PCGamesN's Scores

  • Games
For 638 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 638
655 game reviews
    • 71 Metascore
    • 60 Critic Score
    At its best, with its dystopian future and haphazard revolution, Bionic Dues feels like a Games Workshop game that never was. At its worst it’s like being submerged in a swimming pool of dice and calculator printouts.
    • 65 Metascore
    • 50 Critic Score
    Too many basic lessons on how to treat players go unlearnt. Even over its short duration, initially colourful scenarios become sadly static and tired. Journey of a Roach has some promising ideas, but unfortunately struggles to demonstrate them at their best.
    • 76 Metascore
    • 80 Critic Score
    Despite a few missteps, Smoke and Mirrors is an excellent follow-up to Faith. It’s a twisted journey through Fabletown’s dirty, neon underbelly exploring the darker side of glamour magic and the exploitation of fables. It ends somewhat abruptly, with a terrible revelation, making the wait for the third episode already agonising.
    • 73 Metascore
    • 60 Critic Score
    Strike Vector deserves more. It deserves a selection of inspired game modes. It deserves a collection of well-balanced, strategic weapon unlocks. It deserves a flight school that’s more than picture boxes and poor spelling.
    • 82 Metascore
    • 80 Critic Score
    In some ways it’s surprising that - despite being traditional - it doesn’t feel like a Lucasarts game. That’s likely what backers wanted, and whilst those elements are there, this is a Double Fine game to the final letter. It’s gentle, loving, and fun; not a Grim Fandango rehash, but the gaming equivalent of a petting a kitten. If your eyes are not welling up with sheer joy at such a thought, then perhaps Broken Age is not for you.
    • 81 Metascore
    • 70 Critic Score
    Though the natives still feel underdeveloped and the colonies don’t really become interesting until they attempt to gain independence, Conquest of Paradise is still a welcome addition to Europa Universalis IV. It adds more than it takes away.
    • 80 Metascore
    • 80 Critic Score
    It’s challenging and thoughtful, but it does lamentably become repetitive.
    • 69 Metascore
    • 60 Critic Score
    Broken Sword 5 will slowly worm itself into your affections if you expose yourself to its ever so gentle humour for long enough.
    • tbd Metascore
    • 100 Critic Score
    It is the final exam of Unity of Command, and a perfect capstone to one of the finest entry-level PC wargames since Panzer General 2.
    • 33 Metascore
    • 30 Critic Score
    It’s a universe filled with boring people living on boring space stations, and playing in this universe is, unsurprisingly, really bloody boring. There’s not one thing that X Rebirth does that Albion Prelude or, indeed, any of the X games doesn’t do better beyond a few visual treats. Even when the bugs are fixed, the bizarre design choices will persist, as frustrating and counter-intuitive as they were at launch.
    • 61 Metascore
    • 60 Critic Score
    For all the ways in which aims to take SimCity into the future, it remains tethered firmly to its past. Due to the peculiarities of its simulation, Origin's temperamental connection, and ultimately its own mechanical shallowness, Cities of Tomorrow is unlikely to make converts of those already driven out of town.
    • 73 Metascore
    • 80 Critic Score
    Gleefully swift, ingeniously puzzling, and kind to your senses through delightful art and a terrific soundtrack, Shooter is received with open arms on the PC. All we need now is its 2011-released sequel to really satisfy that post-game hunger.
    • 68 Metascore
    • 40 Critic Score
    Most of the time it revels in being mediocre and cowardly by the numbers rather than outright terrible, though there are moments where it manages to be both. If this isn’t a wake up call, showing once and for all that churning out more or less the same stuff year after year only serves to dilute the quality of a franchise, then I don’t know what is. It’s completely shameless, and it’s undoubtedly going to sell phenomenally well.
    • 70 Metascore
    • 60 Critic Score
    Burial at Sea has a real pacing problem, stemming from the very literal segregation of its narrative and combat sections. It makes you finish your meat before your can start on your vegetables, where the metaphorical meat is the talking and the vegetables are the shooting.
    • 66 Metascore
    • 60 Critic Score
    For all that The Bureau get’s wrong, it is at least a passable tactical shooter with a novel, well-realised setting. If you love the golden age of science-fiction, there’s something here for you. Just don’t expect it to ever get truly interesting, because XCOM Declassified never captures what XCOM is all about.
    • 76 Metascore
    • 70 Critic Score
    And here’s the rub: every addition, every sub-system, every mechanic is subservient to War. War is what Total War is really about. Everything else not directly related to conflict comes across as ancillary. Rome II is a game for warmongers, on both the campaign map and, obviously, on the battlefield. When peace is happening, nothing is happening. When war is happening, Rome comes alive.
    • 83 Metascore
    • 80 Critic Score
    Card Hunter is anything but inconsequential. It’s a top tier turn-based tactics game, a secret TCG, and the first RPG I’ve ever played to make a virtue of a generic fantasy setting. It’s the inspired XCOM variant that Space Hulk seems to have turned out not to be.
    • 69 Metascore
    • 60 Critic Score
    If the filler were stripped out Foul Play would only be a two hour game but it would be two hours flush with ideas instead of five hours sprinkled with them. It would make for a more appealing co-op game, too. You won’t find yourselves saying “Just one more act,” you’ll be loading up Castle Crashers.
    • 83 Metascore
    • 80 Critic Score
    The completionist in me is nearly overwhelmed with the sheer amount of things to do in A Realm Reborn. Square Enix really do deserve praise for not only fixing the issues of the original game, but far exceeding their goal.
    • 85 Metascore
    • 80 Critic Score
    Faith is a sterling beginning to what looks to be another feather in Telltale’s cap; a confident, slick opener to a mystery that begs to be explored. I wait with bated breath and sweaty palms for the next installment, where I’m sure to discover how my choices have only made things worse, at least if The Walking Dead is anything to go by.
    • 77 Metascore
    • 70 Critic Score
    If you’ve been away from the F1 series for a year or longer, or just want the definitive F1 game from this hardware generation, F1 2013 is an easy pick. It is the best this series has ever been in all the ways that count, and historical cars and tracks are a wonderful bonus.
    • 70 Metascore
    • 70 Critic Score
    Democracy 3 demands a particular mindset to appreciate, where one’s eye is not constantly fixed on winning elections, but it’s a grand political adventure for those willing to experience a story told by numbers and polls. There’s also a surprising, understated beauty about how everything is seamlessly tied together, with every decision echoing throughout the elegant spiderweb.
    • 71 Metascore
    • 70 Critic Score
    I think criticising it for being ugly and short is to miss the point. This is a no holds barred novelty amusement. It is stupid and dumb and very, very fun.

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