PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Red Dead Redemption
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 61 Metascore
    • 75 Critic Score
    The price agrees with the limited scope, but I would have loved to see each attempt at survival find a more varied tack. Island Time VR is a fun little vacation for a short time, but I wouldn’t want to take up permanent residence.
    • 75 Metascore
    • 75 Critic Score
    The Medium is an admirable horror experience from a developer that has been making a lot of huge strides for itself in the world of horror game development. It’s not something that is going to change the world of horror games, but it does enough unique things with the simultaneous dual-world mechanic to stand out. Like many horror games before it, it fails to balance its tension with certain gameplay mechanics that can turn from fear to frustration pretty quickly, but these are spaced out enough that it never ruined the experience wholesale. For any horror fans looking for a Silent Hill-esque game to fill that ominous void, The Medium will at least scratch that itch.
    • 76 Metascore
    • 75 Critic Score
    MotoGP 20 represents an iterative upgrade over last year’s entry. Fans who skipped MotoGP 19 should definitely pick up this year’s release. The challenge is there for those who want it and taking care of the business side of being a professional rider can be its own reward. Taking a no-handholding approach will no doubt turn off new fans of the sport, but difficulty sliders help to ensure all but the most incompetent leaners will see a podium finish. There may not be many choices when it comes to MotoGP simulations, but thankfully what is here is choice.
    • 64 Metascore
    • 75 Critic Score
    Even when taking the game’s minor foibles into account, Cloudpunk provides a brief journey into a deceptively fascinating city in the clouds. Rushing through the story means avoiding the game’s best bits, because Nicalis’ real stars are its residents. Now that a patch has addressed the major bug that blocked progression, there’s little reason not to recommend a foray into the dark world of this futuristic dystopia.
    • 68 Metascore
    • 75 Critic Score
    Legasista is a dungeon that is begging to be explored by anyone who likes to grind it through trap-filled levels.
    • 72 Metascore
    • 75 Critic Score
    It’s definitely a shame the animation is so awkward and stiff; it pales in comparison to the visual splendor of the hand-drawn backgrounds, and it’s nowhere near as impressive as the graphics of The Shadow of the Templars were in 1996. Still, it’d be an even bigger shame if that put anyone off from experiencing this classically-inspired adventure.
    • 88 Metascore
    • 75 Critic Score
    Nioh is a game of highs and lows. It’s a tremendous blast when the combat gets to shine, but it often gets the spotlight after hours of tedium. Instead of crafting a tight 20-hour experience like Ninja Gaiden, Team Ninja has opted to create a title that had me constantly grinding. It’s a flawed experience that really has no respect for the player’s time, but one that I’m ultimately glad to have experienced.
    • 72 Metascore
    • 75 Critic Score
    Jotun is a great game for everything it does right, including its art and overall styling, but misses a lot of the key aspects that could make it a perfect journey to the halls of Valhalla.
    • 72 Metascore
    • 75 Critic Score
    The biggest hurdle this game has other than the difficulty wall is how much time it requires. This isn’t a pick-up-and-play title, and a significant amount of time will be needed before the player will feel any real accomplishment. With so many other time-sinks already out there in the RPG genre, MCOTD may only find a cult, niche audience willing to devote the hours necessary to fully grasp just how deep the title runs.
    • 73 Metascore
    • 75 Critic Score
    Immortal Redneck is ultimately a simple, fun game that is hard to master. Constantly replaying the same pyramid in order to progress sounds repetitive on the surface, but randomizing various key aspects changes things up enough to ensure the trip stays varied.
    • 77 Metascore
    • 75 Critic Score
    As a complete package, Starhawk isn't a groundbreaking PS3 exclusive in the way that Uncharted or God of War is. It's lacking in a few areas, keeping it short of greatness. But if you liked Warhawk, enjoy strategy in your multiplayer, or are thoroughly ingrained in a clan, then Starhawk will be welcome break from the norm.
    • 66 Metascore
    • 75 Critic Score
    It is hard to shake the feeling that Stardust VR could have been an update to the current PlayStation 4 iteration of the game. The new VR mode and enhanced presentation could have very well been either free or paid DLC for the existing game, instead of a standalone release that repackages all of the content from the PS4 iteration.
    • 64 Metascore
    • 75 Critic Score
    It has a slow start that won’t do much to sway anyone that’s not invested. If you’re willing to dig deep and stick with it, Darksiders III can be an extremely rewarding experience that has a lot to offer. It diverges from the first two games enough to feel interesting, but retains a distinct look and feel that fans of the series will instantly be familiar with.
    • 71 Metascore
    • 75 Critic Score
    MechWarrior 5: Mercenaries is a lot of fun for fans of the BattleTech franchise. It may not be the flashiest game around, and its story can be very campy at times. But this is pretty much your best bet for playing a ‘Mech game on a PlayStation console. If you have (online) friends, co-op will likely provide some extra thrills, and the generous DLC support is great to see. It may be a bit rough around the edges, but MechWarrior 5 is more than welcome on PlayStation after all this time.
    • 69 Metascore
    • 75 Critic Score
    On the surface, everything about Merryn’s adventure is absolutely charming. The deeper you and Merryn go, the game loses its luster, but it’s still worth undertaking the journey if this style of adventure game sings to you. Just be aware it may not be a complete pleasure cruise.
    • 71 Metascore
    • 75 Critic Score
    8-bit Adventure Anthology Volume I does exactly what it advertises. It allows players to play three classic adventure games on modern consoles without any hassle. That said, it’s important to know exactly what you’re getting into since this doesn’t featured remastered versions, and the design is absolutely old school.
    • 75 Metascore
    • 75 Critic Score
    Frogwares is a master in mystery. While their pedigree is mostly rooted in Sherlock Holmes, this foray into Lovecraftian horror is an admirable effort made even better by the technology of the PS5. Loading times are vastly improved on The Sinking City PS5, and the game looks better than it ever has before thanks to improved textures, lighting, and resolution. This version is also free of Frogwares’ publisher drama with Nacon, and paints a pretty exciting picture for what the developer can do with mystery games on the PS5.
    • 83 Metascore
    • 75 Critic Score
    There’s a lot to like about Iconoclasts, but it unfortunately never makes the jump from good to great. Not only does it fall into some of the pitfalls that other platformers have exposed throughout the years, it also lacks any innovation that truly wows.
    • 75 Metascore
    • 75 Critic Score
    I feel like every gamer should find a way to play SUPERHOT VR, but they should really look to play the Rift or Vive versions if they can. While it still provided some of the coolest moments I’ve ever experienced in a game on PlayStation VR, it also provided some of the most frustrating ones. It’s truly a masterpiece that is marred by being on a platform that just isn’t technically up to the task.
    • 71 Metascore
    • 75 Critic Score
    After a while Runbow definitely becomes more of the same, but, to its credit, what it offers is inherently fun.
    • 60 Metascore
    • 75 Critic Score
    The timing of the release of The Complex is questionable considering the pandemic that’s currently sweeping the globe. Once you get over the similarities between reality and video game, the plot is a great if brief distraction for a lazy afternoon. It’s another smooth blend of movie and video game, even if there is more movie footage than gameplay, but this formula seems to be working well for Wales Interactive.
    • 66 Metascore
    • 75 Critic Score
    Despite fighting games feeling somewhat stagnant for quite some time, somehow a game from 2011 has managed to feel like something new and fresh. While it is never going to have the balance or fan popularity of other frontrunners in the genre, Chaos Code: New Sign of Catastrophe, is a perfectly functional brawler that is approachable for the casual audience and has enough meat to appeal to the hardcore. It isn’t going to set the world on fire or re-define a genre, but it certainly knows how to leave an impression. Animatronic ta-tas tend to do that.
    • 76 Metascore
    • 75 Critic Score
    Despite some of its difficulties, Tropico 6 is a perfectly adequate port of an impressively layered and comically disarming PC experience. It isn’t going to be lighting the world on fire, as far as innovation is concerned, but I wouldn’t be surprised to see El Presidente try it on the forts of his opposition. If you’ve been hankering for the next chance to embrace your inner fascist, this should be a fantastic way to satiate the bloodlust.
    • 70 Metascore
    • 75 Critic Score
    Rick and Morty: Virtual Rick-ality is another hilarious creation by Justin Roiland and Owlchemy Labs. It brings the world, characters, and humor of Rick and Morty to life in a way that you simply can’t experience outside of VR.
    • 76 Metascore
    • 75 Critic Score
    Attempts to build upon the original in some smart ways, but the execution ends up being rather messy. The connected world doesn’t provide the player with a living, breathing world to explore, but rather it’s reminiscent of a diorama. One that attempts to fool the player into not seeing how shallow and lifeless things are outside of its walls. It’s a fun, but flawed, follow-up. One that ultimately feels like a tease, as it adds a few much-needed improvements, but not enough to push it over the edge.
    • 74 Metascore
    • 75 Critic Score
    If you’re looking for Skyrim Online, you won’t quite find that depth here, but the sheer magnitude of The Elder Scrolls Online: Tamriel Unlimited makes up for it, and there’s nothing quite like running into your friends while questing across Tamriel.
    • tbd Metascore
    • 75 Critic Score
    Unholy Heights is devilishly simple, and that will turn many off if they only play it for a few hours. It’s when the second floor is erected that the challenge becomes apparent, and that’s also when the addiction really set in for me.
    • 76 Metascore
    • 75 Critic Score
    I enjoyed my time with Atelier Ayesha Plus: The Alchemist of Dusk. From the fun, turn-based combat system to the deep crafting and alchemy system, The Alchemist of Dusk offers many hours of gameplay. Not only that, but the PS Vita version of the game looks surprisingly nice and has a lot of extra content, although that sometimes can at the cost of the frame rate, which does drop significantly in certain areas.
    • 76 Metascore
    • 75 Critic Score
    .Hack//G.U. Last Recode is a JRPG history exhibit, and it’s well worth the price of admission.
    • 76 Metascore
    • 75 Critic Score
    The amount of teams to choose from is actually very impressive and should give everyone a great choice of selection.

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