PC Invasion's Scores

  • Games
For 1,179 reviews, this publication has graded:
  • 44% higher than the average critic
  • 9% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Knuckle Sandwich
Lowest review score: 20 Super Street: The Game
Score distribution:
1197 game reviews
    • 77 Metascore
    • 65 Critic Score
    Dodgeball Academia has all the potential to be an epic, superpowered sports RPG. The dodgeball battles are lively and fun, but the story never reaches the fantastical heights it alludes to at the beginning of the game. It's enjoyable but not one for the record books.
    • 63 Metascore
    • 65 Critic Score
    Claire de Lune is a game that definitely has its enjoyable parts, but the heavily-advertised narrative is problematic and many of the platforming sections are downright disappointing. If the price wasn't so steep, this would be an easier sell to those who like challenging puzzle adventure games. All of this along with the bugs and lingering performance issues make it hard to recommend.
    • 71 Metascore
    • 65 Critic Score
    Resident Evil Village Winters' Expansion adds some more content to the game. But it's mostly all rehashed and overpriced.
    • tbd Metascore
    • 65 Critic Score
    A very enjoyable 3D platformer let down by a host of technical issues. Clive 'N' Wrench is well worth playing, but you may want to wait for some patches.
    • 72 Metascore
    • 65 Critic Score
    Embr is fun when it focuses on fighting fires and rescuing people, but there are too many gimmicks and unnecessary additional ingredients thrown into this pot. There's enjoyment to be had, but it could have been a lot more compelling had it just gone the obvious route.
    • 69 Metascore
    • 65 Critic Score
    Interesting and fun at times, The Invisible Hand pretends to be about gameplay, but it's all just an illusion.
    • 78 Metascore
    • 65 Critic Score
    Hot Wheels Unleashed has a lot of good concepts and ideas that are sullied by awkward execution and weird design choices. Its physics could use some more fine-tuning, and its AI needs to be rebalanced, along with a revamped track builder. Yet, there's still some glimmer to its toy car shine.
    • 71 Metascore
    • 65 Critic Score
    Phantom Brigade is great fun, but not for the length of time you're expected to be playing it. Any long-term engagement is hampered by a lack of variety.
    • 67 Metascore
    • 65 Critic Score
    Buoyed by beautiful visuals, great performance, and entertaining exposition, Bright Memory: Infinite still feels like a small part of a complete game.
    • tbd Metascore
    • 65 Critic Score
    Whilst certainly unique and interesting, Supermarket Shriek does have its limitations. As a single-player game, it struggled to keep my attention and the gameplay is fairly repetitive. But if you do have a spare friend and a couple of microphones to use there's potential for some good fun.
    • 79 Metascore
    • 65 Critic Score
    There is a good game hiding underneath Overwatch 2's predatory shell, one that is soon to evolve into an even more massive headache for players as the game evolves.
    • 73 Metascore
    • 65 Critic Score
    Need for Speed Unbound has the racing and the world down pat, but the game is marred by too many roadblocks and a heaping helping of tedium.
    • 81 Metascore
    • 65 Critic Score
    Victoria 3 is, without a doubt, grand in scale and scope, and it's downright gorgeous, too. Sadly, the countless mechanics mean that there are too many moving parts, which lead to more questions than answers. The automation and streamlining of battle is, likewise, a baffling change. Even as a veteran of Paradox Interactive's games, this is still one series that I can't get behind.
    • 69 Metascore
    • 65 Critic Score
    Despite having some interesting concepts and refreshing mechanics, Galactic Civilizations IV suffers from an unintuitive UI, lack of tooltip information, and production queue bugs.
    • 71 Metascore
    • 65 Critic Score
    This new entry into the Disgaea series makes some good changes with the 3D models and auto battler being particular highlights. Plus, the move to PC has fixed the various performance issues that were present on the Switch and having all of the DLC bundled together is a nice bonus. Even so, the overall package offers less value than its predecessors with it having fewer classes, weaker characters, and a general lack of gameplay innovation. Disgaea 6 Complete is still a decent entry, but it's also a step back when compared to both Disgaea 4 and Disgaea 5.
    • 64 Metascore
    • 65 Critic Score
    Despite checking many of the most important boxes in the adventure game design guide, Retro Machina is a beautifully envisioned world waiting to be demolished. However, all of the best elements are derailed due to monotonous combat and drastically over-engineered puzzles. This will be a pretty ride, but one you might never see through to completion.
    • 71 Metascore
    • 65 Critic Score
    Circus Electrique has a plethora of intriguing ideas. Unfortunately, most of these don't mesh well with the core gameplay, leading to a tedious romp.
    • 66 Metascore
    • 65 Critic Score
    Despite its dated aesthetics, RetroMania Wrestling can still bring the pain. Unfortunately that struggle translates to issues both in and out of the ring. Sometimes, it's important to consider why design decisions were abandoned in the past, rather than meticulously recreating frustrating mechanics for modern audiences in the name of authenticity.
    • 74 Metascore
    • 65 Critic Score
    Samurai Warriors 5 runs well and has a solid story presentation, but it's barely different from the last entry in terms of gameplay, save for having less than a third of the movesets.
    • 72 Metascore
    • 65 Critic Score
    Cute, but featuring far too high of a price tag to justify the amount of content it includes.
    • 81 Metascore
    • 65 Critic Score
    Gorgeous and aided by satisfying combat mechanics, Young Souls is damaged by inconsistent difficulty, balance issues, bugs, and cheap boss encounters.
    • 76 Metascore
    • 65 Critic Score
    Weird West does have some interesting and novel ideas. Sadly, bugs, AI issues, and questionable mechanics prove to be problematic.
    • tbd Metascore
    • 65 Critic Score
    Shiren the Wanderer: The Tower of Fortune and the Dice of Fate is an interesting game. It does a lot of things right and is the prototypical mystery dungeon title. And if that's all you want, then look no further. But I suspect most people are going to find the dungeons frustrating and the permanent death mechanic infuriating. This is an acquired taste that you'll either love or hate. Unfortunately, my personal feelings fall closer to the latter.
    • 46 Metascore
    • 65 Critic Score
    Babylon's Fall has fast, flashy combat and a generally enjoyable structure, but is packed with issues, ranging from it's limited co-op function to live service elements, which appear to have sealed its fate.
    • 71 Metascore
    • 65 Critic Score
    Decent gameplay and decent level design can't save The Chant from its poor story and total lack of scares.
    • 70 Metascore
    • 65 Critic Score
    A good game that needs some serious work. All the content is in and the gameplay is enjoyable, but it needs some serious polish to reach its potential.
    • 74 Metascore
    • 65 Critic Score
    While the game shows promise, it is hindered by questionable decisions and plagued by stability issues. Cities: Skylines II might not change your life, but some fans could enjoy investing some hours crafting their cities, as long as the game does not crash and burn.
    • 71 Metascore
    • 65 Critic Score
    With excellent visuals and lots of creative, unique ideas, Fashion Police Squad could have easily been something special. If only it wasn't so needlessly aggravating, cramped, and tedious.
    • 53 Metascore
    • 60 Critic Score
    Eximius: Seize the Frontline attempts to implement some interesting ideas and design concepts. However, an array of technical problems and lack of polish hold back what could have been a great title. Perhaps with some more development time, Eximius can eventually fulfill its huge potential.
    • tbd Metascore
    • 60 Critic Score
    Still, if you can overlook the dated game engine, Train Simulator is a charming simulator that anyone can get into, casual or enthusiast. Its biggest hurdle, honestly, is the seemingly never-ending collection of DLC (just look at the Steam Store page). It does feel like Dovetail’s ultimate goal is to lure you into buying more packs. It doesn’t help that the game constantly advertises this content on the main menu and in the loading screens.

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