PC Gamer's Scores

  • Games
For 3,861 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3875 game reviews
    • 79 Metascore
    • 70 Critic Score
    Beautiful and challenging, but the relentless and over complicated micromanagement can be exhausting. [Jun 2010, p.76]
    • PC Gamer
    • 64 Metascore
    • 73 Critic Score
    A nasty catch to playing C&C4 is having to log into EA’s servers before launching the game, even for single-player. Considering that EA recently shut down servers for the less than two-year-old Mercenaries 2, I’m not enthusiastic about buying a product that depends on active servers to play. The multiplayer battles are good enough fun once you’ve ranked up, but a potentially short-lived service is a dagger dangling over our heads.
    • 81 Metascore
    • 77 Critic Score
    Periodically veers toward mediocrity, but wrapped in a richly drawn world that transcends the game's flaws--just barely. [Jun 2010, p.70]
    • PC Gamer
    • 84 Metascore
    • 91 Critic Score
    Not everything is perfect, but you'd earn incompetence points by missing a refined and reduced-price version of Dawn of War II. [May 2010, p.72]
    • PC Gamer
    • 62 Metascore
    • 55 Critic Score
    Although likely to be modded to perfection, SH5's release version is an incomplete, buggy disappointment. [Jun 2010, p.68]
    • PC Gamer
    • tbd Metascore
    • 78 Critic Score
    A quality baseballer that nails key fundamentals but doesn't know anything out of the park. [Jun 2010, p.80]
    • PC Gamer
    • 77 Metascore
    • 87 Critic Score
    Simpler, with a more muddled story than SupCom, but still more complex and packing more huge mechs than any two other strategy games combined. [Apr 2010]
    • PC Gamer
    • 72 Metascore
    • 81 Critic Score
    Flotilla is a charmingly crafted bite-size portion of tactical fun. [Jun 2010, p.81]
    • PC Gamer
    • tbd Metascore
    • 49 Critic Score
    Poor execution and lack of content. [May 2010, p.82]
    • PC Gamer
    • 88 Metascore
    • 90 Critic Score
    Similar and slightly improved mechanics make this a worthy sequel, despite a sadly less-memorable story. [Mar 2010, p.70]
    • PC Gamer
    • 79 Metascore
    • 78 Critic Score
    It's all a lot to handle for new players. [May 2010, p.65]
    • PC Gamer
    • 66 Metascore
    • 60 Critic Score
    Such a lackluster implementation. [May 2010, p.74]
    • PC Gamer
    • 73 Metascore
    • 72 Critic Score
    Challenging fun. [May 2010, p.82]
    • PC Gamer
    • 57 Metascore
    • 30 Critic Score
    An over-designed shooter that missed the joy in its central concept and instead locks you into purgatorial combat loops. [Mar 2010, p.80]
    • PC Gamer
    • 57 Metascore
    • 58 Critic Score
    A first-person mode adds some intensity, but Vancouver 2010's not going to offer more than a few hours' fun. [July 2010, p.79
    • PC Gamer
    • 76 Metascore
    • 86 Critic Score
    Finishing it off and watching the credits roll is a bittersweet moment, as Pandemic's final game is also one of its finest. [Jan 2010, p.68]
    • PC Gamer
    • 89 Metascore
    • 88 Critic Score
    So, McRae-tagged it may be, but DiRT 2 isn't really a rally game. It has thrown off the stern shackles of the sport it theoretically represents, determined instead to turn racing into one giant party--and everyone's invited. [Jan 2010, p.82]
    • PC Gamer
    • 81 Metascore
    • 81 Critic Score
    I hope we don't have to wait another 10 years for more. [Mar 2010, p.81]
    • PC Gamer
    • 60 Metascore
    • 70 Critic Score
    It's short and simple, which is just as well. [Mar 2010, p.83]
    • PC Gamer
    • 29 Metascore
    • 25 Critic Score
    The really smart thing is to quit out early, uninstall it and play damn near anything else instead. [Mar 2010, p.85]
    • PC Gamer
    • 59 Metascore
    • 42 Critic Score
    There's little to recommend. Bad combat, horrible vehicles/animals, a miserably boring missions--yup, it's a game based on a film. [Jan 2010, p.84]
    • PC Gamer
    • tbd Metascore
    • 78 Critic Score
    Though it's short for the money, Rocketbirds is a visually delightful and fun romp. [Jun 2010, p.81]
    • PC Gamer
    • 68 Metascore
    • 76 Critic Score
    SSHD is just a touched up portrait of a lesser-known, much-loved ancestor. [Jan 2010, p.80]
    • PC Gamer
    • 79 Metascore
    • 86 Critic Score
    A supreme strategy game, rich with incident and detail. Finally some worthy competition for the Total War series. [Mar 2010, p.76]
    • PC Gamer
    • 82 Metascore
    • 86 Critic Score
    If you're not a fan, buy the original, become a fan, then buy this. [Jan 2010, p.85]
    • PC Gamer
    • 71 Metascore
    • 71 Critic Score
    A brave effort with interesting puzzles, but boring RPG elements really make you want to see how PopCap alone would have handled the same concept. [Mar 2010, p.84]
    • PC Gamer
    • 66 Metascore
    • 71 Critic Score
    The series desperately needs a bigger leap forward, but this sequel fills the obvious Indy gap with no small style. [Mar 2010, p.82]
    • PC Gamer
    • 66 Metascore
    • 49 Critic Score
    Many great games have been built on the concept of expanding your space empire through diplomacy, trade and war. Armada 2526 is not one of them. [Nov 2010, p.83]
    • PC Gamer
    • 86 Metascore
    • 80 Critic Score
    Modern Warfare 2's convincing weapons, evil enemies, shock-and-awe set-pieces and beautiful-but-unrelated locales suit nothing so well as co-op. [Jan 2010, p.72]
    • PC Gamer
    • 72 Metascore
    • 62 Critic Score
    Never has the vast expanse of outer space felt quite so limited. [Jan 2010, p.76]
    • PC Gamer

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