Playstation Official Magazine Australia's Scores

  • Games
For 1,202 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1202 game reviews
    • 81 Metascore
    • 80 Critic Score
    One of the most memorable indie games of the past decade. Best played with friends. [June 2013, p76]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Without a doubt the best GT in the series thus far, but held back by aging game design and time-delayed DLC features. [January 2014, p70]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 90 Critic Score
    A worthy sequel to a true PSP classic. [May 2009, p.68]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 70 Critic Score
    And on that bombshell, may the next fledgling Final Fantasy fly fans to a realm that values a clear plot and strong characters over pinball machines. [February 2016, p74]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Far and away the best flight game we've played - a huge surprise and thoroughly recommended. [Oct 2009, p.68]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 65 Critic Score
    Load times are an issue, but this tap-dancer proves to be pretty, and pretty taxing. [May 2014, p83]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 85 Critic Score
    Starts out great, there's a bit of a lull in the middle, and finishes just as high as the superlative original. [Christmas 2014, p76]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    We love the fighting that is present in SoulCalibur V because it's fast, inventive and approachable; but those improvements are all but squandered on threadbare single-player that's basically a bootcamp for pushing players online. That transition is fine if you've got the mad skills. However, newcomers may find that SoulCalibur V will too soon limit them to either replaying quick battles ad infinitum (to unlock useless hairstyles and arse-less chaps), or going online to be thoroughly pantsed by the grandmasters. [February 2012, p.72]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Reckoning is not about narrative. In this respect, it's a defiantly linear experience. What it is about is gameplay choice within the oft-rigid of an RPG. The way it accomplishes this is particularly fresh, and maybe even suggests a new precedent in the evolution of the genre. It's about time, right? Big Huge Games has clearly been paying a lot of attention to what's going on, and the result is that Reckoning is a patchwork of everything great that's been done to forward modern RPGs in recent times. [March 2012, p70]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 85 Critic Score
    A strong second episode and some of Telltale's funniest work to date. [June 2015, p74]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 75 Critic Score
    Utterly unique and reasonably enhanced since the last outing. This is still to die for. [December 2014, p77]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 70 Critic Score
    Ultimately, RAGE is soulless and short-lived. Jack up the difficulty for more of a challenge, but underneath a few stand-out moments is a shooter that's been outclassed and out gunned. [Dec 2011, p78]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    The amount of content you’ll reap from the create-a-wrestler alone will astound. If WWE’s your thing, welcome to nirvana. [Dec 2009, p.76]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    The environment’s naturalism and splendour make the core of the game feel more exotic than it really is. [November 2015, p79]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Visually it’s a real treat, and the animations are top drawer. It’s a massive step-up from last year and precisely what the series has needed with the long-time critical dominance of the 2K franchise [Christmas 2009, p.77]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    The game captures the excitement of the sport, forces you to concentrate for laps on end, and can be as much of a time-sink as you choose, either with a full career or bite-sized challenges, and a smart middle ground where you need to beat a roster of chosen rivals for their contracts. [November 2012, p72]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Folks who have a single-minded, fashionable dislike of the series will recognise a handful of meaningful changes to the formula, but nothing that will keep them jacked in for long. Being in the middle-ground of the love-hate CoD spectrum, we’ll happily play this for months. [January 2015, p62]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 90 Critic Score
    God of War III Remastered is a Pandora's box worth reopening. Though the hinges creak with age, and a few edges aren't as polished as they could be, the contents still shine, even after half a decade on. [October 2015, p68]
    • Playstation Official Magazine Australia
    • 81 Metascore
    • 80 Critic Score
    Still oozing with cool. Great game design (shamelessly Frankenstein’d together from other franchises) is timeless. Armageddon board. [February 2016, p77]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Watch Dogs comes close to earning Best in Show, but falters on some critical open-world elements. Bring on the sequel! [July 2014, p74]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    A hodgepodge of intergalactic hard arse, this is a must for those wanting something moody and fresh. [May 2009, p.60]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Three games in, this series is now a full-armed and operational destroyer of wallets. Combat and creation have been greatly improved. Use Force-buy. [December 2015, p78]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 90 Critic Score
    Uncharted: Golden Abyss shines as a fun, authentic prequel that looks bloody amazing as a first generation title. The larger cinematic moments may not blow your mind, like similar set-piece events in Uncharted 3, but there's still no denying how succulent this looks on that 5 inch OLED screen. [March 2012, p60]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    A very competent, atmospheric shooter that isn’t solely about blowing shit up. If you’re not afraid of the dark and need a change of pace, a ride with Metro: Last Light might be exactly what you need. [June 2013, p68]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Not worth the upgrade if you already own it on PS3. Definitely worth a next-gen late-adoption. [January 2014, p83]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    It's all very fast-paced too, and rewards players who opt for the highest difficulty, but then it's just a fun knockabout when you drop it down to 'casual'. Soloists always have the highscore to keep them hooked, and it's surprisingly addictive. A winner all round, really. [Dec 2011, p81]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    In a decade, God of War: Ascension may very well be looked upon as that weird middle child that nobody really wants to talk to. But for now, it’s still a consistent, well-polished bundle of fun and really, that’s all that should count. [May 2013, p72]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 80 Critic Score
    Darkstalkers Resurrection is a well preserved piece of history of which no fighting game fan should be unaware. Go check it out. [July 2013, p80]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 70 Critic Score
    Still hilarious. Still addictive. But while the toy/game mechanics are cleverer than competition, far too much extra investment is required to make Dimensions as satisfying and features-full as ye olde TT LEGO games. [Christmas 2015, p76]
    • Playstation Official Magazine Australia
    • 80 Metascore
    • 85 Critic Score
    Lovingly ported to PSV, but not completely ageless. [June 2014, p77]
    • Playstation Official Magazine Australia

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