Play Magazine's Scores
- Games
For 2,350 reviews, this publication has graded:
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65% higher than the average critic
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3% same as the average critic
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32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics.
(0-100 point scale)
Average Game review score: 76
| Highest review score: | Shin Megami Tensei: Persona 3 FES | |
|---|---|---|
| Lowest review score: | Dragon Ball Z: Taiketsu |
Score distribution:
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Positive: 1,523 out of 2350
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Mixed: 684 out of 2350
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Negative: 143 out of 2350
2350
game
reviews
- By Date
- By Critic Score
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- Critic Score
Players will spend most of their time in the new Play Now mode. Here, you're given 50 scenarios where you are immediately thrown into the heart of competition. [Dec 2002, p.90]- Play Magazine
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- Critic Score
Without question, EA's latest baseball title is our choice for best baseball game for 2003. [Apr 2003, p.70]- Play Magazine
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- Critic Score
No game this year casts its web with such distinct mood and sci-fi wonder. [Jan 2005, p.54]- Play Magazine
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- Critic Score
The level of customization is simply astounding. In addition to the typical options like face, hair color, eye color and facial hair, players can change the structure of their cheek, chin and jaws. And not just the appearance, but the width, height and length too. [Oct 2003, p.84]- Play Magazine
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- Critic Score
This is simply a superb genre defining experience with two unforgettable endings.- Play Magazine
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- Critic Score
For a mere $20, Sega's game is every bit as deep, feature-rich and addictive as EA's powerhouse. I'm not saying that 2K5 is better than "Madden"...but it's just as good - no joke. [Sept 2004, p.84]- Play Magazine
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- Critic Score
Not to be outdone, EA Sports has upped the ante with NHL 2004 and it truly has left me speechless. What am I so excited about? One word - Dynasty Mode... For hockey fans, this is a no brainer. [Sept 2003, p.88]- Play Magazine
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- Critic Score
Bayonetta’s across-the-boards perfection can’t be measured by any scale. It’s simply in a class by itself. This is where games need to go for my money. Platinum knows no bounds. A modern-day masterpiece.- Play Magazine
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- Critic Score
As redefining an experience as "Super Mario 64" was, and we can all remember how that game made us feel, Super Mario Galaxy is the most profound game since "Super Mario Bros." defined action gaming on the NES. There’s something almost transcendental about SMG.- Play Magazine
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- Critic Score
Debuting in this '03 renewal is the EA Sports "freestyle" control. Wihout question, it WILL change the way you play basketball games...forever. [Nov 2002, p.88]- Play Magazine
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- Critic Score
I truly love this game. It has everything a hockey fan could want. From the improved animations to the great Franchise mode to the great Pick Up and Play mode, NHL Hitz Pro is a necessary purchase. [Oct 2003, p.84]- Play Magazine
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- Critic Score
No Resident Evil has established such gloomy mood as effectively as Resident Evil Zero, which paints every screen with a decadent artistry that is unmatched in its extraordinary detail and inspired darkness. [Dec 2002, p.70]- Play Magazine
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- Critic Score
If you demand the ultimate in presentation and extras, look no further than Madden NFL 2004. [Grade = A+; Sept 2003, p.86]- Play Magazine
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- Critic Score
Assassin's Creed joins the guild as by far the best "sandbox" game created to date, rounding out the best single year I've had as a gamer since I picked up a 2600 pad. [Jan 2008, p.56]- Play Magazine
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- Critic Score
It's infectious, fulfilling, and cheeky as all Hades, so enjoy the heck out of Vince, and then make some noise for a sequel. [Nov 2003, p.75]- Play Magazine
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- Critic Score
A near 20-hour-long rollercoaster ride that stacks missions of perfectly manufactured platforming, tactical shooting and everything in between. [Dec 2004, p.72]- Play Magazine
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- Critic Score
If you demand the ultimate in presentation and extras, look no further than Madden NFL 2004. [Grade = A+; Sept 2003, p.86]- Play Magazine
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- Critic Score
Online RPGs are not supposed to have characters that look this good, nor are they supposed to have the sort of atmospheric brilliance exhibited here. [Dec 2003, p.90]- Play Magazine
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- Critic Score
The game is simply a picture of beauty, with intuitive gameplay that gets under your skin and never leaves. [Dec 2003, p.74]- Play Magazine
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- Critic Score
For the rest of you, Persona 3 FES is one of the best RPGs the PS2 has ever received, and one of the console's proudest moments period. [May 2008, p.58]- Play Magazine
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- Critic Score
Let me get it out in the open right away - ESPN NHL 2K5 may be the best hockey game you'll ever play. [Dec 2004, p.103]- Play Magazine
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- Critic Score
Rayman 3's most awesome attribute, as incredible as the movies, dialogue, and gameplay are, is a level of visual splendor that defies everything I've come to know about lighting effects in a video game. [Mar 2003, p.47]- Play Magazine
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- Critic Score
I truly love this game. It has everything a hockey fan could want. From the improved animations to the great Franchise mode to the great Pick Up and Play mode, NHL Hitz Pro is a necessary purchase. [Oct 2003, p.84]- Play Magazine
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- Critic Score
If you've never played a Quest game (and let's face it, not many in this country have), this is an awesome chance to find out why they're so great. [April 2002, p.68]- Play Magazine
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- Play Magazine
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- Play Magazine
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- Critic Score
Visually, the game is amazingly detailed and incredibly animated; in terms of level design and obstacle placement, it is superb. [Oct 2003, p.71]- Play Magazine
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- Critic Score
But what's truly astounding about Fight Night is the damage inflicted on the Boxers...Using state-of-the-art facial mo-caps, players will see a boxer's face bruise, swell and get cut during fights. [Apr 2004, p.72]- Play Magazine
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- Critic Score
For V3, the player models have photorealistic heads and faces - you can actually see facial details and markings. The development team even incorporated cloth animations. [Feb 2005, p.75]- Play Magazine
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- Critic Score
Freedom is the name of this game, featuring a downtown playscape so massively intricate that players can literally do whatever they want, whenever they want. [Feb 2002, p.58]- Play Magazine