PlayStation Country's Scores

  • Games
For 1,962 reviews, this publication has graded:
  • 35% higher than the average critic
  • 21% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 8.9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 DOOM Eternal
Lowest review score: 0 My Name is Mayo
Score distribution:
1963 game reviews
    • 73 Metascore
    • 30 Critic Score
    One Night Stand isn't a great showing, a Ratalaika game worth swerving, straightforward trophies or not.
    • 67 Metascore
    • 30 Critic Score
    Part driving game, part menial labour simulator, Mudrunners may well be the least fun we've had on our PS4. This isn't a game that sends the mud flying everywhere, it's one where the mud bogs you down until you feel like you are drowning in it. However, if you're looking for a challenging trucking simulator that is genuinely different, this may be well up your street. Do your research before you buy though.
    • 63 Metascore
    • 40 Critic Score
    Unbox: Newbies Adventure is a cute and somewhat original concept wrapped in technical issues that make it hard to recommend. While it can be occasionally fun; Unwieldy movement, infuriating combat and glaring graphical foibles make it a less than stellar package.
    • 63 Metascore
    • 40 Critic Score
    West of Dead has a lot of charm, confidence and potential but is currently a bit too flawed to recommend. However, a few patches down the line this one might end up being your huckleberry.
    • 61 Metascore
    • 40 Critic Score
    Has-Been Heroes is just not a great game as it has very complex and confusing controls and a battle system which feels punishing and difficult. There are far better roguelikes out there and Has-Been Heroes just doesn’t have the chops to make it a worthwhile purchase.
    • 60 Metascore
    • 40 Critic Score
    Wearing its inspiration on its sleeve, Dolmen is a clear attempt at bringing the Souls-like to a sci-fi setting. However, the experience is hurt thanks to shoddy execution in almost all aspects. Featuring a non-committal narrative, poorly paced difficulty, and a general lack of polish in both single and multiplayer modes. Dolmen is difficult to recommend, especially when considering the competition out there, whether that be from more capable clones or From Software. We can only hope that the rare, good aspects are carried over into more proficient titles which are no doubt coming in the future.
    • 60 Metascore
    • 40 Critic Score
    Metal Gear Survive replaces the personality and heart of the Metal Gear franchise with plate spinning survival mechanics and a story that simply does not excite. There are some serviceable moments to find within the game, however the sense of tedium unfortunately overpowers the whole experience.
    • 60 Metascore
    • 40 Critic Score
    It’s hard to reason why All-Star Fruit Racing is a game that exists, let alone a game that exists on the PlayStation 4. It’s utterly uninspiring in every single way, from the title to the shallow, vacuous characters who lack any kind of personality. There are brief hints of some good ideas within the gameplay, however these do not detract from a myriad of problems that makes the whole experience feel rotten.
    • 58 Metascore
    • 40 Critic Score
    A hardly noticeable PS5 facelift does little to elevate one of the least fun tennis games we've ever played.
    • 58 Metascore
    • 30 Critic Score
    Rolling Bob’s biggest selling point is the way it uses the gyroscope in the DualShock 4 to create a unique control method. Unfortunately this control method just doesn’t work and actively frustrates the gameplay. Couple this with bland art style and some examples of badly translated text and you have a game which is best ignored.
    • 58 Metascore
    • 40 Critic Score
    There was enough about I Hate This Place to keep us engaged right to the very end, but the longer we played it, the more it annoyed us. It feels dated, confused and amateurish in everything it tries to do, and it's such a shame because you can tell there was heart and vision behind it. It just needed more time, talent or maybe both.
    • 57 Metascore
    • 40 Critic Score
    Sonic Forces may have impressive elements such as high-speed spectacle and graphical fidelity, but it completely falls flat in just about every other area. It fails to better 2011's Generations and to learn from past mistakes in the franchise. Stick with Mania.
    • 56 Metascore
    • 40 Critic Score
    The whole idea of playing as a blind person could be interesting but navigating the house just feels frustrating given that you’ll spend a vast portion of your time looking at a silent black screen. With a weak story and unsuccessful horror elements Perception is probably best left in the dark.
    • 56 Metascore
    • 40 Critic Score
    Tennis World Tour 2 is a great example of how not to make a tennis game. Virtua Tennis on a Dreamcast VMU gives a more satisfying experience. It fails wholesale to learn the lessons of the game it's a sequel to and isn't much fun to play. At least there's no microtransactions.
    • 55 Metascore
    • 40 Critic Score
    Gangs of Sherwood is a hollow effort that, despite the decent visuals, struggles to raise a compliment out of me. For a game so short, it runs out of variety quickly. The lock-on might be a struggle but combat is so without risk it barely matters. Perhaps a robust cast of characters could've saved it but even they overlap in abilities and movesets. I've played worse but those worse games have arguably had a lot more to say.
    • 55 Metascore
    • 40 Critic Score
    Space Hulk: Deathwing accurately looks and feels like a Warhammer 40k licensed game. Unfortunately, for what it has in atmosphere and looks it just isn’t that great to play. Instead, the game is a slow and laborious slog mixed with laborious combat that rarely feels satisfying.
    • 55 Metascore
    • 40 Critic Score
    Akiba’s Beat is a disappointing follow up to what was a flawed but entertaining game. The majority of gameplay involves walking to a location to button through some dialogue or progressing through tedious and repetitious dungeons. What content is here is stretched to breaking point as you’re asked to do the same thing over and over. If you enjoyed the characters from the last game you may find some joy here but others may struggle through the fifty hour playtime.
    • 55 Metascore
    • 40 Critic Score
    There's probably a very small, hardcore audience for Touhou Genso Rondo: Bullet Ballet but if your logic is 'Great! I like fighting games and I like shoot 'em ups' then, seriously, buy a fighting game and a shoot 'em up and stay away from this silliness. This is a bit like kittens and ice cream. Keep them separate. Don't blend them together and try to tell me that's a good thing.
    • 55 Metascore
    • 40 Critic Score
    MX vs ATV Legends is a shambling corpse of a game struggling along on life support. How it passed testing and got approved for release is anyone's guess, but we figure THQ Nordic probably release so many games that the Sony approval team will rubberstamp literally anything these days. Don't bother, we really wish we hadn't. This series is effectively dead to us now. Hopefully it’ll be patched to a playable state, but at the moment it simply isn’t.
    • 55 Metascore
    • 40 Critic Score
    Pandaball is a bare-bones multiplayer five-a-side football game with pandas. Not really much to it. Poor value, especially when you consider the competition.
    • 54 Metascore
    • 40 Critic Score
    Despite a decent setting and story the actual act of playing Black Mirror just isn’t enjoyable. As a result the many flaws stand out all the more for it. For adventure game fans this is maybe one you’d want to look into if it ever goes on sale, but for anyone else there are far better places to start your adventure.
    • 54 Metascore
    • 30 Critic Score
    There is almost nothing to recommend with Valkyria Revolution as it fails to hit the mark in every aspect having, for some reason, changed pretty much everything which made the first game great. What you're left with is a very forgettable action RPG which frustrates with an overly long and dull story and simplistic and clumsy combat.
    • 54 Metascore
    • 40 Critic Score
    Hunting Simulator 2 might as well be called Misery Boredom Simulator as we spent ten+ hours playing it and came away wanting shoot ourselves to end it all.
    • 53 Metascore
    • 40 Critic Score
    In Nightmare has a decent idea at its base and some nice visuals but the fundamental gameplay makes too many missteps to make this one worth playing.
    • 53 Metascore
    • 40 Critic Score
    This is not the return to the series fans were hoping for. Legacy of Kain: Ascendance is a slight experience with a story that feels poorly connected to the older classics. Elalith's actions undermine the decisions taken in previous games and, if that's not enough, the gameplay is very basic. It does have some interesting visual sections, but these also scale back the interactivity. As a result, it doesn't feel cohesive and strikes me more of a piece of merchandise than a game.
    • 53 Metascore
    • 40 Critic Score
    Despite what many would say, Fallout 76 could have worked on paper. What could have been a brilliant coop adventure in the Fallout world however, has turned into a wasteland of poorly executed ideas and flat, dated mechanics. Ironically, despite the a multiplayer focus, the wastelands of Fallout has never felt as barren or lonely as this.
    • 53 Metascore
    • 40 Critic Score
    Custom Mech Wars clearly shares some DNA with the EDF games but it fails to deliver on the promise. If you see it a lot cheaper, there's some fun in seeing what sort of mechs you can make but taking them into combat is such a flat, empty experience that in the end you'll wish they took the combat out and just made this a mech-designing sim.
    • 52 Metascore
    • 40 Critic Score
    Stranga bring us Red Bow which proves underwhelming. Trophy whores are well served despite that, moreso with the double platinum.
    • 52 Metascore
    • 40 Critic Score
    South Park: Snow Day is a slight effort that feels somewhat underdeveloped. The combat has a chaotic feel to it without any real nuance or precision. The few missions that are here follow a familiar path and it misses some much needed variety. The random card drawing can deliver some variables but not enough for encounters to feel different. South Park's humour is here but it's in much smaller doses and simply can't carry what's a mediocre offering.
    • 50 Metascore
    • 40 Critic Score
    Subaeria is a novel take on the rogue-lite genre. Trying to make enemies kill each other by outsmarting them can be fun and there is plenty to unlock. However at the moment the technical problems take all the fun out of playing it, sometimes making it literally unplayable. Hopefully these issues can be fixed with a patch as the concept deserves better.

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