PlayStation LifeStyle's Scores

  • Games
For 2,475 reviews, this publication has graded:
  • 56% higher than the average critic
  • 5% same as the average critic
  • 39% lower than the average critic
On average, this publication grades 2.4 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 NHL 11
Lowest review score: 10 Earth Atlantis
Score distribution:
2481 game reviews
    • 80 Metascore
    • 70 Critic Score
    Ys: The Oath in Felghana is one of those games that fits perfectly on to a handheld system. Its balls to the wall game combat is wonderfully complimented with a simple item and upgrade system. Running in unison with the game is a great soundtrack and a minimalistic story, which in this case is not a bad thing.
    • 80 Metascore
    • 80 Critic Score
    Lies of P is wearing Bloodborne’s cloak, but it has its own heart, one encased in metal and powered by ingenuity. It sometimes transfixes on tropes of the genre to its detriment, yet still overcomes by the sheer quality of its boss fights, combat mechanics, and world design. Lies of P’s steel heart may not be born of blood and flesh, but it still pumps heartily enough to be a worthy substitute for the real deal.
    • 80 Metascore
    • 90 Critic Score
    I'm truly appreciative of the storytelling. Japanese sci-fi has long been a genre I enjoy. Last year players were spoiled with 13 Sentinels, and Scarlet Nexus has delivered another wonderfully woven narrative worth playing. Do not sleep on this game.
    • 80 Metascore
    • 85 Critic Score
    The Division is something special that’s never really been done before in games, and while I don’t expect perfection from such a bold experiment, I’m impressed with what they have been able to pull off so far.
    • 80 Metascore
    • 80 Critic Score
    The game looks and sounds incredible on the smaller platform, and that’s not just a testament to the handheld’s power, but also a testament to Team Ninja’s ability to create a quality title.
    • 80 Metascore
    • 80 Critic Score
    I was happy to find that Rabi-Ribi was, on the whole, a totally unexpected and delightful discovery for me on PS4.
    • 80 Metascore
    • 70 Critic Score
    Visage isn’t going to be for every horror fan. It’s slower pace, difficult puzzles and lack of direction are going to make many struggle, but that’s also kind of the point. For every moment where I didn’t know what to do and felt like I was on a wild goose chase, there was another moment of gratification for finally figuring it out. Throughout all of those moments, I was scared and that’s indicative that even if I didn’t, Visage knows what it’s doing.
    • 80 Metascore
    • 80 Critic Score
    This game is definitely worth the money, and if you’re looking for a really good puzzle game, or just a really good game in general that will test your mind, Stealth Inc is something you should buy.
    • 80 Metascore
    • 70 Critic Score
    Strategy gamers rejoice! There is finally a game worthy of your time on the PlayStation 4.
    • 80 Metascore
    • 80 Critic Score
    Though some elements feel like relics of its portable past, like comic-book-style cutscenes and a lack of voice acting, there’s no denying it’s still a hell of an aesthetic accomplishment.
    • 80 Metascore
    • 80 Critic Score
    No matter if I was playing or watching, every hour I spent with Everything was an interesting one. Much like life itself, there were moments of beauty and laughter, but also sadness. It’s undoubtedly a strange creation, but no other game can allow players to listen to Alan Watts discuss the interplay of difference while watching 10 outhouses perform a dance that results in a baby outhouse somehow being born. There’s something special about these moments, and it’s why Everything will be on my television screen for a long time to come.
    • 80 Metascore
    • 90 Critic Score
    It’s not often that games are made with the kind of style and substance that The Banner Saga 3 has been, and, much like a good book, it’s nearly impossible to put down until it all comes to a close, where, inevitably, you’ll feel like a small piece of you was left with it in exchange for something new, the way all great stories make us feel.
    • 80 Metascore
    • 70 Critic Score
    AVICII Invector is a music game where the spaceship theme makes it feel more like a rhythmic adventure. It’s a bit of a truncated one, to be sure. There are only three difficulty levels, where many of its contemporaries have four, and its song list is limited due to only championing the one artist and only offering 25 tracks. It’s an adjustment, to be sure, but fans of AVICII and the genre will likely be pleased to have this option for their libraries.
    • 80 Metascore
    • 80 Critic Score
    Thomas Was Alone might not be a flashy, adrenaline pumping action-fest, but it is everything that I love about quirky PSN games.
    • 80 Metascore
    • 75 Critic Score
    For now, there are a few things to be ironed out, but with constant updates and support, this is a game that will be worth coming back to as it evolves and changes in the future.
    • 80 Metascore
    • 95 Critic Score
    I can’t get enough of Knockout City. Velan Studios put an impressive amount of work into a confluence of themes and mechanics that all work together in harmony for a symphony that resonates with a rubbery thwack. Everything feels polished to a degree that is rather monumental for a day one launch, and their plans to support Knockout City for the foreseeable future will ensure it stays downloaded on my hard drive. Every once in a while, a special game comes along that redefines the rules; that finds a unique concept that nobody knew they wanted, but that everyone ends up loving. Knockout City is one of those special games, a passion project built on originality that will surely go on to be bigger than anybody could have initially imagined.
    • 80 Metascore
    • 80 Critic Score
    The best skateboarding game available today.
    • 80 Metascore
    • 80 Critic Score
    In spite of the few glitches and minor graphic issues, Enslaved is one of those games that is hard to put down once you get captivated by its compelling story and memorable characters.
    • 80 Metascore
    • 85 Critic Score
    For only $15, Ziggurat is a pretty amazing game. It looks beautiful, offers a great deal of replay value, and features wizards in a badass way.
    • 80 Metascore
    • 75 Critic Score
    While it’s arguably the weakest in the trilogy, Zero Time Dilemma is still a must for fans that need to know what’ll happen at the end of Junpei and Akane’s journey, and is still a great game in its own right.
    • 80 Metascore
    • 95 Critic Score
    An expanded Nemesis System creates fascinatingly interesting player stories, and the amount of freedom afforded to the player is staggering for a game of this scope.
    • 80 Metascore
    • 85 Critic Score
    Judgment is a new game from a developer that has spent so many years on one story, with one protagonist, who sees the world through one perspective. This is the Yakuza experience, but with a refreshing change of character, tone, and voice. Judgment has a familiar skeleton, but the flesh and blood housing it is new. Longtime Yakuza fans have a lot to look forward to here. But, admittedly, having a new setting, new characters, and new mechanics laid over top of the same framework dulls some of that “fresh” feeling. It’s a totally new story from Ryu Ga Gotoku Studio, but it isn’t a totally new game. And that’s totally fine.
    • 80 Metascore
    • 80 Critic Score
    I really can’t stress enough how absolutely gorgeous this game is, the exquisitely detailed pixel art style and the brilliant narration combine to create a really atmospheric game.
    • 79 Metascore
    • 80 Critic Score
    Imaginators feels like the next logical step in the franchise while still maintaining support for the massive library of characters from all previous games. It gives Skylanders the perfect way to survive as the era of kids using games to craft their own heroes, stories, and experiences is upon us.
    • 79 Metascore
    • 80 Critic Score
    The core of this classic has not been touched, and this remains the same LocoRoco 2 many gamers have fond memories of. Pick this up if you’re a fan of the series, or especially if you never tried the original release and want the best version available.
    • 79 Metascore
    • 80 Critic Score
    Limited graphical and audio faults aside, altogether, Wolfenstein; The New Order is a very good game — a true gem among shooters in a sickening sea of shooters.
    • 79 Metascore
    • 90 Critic Score
    Yakuza 3 is an astounding success in bringing the Japanese culture over in a great package of emotions and raw combat.
    • 79 Metascore
    • 90 Critic Score
    Telling Lies is a fantastic experience hinged on the themes of context and perspective, with a ton of additional themes layered underneath that wider arc. “There are two sides to every story, and then there’s the truth.” The mystery lies in the human experience, differing motivations, and how conversations change contextually. It’s the same story, but every player will experience it differently based on what themes draw their attention and how they connect the dots. Perspective and context. Sam Barlow is pioneering new ways to bring interactivity to FMV media, blending film, games, and the human experience in ways that shouldn’t be missed.
    • 79 Metascore
    • 70 Critic Score
    It would have been nice to see the team at EA Sports put a bit more time into refining the engine and bringing over a larger bulk of the game modes. It would have also been nice to see the touch screen controls used a bit better, and the back touch pad's sensitivity turned down.
    • 79 Metascore
    • 85 Critic Score
    Playing in the Dusk world from start to finish, self-contained with no other influences is a much better entry point for me.

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