PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Balatro
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 73 Metascore
    • 70 Critic Score
    The Gap is nothing to do with the clothing brand, but it is a fair walking simulator with an interesting time travel gimmick. It’s good but due to the very plot driven play, is effectively a one and done with limited replay value.
    • 73 Metascore
    • 70 Critic Score
    While we would have liked to see these games celebrated a little more, this compilation does offer up seven rather unique and different Neo Geo titles that should appeal to existing fans and retro gamers. However, if you're unfamiliar with Neo Geo games as a whole, you might find these titles to be a bit too challenging.
    • 73 Metascore
    • 70 Critic Score
    Fortune Hunter: Erza's Wheel of Fortune can be quite cosy at times. The game doesn't lean so much on challenge and exploration can feel rewarding. Whilst it's not doing anything new or special, the ability to tinker with gear helps propel some individuality into the hectic combat. Movement and fighting feels good and, whilst the map is expansive, you can traverse it at a swift pace. Sometimes it's a visual treat and, despite the plot not grabbing me, there's enough in the gameplay to keep me interested.
    • 72 Metascore
    • 70 Critic Score
    Styx: Shards of Darkness continues the series with as much enthusiasm as its predecessor, and builds upon what made Master of Shadows work so well - the stealth aspect. The fact that Cyanide Studio didn't pay attention to the negative reports on the combat, and kept the mechanic the same as before is practically the only thing that lets the side down in terms of playability. If you want to have to think about getting from point A to point B, and don't mind getting frustrated at times, then this is easily the best way to spend 15-20 hours.
    • 72 Metascore
    • 70 Critic Score
    Sparklite is, for the most part, successful at being an accessible, enjoyable roguelite. It falters in terms of pacing and, whilst the tale can sometimes feel brisk, the final area really forces you to hunker down for the last challenge. It's a fun ride that stalls towards the end but there's a good sense of progression as slice and save towards the big upgrades.
    • 72 Metascore
    • 70 Critic Score
    Headmaster is silly, repetitive and simplistic. It’s also possibly the most fun you can have with your PSVR headset, at least in short bursts. A party game that anyone can play, it takes a chance that the core concept is strong enough and pulls it off.
    • 72 Metascore
    • 80 Critic Score
    Tricky Towers may look like the sort of unwanted freebie that PS+ owners have been bemoaning for years but this is good. When you get over the fact that it isn’t quite Tetris, the clever game engine makes Tricky Towers the most addictive puzzler on PSN and with its well-populated online community, this is the perfect pick up and play game around.
    • 72 Metascore
    • 60 Critic Score
    CastleStorm VR’s gameplay is simple and has that one more go ethic that will appeal to some gamers. For those who haven’t played it on the previous generation, there is a fun and varied real time strategy meets Angry Birds formula that proves basic yet satisfying. However, if you have given CastleStorm a go before, then the PSVR implementation doesn’t really bring anything to the table and hardly warrants a double dip. Especially considering that the VR version commands the same price as the definitive.
    • 72 Metascore
    • 70 Critic Score
    KARMA: The Dark World is an interesting debut from Chinese dev Pollard Studio, set in an alternate East Germany in which you play among a cast of characters with non-German names. It’s fun enough and graphically sumptuous to boot, just not particularly long. We kinda get why they set it in Europe as opposed to the actual oppressive regime they live under, but a little more effort in that regard would’ve helped.
    • 72 Metascore
    • 80 Critic Score
    As far as racing games for kids go, Cars 3: Driven to Win is surprisingly good. It looks good, handles well and has enough content to keep you and your young 'uns entertained for a long time.
    • 72 Metascore
    • 80 Critic Score
    Robocop: Rogue City is the closest thing you'll get to a good third Robocop movie and it plays pretty damn well too. If you're not a fan of the first film then this might not be for you but if you're a normal person, there's a lot to like about this game.
    • 72 Metascore
    • 70 Critic Score
    Team Sonic Racing is a solid kart racer that suffers from some unfortunate drawbacks. The team-based racing works well and mixes up the usual kart formula. However, the game is marred by game modes that lack fun, missing polish and an inescapable feeling that this is a downgrade of what has come before.
    • 72 Metascore
    • 70 Critic Score
    88 Heroes makes a great first impression with its old-school platforming game mechanics and sense of humour. Ultimately, the gameplay and the jokes wear a little thin but this is still well worth checking out.
    • 72 Metascore
    • 80 Critic Score
    Need For Speed Heat takes the series back to its roots which means night time racing, angry cops and plenty of car customisation and is all the better for it.
    • 72 Metascore
    • 80 Critic Score
    When it comes to remasters, few studios can offer the same level of comprehensiveness that Night Dive have here. Lovingly resurrected, Shadow Man: Remastered offers the definitive edition of this classic yet forgotten horror adventure. They don’t make them like this anymore and while nothing can remaster the niggling tropes of yesteryear like the backtracking, overly precise platforming and lack of handholding, there is a ton of game here to enjoy and discover, if given the patience it deserves.
    • 72 Metascore
    • 60 Critic Score
    Steredenn is a shoot 'em that is simultaneously a bit plain in terms of the levels and enemy designs but then overly fussy with a lot of weapon choices to juggle, weak upgrades and a control-system that doesn't always feel that intuitive. It's still quite good fun but it tries to be clever in all the wrong areas.
    • 72 Metascore
    • 80 Critic Score
    Housemarque take their twin stick expertise over to the run and gun genre and nail it, just as you knew they would. The game's short lifespan and bullet sponge bosses take off a little bit of the shine but the excellent controls and gorgeous presentation make the game a must-buy for arcade connoisseurs.
    • 72 Metascore
    • 70 Critic Score
    GreedFall is the very definition of a decent action RPG. It does nothing drastically wrong but doesn't blow you away either. What it does manage is to be an enjoyable experience which is sometimes all you need.
    • 72 Metascore
    • 60 Critic Score
    A point and clicker which is easy to forget. It looks gorgeous and has a great voice cast but does nothing to stand out from the crowd. If you like your fantasy clichéd and ponderous this could be for you.
    • 72 Metascore
    • 90 Critic Score
    One of the best RPGs of the previous console generation, Kingdoms of Amalur, is back and as good as ever. Don't let its previous commercial failure fool you, this is a very solid RPG with a ton of story and it has the best combat system in the genre.
    • 72 Metascore
    • 80 Critic Score
    The characters will annoy many but this game has it where it counts. The mission structure keeps you doing “just one more” whilst the ‘Game Settings’ truly feel like rewards. If you’re already a fan of the series then you’re in for a, albeit slightly shorter, treat. Others' mileage will vary depending on their tolerance for the cast.
    • 72 Metascore
    • 60 Critic Score
    With a hand drawn art style which needs to be seen to be believed, Jotun plays an enjoyable game of killing Icelandic gods. Unfortunately the short playing time and lack of real replayability stop this game from reaching it’s full potential.
    • 72 Metascore
    • 50 Critic Score
    Romeo is a Dead Man has the style and swagger of a much better game. The combat is nothing you've not seen before, the level design is uninspired, dated and often frustrating, and the story isn't as funny or clever as it thinks it is. But, still, there's fun to be had and the game can be compelling. It just needs to get out of its own way more often than not.
    • 72 Metascore
    • 70 Critic Score
    Psycho-Pass: Mandatory Happiness is a stylish and well written visual novel which uses the interesting concept of the anime well. Little variety in the artwork, no animation at all and the two characters' stories being a little too similar stop it from attracting non-genre fans however.
    • 72 Metascore
    • 70 Critic Score
    Tiny Trax is a racing game that uses VR in a brilliant and clever way. There's not much content here though and the single player campaign can be just too unforgiving which is at odds with the game's cheerful atmosphere.
    • 72 Metascore
    • 60 Critic Score
    Comet Crash 2: The Kronkoid Wars offers a unique blend of RTS and tower defence which is fun to play. The single player campaign offers a nice distraction and plays well enough, but it is with the multiplayer that things really brighten up, although you may struggle to find a game online.
    • 72 Metascore
    • 70 Critic Score
    The main game Mutant Football League: Dynasty Edition is just fine, but Dynasty mode is a fumbled snap returned for a touchdown.
    • 72 Metascore
    • 80 Critic Score
    Kill It With Fire is a very silly, very fun depiction of an escalating arms race against a bunch of tiny spiders. It’s a bit short, yes, but you’ll have a ton of fun playing it.
    • 72 Metascore
    • 70 Critic Score
    RetroMachina is a solid action puzzle game with vividly realised enemy designs, a great mind-control mechanic and beautiful art. A technical issue halted our playthrough prematurely, we just hope a patch resolves it.
    • 72 Metascore
    • 60 Critic Score
    Who Pressed Mute on Uncle Marcus? has some good moments and some great performances. Unfortunately this short effort is kind of hamstrung by a mystery that requires a level of repetition to truly crack. Whilst it's nice they've accounted for this with additional scenes and dialogue, the end result is something that is just a little irksome.

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