’s F1 2013’s ability to recreate a boring season in a fascinating way, rather than its ticket to oil-stained memory lane, that makes it a worthy purchase.
    • 81 Metascore
    • 80 Critic Score
    Its childish veneer won't win over Call of Duty vets, but the open-minded will find a shooter that's sweet in all the right ways. [May 2016, p.94]
    • Playstation Official Magazine UK
    • 80 Metascore
    • 80 Critic Score
    Quietly confident and perfectly suited for Vita. [May 2016, p.94]
    • Playstation Official Magazine UK
    • 83 Metascore
    • 80 Critic Score
    The most original idea on the PSP since "Locoroco." [July 2007, p.115]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 80 Critic Score
    Much of the risk here is in keeping your precious resources in check: you don’t just need a decent health bar to make it here, but also good reserves of water and serviceable light levels. Find the right balance of those elements, though, and you’re in for a satisfying nugget of platform mining action.
    • 81 Metascore
    • 70 Critic Score
    Mixing up your items is still the name of the game, though. While you level up in fights, a lot of your sense of progression comes from creating more powerful items (and finding higher-quality ingredients to do so). Holing up in your atelier, mixing the perfect items for quests, is still one of the most satisfying crafting systems around. You frequently return to your home to store materials, encountering warm little character events. A degree of automation makes mixing easy to get into, but customisation has evolved to the point where you can’t help but think up alterations to make, for instance, your bombs more powerful. There’s a strong connection to your items and equipment. [Issue#185, p.82]
    • Playstation Official Magazine UK
    • 69 Metascore
    • 70 Critic Score
    A personal journey through troubled waters that won’t strike a chord with everyone. The scenery sweetens the deal if you’re debating buying a ticket for this voyage. [Issue#165, p.86]
    • Playstation Official Magazine UK
    • 56 Metascore
    • 70 Critic Score
    This looks sharp and, most importantly, feels good as you pull the trigger. [May 2008, p.115]
    • Playstation Official Magazine UK
    • 70 Metascore
    • 70 Critic Score
    The step-up in fluidity afforded by PS5 makes this feel like a premium offering, but finicky handling, dull Playground mode, and sparse new content hamper the fun. [Issue#185, p.86]
    • Playstation Official Magazine UK
    • 82 Metascore
    • 70 Critic Score
    Fantastic for kids. [Christmas 2013, p.86]
    • Playstation Official Magazine UK

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