PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Balatro
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • tbd Metascore
    • 70 Critic Score
    Settris is a slight package but fun enough with it. Some puzzles are a shade too easy and the platinum unlock after only sixty percent of the levels, while typical, feels like you’re barely scratching the surface. Play beyond that at the very least.
    • 71 Metascore
    • 70 Critic Score
    Remnant II is great and so this DLC catches some of that greatness by playing things pretty safe and just giving you more of the same. But we were a little disappointed with how familiar it all felt and looked. But, it's more Remnant II so just play it.
    • tbd Metascore
    • 80 Critic Score
    Alina of the Arena is a great turn-based, deck-building strategy game that cuts out all the faff and just puts you into a series of short but enjoyable battles and while it doesn't provide a great first impression, it's well worth sticking with.
    • tbd Metascore
    • 60 Critic Score
    Wildshade: Unicorn Champions is a game that's going to struggle to live up to it's initial pricing. It's perhaps a game best served in small doses as the content available isn't particularly long-lasting. The racing is competitive, enjoyable and fairly forgiving. The cheery and light-hearted aesthetic will entice younger players and it is simple to grasp. Unfortunately, there's not a lot of depth here and it runs out of steam very sharply.
    • 79 Metascore
    • 70 Critic Score
    Jagged Alliance 3 is a game long since thought lost to development hell, but thanks to Haemimont Games and THQ Nordic, it’s here. Very much a game out of time but none the worse for it for fans of the genre. It can be damned tough but when you get into a groove it’s fun. Not having the ability to toggle chance to hit is something we could do without though.
    • 59 Metascore
    • 70 Critic Score
    If you loved Sega in the '80s and '90s, you'll likely find Air Twister to be initially very impressive and enjoyable. It loses its flavour over time though and it's pretty repetitive but it's worth experiencing, although maybe when the price drops a little.
    • tbd Metascore
    • 70 Critic Score
    Spells & Secrets has a lot of content to discover but it's all a bit too slow, grindy and cumbersome to be essential. It can be fun though and while the combat doesn't always land, the puzzles are pretty entertaining.
    • tbd Metascore
    • 70 Critic Score
    Spellforce: Conquest of Eo did provide me with a cheaper introduction to a genre I rarely venture into. I enjoyed it, although it clearly falters when explaining mechanics and information to the player. Whilst I didn't care much for the premise, the writing associated with the quests can occasionally be smart. Exploration feels gratifying and turns can feel very active with plenty of decisions to make. Combat feels fine but loading in and out of it can stifle the pacing. Overall, it's a good effort but definitely has a couple of missteps.
    • tbd Metascore
    • 30 Critic Score
    We've got time for the devs behind this vertically-scrolling slice 'em up but they've been doing this three-colour retro bit for a while and it's not really working anymore. If you want two platinums in half an hour, this is for you but if you want a game with any real substance at all, this isn't it.
    • tbd Metascore
    • 80 Critic Score
    If you're in the mood for a good story, Cats and the Other Lives should suffice. Whilst the game does take place over three long days, very little of it feels wasted. There's a lot to discover about Bernard and his family whilst Aspen provides plenty of opportunities for mischief. The puzzles are incredibly simple but I did find the few chase sequences to be a little irritating. Not enough to dampen my spirits, though. I feel the narrative is well crafted and characters are nicely developed.
    • 72 Metascore
    • 80 Critic Score
    Robocop: Rogue City is the closest thing you'll get to a good third Robocop movie and it plays pretty damn well too. If you're not a fan of the first film then this might not be for you but if you're a normal person, there's a lot to like about this game.
    • 73 Metascore
    • 70 Critic Score
    While we would have liked to see these games celebrated a little more, this compilation does offer up seven rather unique and different Neo Geo titles that should appeal to existing fans and retro gamers. However, if you're unfamiliar with Neo Geo games as a whole, you might find these titles to be a bit too challenging.
    • tbd Metascore
    • 60 Critic Score
    Alive Paint works well if you want something you can relax with or if you want to keep your kids entertained for a while. It's pretty basic in terms of what it can do but as a simple colouring book simulator, it does what it needs to.
    • 73 Metascore
    • 70 Critic Score
    The Gap is nothing to do with the clothing brand, but it is a fair walking simulator with an interesting time travel gimmick. It’s good but due to the very plot driven play, is effectively a one and done with limited replay value.
    • tbd Metascore
    • 60 Critic Score
    Harmony’s Odyssey is a fair puzzle game with a variety of challenges to tackle but can be a bit mean spirited, especially on harder difficulty. Perhaps one for a rainy half term day with the kids.
    • 70 Metascore
    • 60 Critic Score
    Lords of the Fallen is a game I really wanted to like. The seamless transition between worlds is a joy to witness but it wears out its welcome quickly. Combat feels weighty and has plenty of neat twists. Unfortunately, the enemy hordes make engaging with combat feel like a chore. Level design hits some highs but the lows are agonising to traverse and I just left this game feeling frustrated. It's divisive, oppressive and I just can't bring myself to fully recommend it.
    • tbd Metascore
    • 60 Critic Score
    Overpass 2 definitely got more out of me than its predecessor. The career mode felt more engaging, even if I still prefer to avoid the tougher hill climbs. Driving feels a little loose but the lack of physical feedback made it hard for me to judge grip. The multi-disciplined nature of it does give you plenty of variety but the AI can be terrifying to race against. It's still rough around the edges but I did enjoy some of my time with it.
    • tbd Metascore
    • 70 Critic Score
    Hero Survival is a fun auto-shooter which offers up some challenging action but lets itself down with some of its design choices.
    • 64 Metascore
    • 50 Critic Score
    Days of Doom is a game that really needs more variety to shine. The pool of enemies is small and I found myself dealing with them in the same compositions. Rewards for runs is a slow trickle of currency that makes crucial upgrades feel so far off. Whilst the art provides a rare bright spot, it feels at odds with the serious premise. Ultimately, what's here runs out of momentum very quickly and can't really entice me back in for one more go.
    • tbd Metascore
    • 60 Critic Score
    RedRaptor is an unremarkable but reasonably enjoyable shoot 'em up. It's fun while it lasts but it won't last long if you've got any skill with this genre.
    • 76 Metascore
    • 70 Critic Score
    Assassin's Creed Mirage is a nice reminder of what this series can do well. Movement through the densely populated cities can feel kinetic and slick whilst stealth is straight-forward and easy to plan. Combat is serviceable, if a little clumsy when multiple enemies arrive. There's a sense of nostalgia I get from what is ostensibly a more complete and considered take on the series' first steps. I wish the story had more weight to it but the actors do a good job of delivering what they're given. It's not a stellar example of the genre but a rather solid one.
    • tbd Metascore
    • 40 Critic Score
    Diorama Dungeoncrawler definitely tries to do something different in its attempt to mine some nostalgia from its retro-themed presentation and gameplay and we do appreciate that. The problem is that there's a reason why games in the '80s and '90s didn't look or play like this and that's because it doesn't look nice and it's not much fun to play.
    • tbd Metascore
    • 50 Critic Score
    Paleo Pines is a dinosaur-rearing farm simulator with some good ideas but it's mired in badly explained, fussy mechanics and asks you to figure out too much for yourself which makes it probably a bit too complicated for the young audience that'll buy into its kid-friendly presentation while lacking the sophistication and precision of other games in a genre that is becoming a little bit crowded now.
    • 63 Metascore
    • 70 Critic Score
    Touhou: New World is a fun enough ARPG with shooter elements thrown into the mix. It’s a fun game to dip into from time to time. Not hugely deep but this is also reflected in the budget price. It’s definitely worth a look.
    • tbd Metascore
    • 50 Critic Score
    Shuyan Saga disappoints as a visual novel. Whilst the panels are sharp and detailed, the decision points lack any bearing on the overall narrative. Combat has a depth to it but progression feels rigid and and strikes can feel clumsy. The jarring nature of switching between story and fighting sections can feel unsettling but it's not entirely without positives. The voice acting is appropriately hammy and the clearly defined structure makes for a swiftly-paced story. Unfortunately, it's all just too forgettable.
    • tbd Metascore
    • 60 Critic Score
    We love kaijus and we love tower defence games, so this should be a no-brainer but Mechs V Kaijus has clearly been a problematic port and the clumsy UI and reliance on grinding do take the shine off of an otherwise fun game.
    • 80 Metascore
    • 80 Critic Score
    Lies of P is a charming take on the Soulsborne template. Scarcely an original bone in its body but none the worse for it. We liked it despite not being particularly skilled. The title is probably among the worst we've ever encountered, but thankfully the game transcends it.
    • tbd Metascore
    • 50 Critic Score
    Mystic Gate is an okay twin-stick rogue-like in a marketplace full of better ones and is just a few design decisions away from being a decent example of the genre but, for now, there's some fun to be had from it.
    • 96 Metascore
    • 90 Critic Score
    If you're into RPGs for the story and the world-building then Baldur's Gate 3 is as good as it gets. The depth of it is such that it'll keep rewarding players throughout multiple playthroughs but that comes at a cost where beginners may find its complex mechanics just utterly overwhelming.
    • 70 Metascore
    • 60 Critic Score
    Ad Infinitum's message is a worn trope but I still enjoyed how it was delivered. There's some great creature and area design on offer within the trenches. It's a pity the family home offers something more mundane. The lack of combat results in a game feeling linear and littered with simple puzzles. The voice actors carry a decent story but the visual performance can suffer under some heavy loads. It results in an admirable effort that lacks a solid landing.

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