Playstation Official Magazine Australia's Scores

  • Games
For 1,202 reviews, this publication has graded:
  • 47% higher than the average critic
  • 7% same as the average critic
  • 46% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mass Effect 3
Lowest review score: 10 Leisure Suit Larry: Box Office Bust
Score distribution:
1202 game reviews
    • 82 Metascore
    • 90 Critic Score
    Super Stardust Delta represents phenomenal value for the pittance asking price. You'd need space rocks in your head to pass this up. [April 2012, p78]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    A surprisingly deep and addictive golfing experience. [December 2008, p.82]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 70 Critic Score
    Less about providing an expansive footballing buffet of content and more about being authentic Cup paraphernalia, it features no club leagues but instead focuses on guiding one’s preferred international squad through qualification to a virtual World Cup Final. [June 2010 p76]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    Though the formula hasn't exactly been built from the green ground piece up, Telltale has gone above and beyond our expectations. Take, for example, the fact that Middle-earth is one gigantic, seamless hub world that can be be trodden across (or fast traveled through) from one end to the other. [January 2013, p64]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    Clever, colourful and enchanting. You'll be hypnotised from the start. [September 2012, p75]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 85 Critic Score
    It’s been a long time coming, but Pro Evolution Soccer 2015 is finally forcing EA to put up a fight again. Game on. [January 2013, p80]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 70 Critic Score
    A jazzy, jiving b-ball package, but too similar to 2K8. [Christmas 2008, p.82]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    Unfortunately the Move controls have turned out to be a real flop. Rather than the same sort of control over your racquet as, say, the ping pong in Sports Champions, Top Spin 4's controls feel significantly dumbed down. There really doesn't appear to be any connection between your player's arm and your actual arm – backhands you perform in your living room will be regularly interpreted as forehands by the game and there doesn't appear to be much difference between a spirited slog and a apathetic wiggle of the wrist. [May 2011 p.77]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    Trust us when we say this is the best VR game since Batman. Our word is our Bond. [March 2016, p80]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    All you really need to know is that this is a very capable port of one of the most celebrated games of 2012. Prepare to be drawn into a superbly written apocalyptic tale that will hook you in completely and aim for your feels. [November 2013, p83]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    It'll test your patience, but persevere and your sense of self-satisfaction will swell. [Jan 2009, p.64]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    The single player mode is quite challenging at any difficulty level as the momentum of any battle frequently shifts. There are some balancing issues (particularly on the easier difficulties), which may make going it alone less appealing. Versus and online, however, is where Skullgirls really shines and will keep you equally entertained and frustrated. [June 2012, p80]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    TTT2 succeeds on a number of levels. It innovates within the series itself, the genre as a whole, while simultaneously appealing to hardcore fans and those who have only casually played Tekken since it debuted in the mid '90s. The game you get on your PS3 is based on the 'Ultimate' version of the arcade game with a few added characters thrown in, making the already chunky roster even plumper with 50-odd fighters. [November 2012, p70]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    It looks lovely and the frantic combat is delightfully nuanced, but be warned: it’s brutal. [November 2015, p78]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    Local co-op lives on thanks to the unbelievably enjoyable Sportsfriends. [July 2014, p83]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    Ultimately Dragon Age II feels like a one step past, and two steps back from Origins. It has been specced purely with us console gamers in mind and now has a low barrier of entry that will rally new fans to the Dragon Age banner. That's admirable, but fans who did get into Origins will lament the less masterful storytelling and the noticeably uneven visual presentation. [May 2011 p.78]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 70 Critic Score
    Despite its age, VF5 is still as solid as a palmfist to the midsection from a karateka. This is fast, technical and bereft of 'super technique bollocks' seen in other fighters. If you've never ventured beyond DOA or Tekken try this. [July 2012, p83]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    A wild ride, and worth the price of admission, but you've been on this one before. [December 2010 p71]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    Veterans should hold onto their hard-earned pesetas for a future budget buy. If you’re a newbie to the series it’s ok to buy it at a high price, stranger. [December 2016, p81]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    The presentation still bites. Players and stadiums look drab, and PES 2013's overall physics can't compete with EA's replication of momentum, but at least Konami's offering is doing some things differently than FIFA, and doing them bloody well. [November 2012, p72]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    Do you have a job? Book holidays immediately. Girlfriend, boyfriend? Dump them, or tell them not to call for the next few weeks. We've found one of the most addictive and accessible PSN titles ever. [November 2010 p80]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    Grid 2 is a gem of a racer. There’s never been any doubt that Codemasters have the skills and resources to make good looking games with world-class handling, and Grid 2 reinforces that. While its storyline provides reason, the thrilling events are the reason you’re here. [July 2013, p74]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 70 Critic Score
    The randomness can grate, leaving you facing a boss with your starter weapon, or having an enemy at the entrance of a room take your last sliver of health. [July 2016, p74]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    Don’t be fooled into thinking this is a mindless beat ‘em up obsessed with treasure chests (and pleasure ones): it’s so much more than that. Dragon’s Crown is the renaissance of the genre and it’s well worth your gold, soon-to-behardened adventurer. [October 2013, p77]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    It's a pleasure to be given so much freedom in a shooter to go where we want, solve problems and bag bosses with any concoction of stealth/gung-ho/entrapment tactics. [February 2012, p.74]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    Who'd have thought the guys behind Far Cry 3 could show JRPGs how it's done? [June 2014, p70]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 80 Critic Score
    The graphics are as strong as the combat. While everything's very simple it all runs smoothly and everything's nicely animated. Cutscenes tend to drag, though, and some of the voice acting will have you cringing, but we're truly impressed by the size of the game and the direction. [Oct 2010 p78]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    By the time the post-credits wrap, this long-delayed production will have earned a place in your heart of hearts, alongside its predecessors. [February 2016, p70]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 70 Critic Score
    Visually weak, but delivers in other aspects. [Christmas 2008, p.90]
    • Playstation Official Magazine Australia
    • 82 Metascore
    • 90 Critic Score
    In a world full of shooters tackling real-world problems, it’s a refreshing palate cleanser when a game decides to give dinosaurs lasers for eyes, just because it can. Can ya dig it? [June 2013, p75]
    • Playstation Official Magazine Australia

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