PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 63 Metascore
    • 75 Critic Score
    Astria Ascending will take many gamers back to the heyday of classic RPGs. This is a single-player turn-based game that is easy to grasp, with perhaps not enough challenge for veterans of the genre. But with an entertaining story, great musical score, and pleasing art style, there is plenty of enjoyment to be had for any RPG fan. Play Astria Ascending when you want to be completely absorbed into a game with no strings (or services) attached.
    • 54 Metascore
    • 75 Critic Score
    It gets high marks for engaging, yet somewhat predictable, story threads and having a variety of waifus, but clearly misses the mark in a few areas.
    • 71 Metascore
    • 75 Critic Score
    So racing fans who are not looking for a sim racer, but are wanting a robust driving game to compete with friends against, should give this one a spin.
    • 77 Metascore
    • 75 Critic Score
    The Vita-specific features aren't enough for me to recommend a purchase if you already have Plants Vs. Zombies on another platform. Unless you simply must have the expanded trophy set (including a Platinum) and you're already a big fan (like me). But if somehow, some way, you've missed this game before, the PlayStation Vita version is still one of the better versions out there.
    • 70 Metascore
    • 75 Critic Score
    Qualms aside, if you can look passed the risqué nature of Senran Kagura Peach Beach Splash you’ll find an enjoyable shooter that can be a lot of fun in multiplayer.
    • 73 Metascore
    • 75 Critic Score
    Heroland is an excellent “podcast game.” You can take your time with the actual important parts, paying attention to new boss battles and enjoying the story, then zone out with a show or something while you grind older levels to get your party up to speed.
    • 73 Metascore
    • 75 Critic Score
    Evil West is a fun, frenetic, blood-soaked, testosterone-fueled action game with a lot to like. There’s some old-school charm to it, but at the same time some old-school frustrations. When co-op works, it’s fun, though it is by no means required to enjoy the game on its own merits. When you’re through the holiday’s festivities, and you want something to play that’s a bit mindless while also being entertaining, then Evil West should be on your list of games to play.
    • 66 Metascore
    • 75 Critic Score
    Despite these bugs, Button City is a relaxing little game with a great storyline and characters you care about despite their faults. Players can work their way through the game at their own pace as they battle to save the arcade from greed, and Fennel from his own shy and unconfident self. The story isn’t lengthy, clocking in at 6-8 hours depending on how much time you spend playing arcade games and completing side missions, but it’s a nice little distraction for a rainy day.
    • 77 Metascore
    • 75 Critic Score
    This is as bare-bones a port as possible, and nothing has been changed from a gameplay or feature perspective. That’s disappointing when you consider the lack of a decent tutorial and how bad the final boss fight is, but at the end of the day, it still presents a solid fighting game.
    • 82 Metascore
    • 75 Critic Score
    A hell of a fighter with some interesting additions that frankly, no one else is doing. That's great and all, but I do think it's time to Tekken to follow other's lead and do something drastic to reinvigorate and reinvent the series. While it's not a terrible thing, it really is just more of the same. But that "same" just so happens to be a solid, deep, rewarding fighter, with a huge, but somewhat bland roster.
    • 67 Metascore
    • 75 Critic Score
    For all of my criticisms, Marvel’s Avengers is still a game I can’t wait to get back to playing. While there’s a lot of work to do, it gets one main thing right: it’s fun to be an Avenger. Crystal Dynamics captured this incredible feeling of being a superhero and distilled it into a digital environment. Combat is deep and nuanced, with far more complexities and character than your traditional superhero brawler. Right now, Marvel’s Avengers is a bit rough around the edges, but “good isn’t a thing you are. It’s a thing you do.” If Crystal Dynamics can smooth performance and squash bugs, as well as build out a more compelling endgame experience, it has a lot of potential to be one of the most memorable and replayable loot brawlers of this generation and next.
    • 59 Metascore
    • 75 Critic Score
    A good game that easily could have been great with a few tweaks.
    • 70 Metascore
    • 75 Critic Score
    Cris Tales‘ number one selling point is its use of time manipulation as both a plot device and battle mechanic. It’s what makes the entire experience. It’s a solid mid-range game, great for teens and adults looking for a fairly breezy thirty-ish hour adventure. However, there are better games out there that you should experience first, especially if you have to be more selective with your cash.
    • 80 Metascore
    • 75 Critic Score
    While it’s arguably the weakest in the trilogy, Zero Time Dilemma is still a must for fans that need to know what’ll happen at the end of Junpei and Akane’s journey, and is still a great game in its own right.
    • 72 Metascore
    • 75 Critic Score
    Enhanced approachability and single player modes help build upon a stable of already solid content. If only Team Ninja could get past the sophomoric need to toe the line of decency and tacky content, it could really evolve the series into a mainstay on the competitive scene. The game makes baby steps in the right direction, but still has plenty of growing up to do before it can live up to its full, ass-kicking potential.
    • 70 Metascore
    • 75 Critic Score
    While it’s not perfect, Starlink is a fantastic base for a new wave of toys-to-life games, innovating on the genre in a special way that further connects players with both the toys and the experience. And even when the game is off, for this 30-year old gamer at least, the spaceships are still fun to play with.
    • 70 Metascore
    • 75 Critic Score
    Despite the bugs and the annoyingly repetitive soundtrack, LEGO Jurassic World is a whole lot of fun.
    • 63 Metascore
    • 75 Critic Score
    A huge step in the right direction for the series, and is a very enjoyable read.
    • 79 Metascore
    • 75 Critic Score
    Wild Hearts seems to have the right ideas about what a modern monster-hunting game needs. If it could inject some of the flashier bits from their other games, then Omega Force would definitely have a fierce competitor on its hands in the monster hunting genre of games. Right now, it does of course stand in Capcom’s shadow, but suddenly this subgenre has started heating up. Competition breeds innovation, and it’s exciting to wonder what we’ll see next.
    • 65 Metascore
    • 75 Critic Score
    If the thought of losing at a game over and over until you finally understand all of its nuances does not sound like a good time, then you can safely pass on Tharsis. If, however, you love tabletop games, or enjoy the challenge of micro-managing several scarce resources at a time in an almost vain effort against nearly insurmountable odds, then by all means buy Tharsis.
    • 69 Metascore
    • 75 Critic Score
    Within Exist Archive: The Other Side of the Sky you will be treated to a game featuring a unique storytelling angle, amazing art design, a roster of a dozen compelling and unique characters and a beefy campaign. It legitimately feels like a successor to the Valkyrie Profile series, from the people that made the series what it is today. Despite its repetitive nature, this is still an adventure that is worthy of exploring, as long as you have plenty of free time on your hands.
    • 80 Metascore
    • 75 Critic Score
    Gravity Rush 2 lacks quite a bit in the story department, even with the side missions, but the improved combat and series-unique exploration make it difficult to put the game down.
    • 74 Metascore
    • 75 Critic Score
    Amplitude is a labor of love, polished to a beautiful shine and put into fans’ hands by a developer that truly cares about the experience they are offering in revisiting this cult classic. Despite its clean exterior and simple, yet fun gameplay, I fear many will be rather quickly turned away by the steep difficulty curve and a track list that is only good, not great.
    • 75 Metascore
    • 75 Critic Score
    As a casual pick-up-and-play experience, Zen Studios’ latest obviously isn’t going to set your world on fire, but it does what it does very well. The core mechanics are solid and contain just enough variation to keep things exciting, and the progression system provides just enough incentive to keep you busy across all the different modes. A little polish and pizazz on the visual front would have gone a long way here, but again, it’s good for what it is. If you’re looking for a fun take on the pastime, Infinite Minigolf is a pleasant, surprisingly addictive little game.
    • 79 Metascore
    • 75 Critic Score
    There’s a well written and unchanging lore here. It’s campy, but it’s horror and was never billed as anything else.
    • 54 Metascore
    • 75 Critic Score
    Guns Up! is devilishly addictive and provides a seriously fun formula of mutually beneficial attack and defence tactics. It’s initially intimidating economy only works to give the game depth once you’ve completed the enlightening tutorial, leaving you with a constant desire to progress and improve both your settlement and your garrison of units. All the above is unsettlingly blighted by an ever-present need to fork out real cash or face the reality of dampening the enjoyment by grinding for hours.
    • 76 Metascore
    • 75 Critic Score
    While Into the Nexus is short, there is a lot of replay value, some decent challenge on the harder difficulties, and a lot of stuff to unlock.
    • 77 Metascore
    • 75 Critic Score
    As of the time of this review, Street Fighter V is a showcase of potential, but little else.
    • 64 Metascore
    • 75 Critic Score
    Hotel Sker may have seen better days, but it’s well worth a visit for fans of the horror genre. The hotel is interesting to explore and rewards players who take the time to unravel its secrets. You feel constantly in danger not knowing where the next threat is going to be but knowing you can’t defend yourself. No, there’s nothing really new here, but that doesn’t matter if you just want to sneak around a Victorian hotel where the welcome is less than inviting.
    • 72 Metascore
    • 75 Critic Score
    It’s been awhile since I’ve so thoroughly enjoyed a learning curve in a racing game. Tiny Trax hides a highly challenging racer behind its charming presentation, and I’ve enjoyed going from nearly being lapped to occasionally winning races. The only thing that really holds the game back is a lack of content and options, as there are only three cups of tracks to master, but FuturLab definitely has a winner in the gameplay department.

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