PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 63 Metascore
    • 79 Critic Score
    The Godfather II doesn't trip over the ambition of its design - it balances the different genre aspects extremely well - but nagging graphics issues weigh it down, causing quest characters and family members to disappear or distort in-game and in cutscenes, sometimes requiring me to load old saved games to progress. [Apr 2009, p.82]
    • PC Gamer
    • 80 Metascore
    • 80 Critic Score
    A brutally enjoyable stealth shooter that revisits and builds on the success of the original Escape from Butcher Bay. [May 2009, p.84]
    • PC Gamer
    • 58 Metascore
    • 67 Critic Score
    Wheelman executes its core mechanics well, but not much else. [June 2009, p.76]
    • PC Gamer
    • 78 Metascore
    • 82 Critic Score
    A fresh infusion of high-quality role-playing quests and new gear to Fallout 3, but The Pitt isn't an entirely glitch-free experience. [June 2009, p.80]
    • PC Gamer
    • 62 Metascore
    • 68 Critic Score
    A pretty but simple action game that makes the right decision to not attempt to be something more than it is and concentrates on a well-executed bullet-curving gimmick. It just happens to be overpriced at $50. [May 2009, p.76]
    • PC Gamer
    • 35 Metascore
    • 31 Critic Score
    MoB's terrific art style and wanton dismemberment are completely wasted on this overwhelmingly inadequate shooter. [July 2009, p.82]
    • PC Gamer
    • 72 Metascore
    • 62 Critic Score
    Soviet Assault doesn't expand on World in Conflict enough to make it an automatic purchase. New players will get the best experience here. [Apr 2009, p.84]
    • PC Gamer
    • 61 Metascore
    • 71 Critic Score
    It doesn't do enough to raise itself beyond being just a solid (albeit fun) brawler. [May 2009, p.70]
    • PC Gamer
    • 80 Metascore
    • 87 Critic Score
    Entrenchment is an excellent micro-add-on that will suck you back into multi-hour games of Sins of a Solar Empire and introduce tons of new strategic options. [June 2009, p.86]
    • PC Gamer
    • tbd Metascore
    • 88 Critic Score
    Quake Live may be a 10-year-old shooter, but it's still a rush. [Nov 2010, p.85]
    • PC Gamer
    • 85 Metascore
    • 86 Critic Score
    Although it lacks in mission variety, Dawn of War II skips the pleasantries of base-building and gets right to the point: action-packed, bloody warfare (with loot!) [Mar 2009, p.62]
    • PC Gamer
    • 79 Metascore
    • 72 Critic Score
    F.E.A.R. 2 fails to innovate, which would make it merely a respectable but forgettable shooter if not for some good scares. [Apr 2009, p.80]
    • PC Gamer
    • 72 Metascore
    • 75 Critic Score
    Though not particularly memorable, Saints Row 2's huge volume of quests and goofy side missions make it one of the better open-world crime games available, but the PC port's technical scars drag it down. [Mar 2009, p.70]
    • PC Gamer
    • 59 Metascore
    • 67 Critic Score
    Just another half-assed console port. [Mar 2009, p.74]
    • PC Gamer
    • 82 Metascore
    • 78 Critic Score
    It's not the lack of death that drains the game of its urgency and suspense; it's the lack of purpose in each level, other than to show off the lovely design of virtual monkey bars topped off with some fireworks at the end. [Feb 2009, p.66]
    • PC Gamer
    • 81 Metascore
    • 90 Critic Score
    Defense Grid's excellent personality and gameplay make it both a great game for experienced tower defense fans and an excellent starting point for new players. [Apr 2009, p.86]
    • PC Gamer
    • 90 Metascore
    • 92 Critic Score
    GTAIV works well as a multiplayer game. [Feb 2009, p.70]
    • PC Gamer
    • 80 Metascore
    • 90 Critic Score
    But it's the puzzles that elevate Underworld to new heights. [Jan 2009, p.54]
    • PC Gamer
    • 89 Metascore
    • 94 Critic Score
    Left 4 Dead's emphasis on teamwork and vague hints of story may not appeal to gamers who demand a focused single-player experience, but for the millions out there who have ever imagined their role in the inevitable Zombie Apocalypse, it simply cannot be missed. [Jan 2009, p.30]
    • PC Gamer
    • 83 Metascore
    • 73 Critic Score
    In fact, World at War is a deeply symmetrical reapplication of CoD4's brilliant design, though executed with noticeably less polish. [Jan 2009, p.44]
    • PC Gamer
    • 82 Metascore
    • 92 Critic Score
    Any game in which a giant laser cannon pops out of Teddy Roosevelt's head on Mt. Rushmore is a winner in my book...Red Alert 3 is a highly polished game that doesn't take itself the least bit seriously, and co-op play might jus be the next big thing in RTS. [Holiday 2008, p.62]
    • PC Gamer
    • 91 Metascore
    • 91 Critic Score
    But Fallout 3 has fidelity to its predecessors in more important ways, such as offering an incredible depth of role-playing opportunities. [Holiday 2008, p.54]
    • PC Gamer
    • 52 Metascore
    • 48 Critic Score
    The saddest part about Spider-Man: Web of Shadows is that the only people willing to endure such a sloppy port are hard-core Spider-Man fans--the same group to whom the plot will make the least sense. [Jan 2009, p.59]
    • PC Gamer
    • 85 Metascore
    • 94 Critic Score
    I'm unable to go back to straight and simple first-person shooters. Far Cry 2 hasn’t just exceeded my expectations, it’s blown them away. [Holiday 2008, p.58]
    • PC Gamer
    • 65 Metascore
    • 71 Critic Score
    For $25, the value proposition of this time-sink is impressive if you consider yourself more managerial material than on-field talent. [Sept 2008, p.67]
    • PC Gamer
    • 86 Metascore
    • 81 Critic Score
    This would have been a much more compelling horror game if not for the bizarrely sluggish mouse movement, which feels strangely slow and floaty. [Holiday 2008, p.68]
    • PC Gamer
    • 69 Metascore
    • 67 Critic Score
    All details are overridden by your answer to this very simple question: Just how much do you like Aerosmith? [Feb 2009, p.74]
    • PC Gamer
    • 79 Metascore
    • 93 Critic Score
    Easily one of the most engrossing shooters ever made. [Holiday 2008, p.70]
    • PC Gamer
    • 80 Metascore
    • 88 Critic Score
    Combat, while simplistic, captures some of the campy charm of the '60s Batman TV show. [Holiday 2008, p.72]
    • PC Gamer
    • 83 Metascore
    • 84 Critic Score
    If you missed Col the first time around (and most of you probably did), now is an excellent chance to pick it up and dive into the colonial era. [Nov 2008, p.62]
    • PC Gamer

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