Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 76 Metascore
    • 60 Critic Score
    Brilliantly written on a small scale, Firewatch creates believable and engaging characters but is let down by the nonsensical tale they become embroiled in. [Issue#267, p.68]
    • Play UK
    • 74 Metascore
    • 60 Critic Score
    Not A Hero tries so hard to be irreverent that it hurts, but, in the grand scheme of things, the game is still fairly fun. Just don't be astounded if it fails to hold your attention for long. [Issue#267, p.76]
    • Play UK
    • tbd Metascore
    • 60 Critic Score
    Infinity Ward's talent still shines through, but three new maps, one of which isn't great. [Issue#192, p.94]
    • Play UK
    • tbd Metascore
    • 60 Critic Score
    Only the lack of new maps and the fact you can only play on four existing ones lets it down. [Issue#196, p.97]
    • Play UK
    • 61 Metascore
    • 60 Critic Score
    Great fun, if a little throwaway. [Issue#184, p.85]
    • Play UK
    • 84 Metascore
    • 60 Critic Score
    Hours and hours of extra entertainment. [Issue#179, p.91]
    • Play UK
    • 75 Metascore
    • 60 Critic Score
    The occasional flash of design ingenuity isn't enough to save Sly's revival from being just slightly above average. There are too many boring sections with Sly's extended, arbitrary cast, and levels that aren't weighty enough to sustain interest - a patchy return for Cooper. [Issue#229, p.74]
    • Play UK
    • 56 Metascore
    • 60 Critic Score
    Cheap, ugly and terribly written, Sacred 3 is still quite fun in co-op, in a simple sort of way. [Issue#247, p.70]
    • Play UK
    • tbd Metascore
    • 60 Critic Score
    It's not a complete washout but it's certainly not an essential download like previous tables. [Issue#199, p.103]
    • Play UK
    • 63 Metascore
    • 60 Critic Score
    Sumptuous visuals disguise a somewhat lacking and repetitive game. [Issue#266, p.66]
    • Play UK
    • 66 Metascore
    • 60 Critic Score
    A good game, but poorly converted. [Issue#230, p.74]
    • Play UK
    • 81 Metascore
    • 60 Critic Score
    We just wish that there was a little more substance to the overall package and that it was free of bugs. [Issue#185, p.86]
    • Play UK
    • 70 Metascore
    • 60 Critic Score
    Well made, but hard to recommend to everyone. [Issue#230, p.78]
    • Play UK
    • 61 Metascore
    • 60 Critic Score
    There's a good game hidden in here somewhere, but believe us when we say it's been buried pretty well and we're pretty sure that it's not going to surface any time soon. [Issue#260, p.72]
    • Play UK
    • 60 Metascore
    • 60 Critic Score
    Ugly, dated and very user-unfriendly. That it arrived in the office the same week as Battlefield: Bad Company only emphasised its inferiority. Bad Company may not be great value, but it is high quality and well tailored to the PS3. This is neither.
    • 64 Metascore
    • 60 Critic Score
    A curious, cumbersome and frustrating way to end one of gaming's more interesting series. [Issue#216, p.75]
    • Play UK
    • 54 Metascore
    • 60 Critic Score
    Either incredible fun or loathsome mess, depending which bit you're on. [Issue#200, p.98]
    • Play UK
    • 54 Metascore
    • 60 Critic Score
    Really nothing more than a fun concept that isn't anything other than a reasonably impressive novelty. [Issue#204, p.90]
    • Play UK
    • 58 Metascore
    • 60 Critic Score
    The Move controls work fairly well...but such a blatant Wii port shouldn't be full price and won't impress serious PS3 gamers. [Issue#199, p.97]
    • Play UK
    • 65 Metascore
    • 60 Critic Score
    Yes, we are annoyed it isn't better than it is. [Issue#217, p.76]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    It just could have been so much better. [Issue#197, p.102]
    • Play UK
    • tbd Metascore
    • 60 Critic Score
    A decent addition to the Dragon Age story. [Issue#197, p.103]
    • Play UK
    • 68 Metascore
    • 60 Critic Score
    Despite some technical issues and minor frustrations, this parody of American patriotism and action hero stereotypes offers a hell of a lot of destructive fun. [Issue#268, p.74]
    • Play UK
    • 71 Metascore
    • 60 Critic Score
    One of those RPGs that you play out of the corner of your eye while doing something else. [Issue#166, p.95]
    • Play UK
    • 67 Metascore
    • 60 Critic Score
    This won't win any new converts to the Dragon Age cause, but fans of the series will be more than happy with this latest DLC. [Issue#195, p.102]
    • Play UK
    • 73 Metascore
    • 60 Critic Score
    Varied missions. [Issue#186, p.87]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    Most of the games in Namco Museum Essentials are plenty dull to play. [Issue#193, p.103]
    • Play UK
    • 75 Metascore
    • 60 Critic Score
    Entertaining missions. [Issue#187, p.87]
    • Play UK
    • 61 Metascore
    • 60 Critic Score
    The gameplay is depressingly familiar, but it's worth preserving purely for the endless onslaught of gags and rare flashes of innovation on show. [Issue#233, p.74]
    • Play UK
    • 70 Metascore
    • 60 Critic Score
    It's okay. It's good. It's bland. It's inoffensive. It's a film license. It's for kids. It's about cars. It's got Owen Wilson's voice in it. It's everything you'd expect from it. Nothing more. Nothing less. [Issue 143, p.100]
    • Play UK
    • 81 Metascore
    • 60 Critic Score
    One of the most boring games ever to have had half a decade of development poured into it. [Issue#211, p.97]
    • Play UK
    • 63 Metascore
    • 60 Critic Score
    It's frustrating and oversimplified. [Issue#181, p.83]
    • Play UK
    • 62 Metascore
    • 60 Critic Score
    A nice little package for those in love with the brand and its heritage, but there are better alternatives out there for pretty much everybody else. [Issue#221, p.79]
    • Play UK
    • 60 Metascore
    • 60 Critic Score
    It does look great and arguably has a certain gritty charm, but is severely let down by a combat system that is, frankly, not good enough. [Apr 2006, p.106]
    • Play UK
    • 69 Metascore
    • 60 Critic Score
    While undeniably amusing, Octodad just doesn't have enough content to make it worth the asking price. [Issue#244, p.64]
    • Play UK
    • 69 Metascore
    • 60 Critic Score
    Not the sort of game you get loads of enjoyment out of en route to work. [Issue#187, p.80]
    • Play UK
    • 79 Metascore
    • 60 Critic Score
    A cynical exercise in fan service that leeches off its ancestors in the absence of any merits it can call its own. [Issue#184, p.76]
    • Play UK
    • 79 Metascore
    • 60 Critic Score
    Ultimately, Fat Princess is a victim of its own focused creativity. It may have visual appeal and at first seem to offer a lot but it doesn’t take long to realise proceedings are rather dull; matches last a ridiculously long amount of time. In tiny bursts there’s definitely some appeal. It’s just ever so short. [Issue#183, p.80]
    • Play UK
    • 72 Metascore
    • 59 Critic Score
    Being unable to turn during a combo is mentally upsetting. [Issue#157, p.92]
    • Play UK
    • 75 Metascore
    • 59 Critic Score
    There’s no denying Ultimate Ninja Storm has its moments and can even be dazzling on occasions, but such instances are purely visual and lack depth. Enthusiasts may be content at first, but even they will get tired of Naruto’s only trick.
    • 64 Metascore
    • 59 Critic Score
    Trekkies will appreciate the presentation, and the quotes that appear on each loading screen are a nice touch. Unfortunately, the actual game is nothing but mediocre. [Issue 148, p.89]
    • Play UK
    • 71 Metascore
    • 59 Critic Score
    It looks nice but plays a shockingly average platform game. [Issue#187, p.78]
    • Play UK
    • 68 Metascore
    • 59 Critic Score
    A breath of fresh air in the world of licensed movie tie-ins. [Issue#183, p.77]
    • Play UK
    • 62 Metascore
    • 59 Critic Score
    Vita's black sheep. It's not awful by any stretch of the imagination, but it's difficult to recommend. [Issue#215, p.77]
    • Play UK
    • 63 Metascore
    • 59 Critic Score
    There are plenty of great concepts lying about the place with The Con, but they haven't been gelled into any kind of coherent game. [Issue#153, p.86]
    • Play UK
    • 73 Metascore
    • 59 Critic Score
    The gameplay here is a sluggish journey in the wrong direction for the NBA Live series. [Issue#158, p.95]
    • Play UK
    • 57 Metascore
    • 59 Critic Score
    Not a terrible game, but it's far from being a brilliant one. [Issue#207, p.87]
    • Play UK
    • 77 Metascore
    • 59 Critic Score
    What would be a ridiculously bland and forgettable experience is rendered that little bit less so through a fairly interesting setting and narrative. But it's still not very good at all, and not particularly worth your time. Unless you're REALLY bored. [Issue#220, p.74]
    • Play UK
    • 70 Metascore
    • 59 Critic Score
    After about two or three hours of this you'll probably be tired of it all and want some peace, but this is Orochi's secret: you will be tempted to come back. [Issue#217, p.]
    • Play UK
    • 52 Metascore
    • 59 Critic Score
    It's overly complex, cliquey and not exactly the kind of thing you expect to see running on a PS3. [Issue#182, p.78]
    • Play UK
    • 67 Metascore
    • 59 Critic Score
    Still feels like a smaller game struggling to fill the space on larger hardware. [Issue#205, p.95]
    • Play UK
    • 72 Metascore
    • 59 Critic Score
    Much like EA, as far as sports sims go, we're just far too interested in the next-generation to care about this one anymore. [Issue #152, p.62]
    • Play UK
    • 55 Metascore
    • 59 Critic Score
    You'd have no idea it was attached to one of the most stylish epics ever made if it weren't for the name. [Issue #152, p.73]
    • Play UK
    • 69 Metascore
    • 58 Critic Score
    Arse controls. Feels like driving a trolley. [Issue#139, p.88]
    • Play UK
    • 60 Metascore
    • 58 Critic Score
    Another PSN fumble, unfortunately. [Issue#188, p.87]
    • Play UK
    • 51 Metascore
    • 58 Critic Score
    A decidedly average experience. [Issue#208, p.94]
    • Play UK
    • 81 Metascore
    • 58 Critic Score
    Nastily boring. [Issue#161, p.88]
    • Play UK
    • 61 Metascore
    • 58 Critic Score
    There's an engaging narrative here focused on an everyman just trying to do the best job he can, but everything surrounding it is just so disappointing, from the truly awful Akrid to the limp guns and the unbalanced and irritating multiplayer. [Issue#236, p.78]
    • Play UK
    • 42 Metascore
    • 58 Critic Score
    Frustrating and unpolished, it smacks of a rushed movie tie-in. [Issue#92, p.92]
    • Play UK
    • 68 Metascore
    • 58 Critic Score
    A poorly created tennis sim that just doesn't hold up to repeated play. [Issue#154, p.74]
    • Play UK
    • 66 Metascore
    • 58 Critic Score
    It's just a shame that it suffers from a general lack of polish and some really questionable controls. [Issue#196, p.97]
    • Play UK
    • 58 Metascore
    • 58 Critic Score
    There is something charming about it that Dynasty Warriors fans may find appealing. [Issue#160, p.86]
    • Play UK
    • 57 Metascore
    • 58 Critic Score
    A host of intriguing ideas are severely undermined by weak presentation and far too many bugs. With another six months and an increased budget, Rise Of The Argonauts could have fulfilled its obvious promise.
    • 49 Metascore
    • 58 Critic Score
    No real progression means this one is for the hardcore fans only but the staggering amount of content plus online co-op does help make up for disappointing changes elsewhere. [Issue#229, p.78]
    • Play UK
    • 58 Metascore
    • 58 Critic Score
    Three games for the price of one seems like a good deal, except that two of the games are pump. [Issue#199, p.92]
    • Play UK
    • 59 Metascore
    • 58 Critic Score
    Not bad enough to be sent for instant, ruthless execution - but certainly not good enough to really bother with. [Issue#212, p.97]
    • Play UK
    • 59 Metascore
    • 58 Critic Score
    Only serious gore fiends need apply. [Issue#200, p.95]
    • Play UK
    • 62 Metascore
    • 58 Critic Score
    Puzzle fanatics who can tolerate inadequacies in the two disappointing games can find plenty of occupying depth for a rainy day. [Issue#152, p.79]
    • Play UK
    • 47 Metascore
    • 58 Critic Score
    Risen 2 is an awkward mish-mash of ideas that struggles to be anything more than promising or intriguing. You could work at it and pick out some of the fun elements out of the mess but should games be this much hard work?
    • tbd Metascore
    • 58 Critic Score
    It will freshen up DC Universe for veterans, but new players should avid it altogether. [Feb 2012, p.81]
    • Play UK
    • 50 Metascore
    • 58 Critic Score
    The problem is that everything away from the game itself - in other words the game itself - is genuinely weak. [Issue 145, p.76]
    • Play UK
    • 66 Metascore
    • 58 Critic Score
    Ubisoft could have put more effort in than this if it wanted to pay a real fitting tribute. [Issue#205, p.90]
    • Play UK
    • 67 Metascore
    • 58 Critic Score
    There might be loads of courses, events and vehicles, but most of them aren't that entertaining, while some are downright frustrating. [Issue#164, p.89]
    • Play UK
    • 47 Metascore
    • 58 Critic Score
    Annoyingly its potential is continually squandered by robot mechanics and tedious progression. [Aug 2008, p.104]
    • Play UK
    • 50 Metascore
    • 58 Critic Score
    Not fundamentally bad, just exactly the flippin' same every flippin' time. [Issue#189, p.78]
    • Play UK
    • 58 Metascore
    • 57 Critic Score
    A weak God of War clone with clunky controls. [Issue#186, p.87]
    • Play UK
    • 69 Metascore
    • 57 Critic Score
    It's not very engaging. [Issue#191, p.82]
    • Play UK
    • 58 Metascore
    • 57 Critic Score
    Let down by an insane difficulty level. [Issue#186, p.87]
    • Play UK
    • 65 Metascore
    • 57 Critic Score
    We don’t care what it says on the packaging, this is not a PS3 game. It’s a mediocre, clunky, primitive PS2 game, although in itself a reasonably playable inoffensive one. But having the cheek to release it on the PS3 – that is offensive.
    • 65 Metascore
    • 57 Critic Score
    Controlling the snake is just awkward with the stick, and the design style is a bit meek. [Issue#159, p.97]
    • Play UK
    • 69 Metascore
    • 57 Critic Score
    Aside from intense boredom, you'll also have to compete with shonky mechanics and intense frustration. [Issue#207, p.86]
    • Play UK
    • 50 Metascore
    • 57 Critic Score
    It's only 20 quid. Which goes some way to explain the empty roads, the lack of music, the dodgy gameplay gimmick and the paltry 18 cars on offer. [Apr 2006, p.91]
    • Play UK
    • 74 Metascore
    • 57 Critic Score
    A poor sequel to an already-poor game, though with far nicer graphics. [Issue#185, p.82]
    • Play UK
    • 52 Metascore
    • 57 Critic Score
    Watering down an already-diluted franchise isn’t going to inspire loyal fans of the series. Weak handling, dumb opponents and basic structure combine to make a very forgettable Need For Speed installment.
    • 63 Metascore
    • 57 Critic Score
    Simply too short and too lacking in substance. [Issue#206, p.99]
    • Play UK
    • 54 Metascore
    • 57 Critic Score
    The lack of any multiplayer at all is criminal, and the price tag is far too steep. [Issue#165, p.87]
    • Play UK
    • 55 Metascore
    • 57 Critic Score
    Very disappointing. [Issue#186, p.87]
    • Play UK
    • 62 Metascore
    • 57 Critic Score
    While fans will certainly glean some enjoyment, everyone else should steer clear. [Issue#189, p.91]
    • Play UK
    • 69 Metascore
    • 57 Critic Score
    Technical issues, iffy storytelling and some questionable choices make for an uneven experience that fails to capitalise on what a fantastic license XCOM is. [Issue#235, p.76]
    • Play UK
    • 55 Metascore
    • 56 Critic Score
    Too repetitive and lacking in the kind of depth we look for in an action RPG. [Issue#202, p.92]
    • Play UK
    • 53 Metascore
    • 56 Critic Score
    Not terrible, but it's pretty boring and short. [Issue#188, p.83]
    • Play UK
    • 66 Metascore
    • 56 Critic Score
    The real-time mechanic just descends into button hammering. [Issue#158, p.94]
    • Play UK
    • 58 Metascore
    • 56 Critic Score
    The core gameplay is merely basic, but why doesn't Tecmo Koei take some chances with the DW offshoots? [Issue#208, p.94]
    • Play UK
    • 74 Metascore
    • 56 Critic Score
    Temple of Osiris struggles to captivate or entertain, even in its strongest moments. [Issue#252, p.62]
    • Play UK
    • 51 Metascore
    • 56 Critic Score
    And 1 Streetball needed a good scrub and some basic gameplay lessons but was too busy busting rhymes and freestyling to care about the little things. [Issue 142, p.99]
    • Play UK
    • 69 Metascore
    • 56 Critic Score
    Bland atmosphere. [Issue#186, p.82]
    • Play UK
    • 38 Metascore
    • 56 Critic Score
    At best forgettable; at worst downright creepy. [Issue#192, p.89]
    • Play UK
    • 54 Metascore
    • 55 Critic Score
    Just a bit buggered. [Issue#188, p.82]
    • Play UK
    • 76 Metascore
    • 55 Critic Score
    You'll notice this number is higher than that we gave WWE 12 (50%), even though we complain about a barely-evolved sequel here. Well, the power of nostalgia and the strength of the Attitude era combine nicely. Other than that? This is a pointless game.
    • 81 Metascore
    • 55 Critic Score
    A fairly conventional shooter. [Issue#202, p.96]
    • Play UK

Top Trailers