PC Gamer's Scores
- Games
For 3,862 reviews, this publication has graded:
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50% higher than the average critic
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5% same as the average critic
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45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | Crysis | |
|---|---|---|
| Lowest review score: | NRA Varmint Hunter |
Score distribution:
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Positive: 2,078 out of 3862
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Mixed: 1,412 out of 3862
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Negative: 372 out of 3862
3877
game
reviews
- By Date
- By Critic Score
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- Critic Score
No matter what you think of the movie, Tron 2.0 stands out as a thoroughly entertaining, infinitely playable, and visually spectacular experience. [Nov 2003, p.96]- PC Gamer
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- Critic Score
Dear Philos: I know we want "hard," but I don't think we asked for "cheap." I guess we're just old-fashioned that way. [Dec 2003, p.97]- PC Gamer
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- Critic Score
Makes me wish more games featured adult-themed language and situations, because in this case, they actually add to the gritty feel and setting we've been delivered. [Dec 2003, p.107]- PC Gamer
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- Critic Score
A promising concept that needs better graphics, camera controls, and AI to really shine. [Feb 2004, p.70]- PC Gamer
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- Critic Score
TH4 is so packed with content and character that even a non-skater should have a wicked time when armed with a solid gamepad. [Dec 2003, p.109]- PC Gamer
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- Critic Score
An admirable chess experience, with enough lessons to keep you occupied for ages. [Nov 2003, p.134]- PC Gamer
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- Critic Score
I wouldn't strongly recommend this game to vets, but I might give a half-hearted recommendation to first-timers. [Nov 2003, p.132]- PC Gamer
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- Critic Score
Sadly, the one thing that's fairly consistent is the opposing AI's late-game heroics. [Dec 2003, p.114]- PC Gamer
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- Critic Score
Running around 3D urban locales such as a mall or a corporate office building in the midst of a full-blow riot is sure to hook a few people, but flat gameplay and god-awful controls will make them turn away in disgust. [Dec 2003, p.132]- PC Gamer
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- Critic Score
A monumental achievement in game design...It is the Mount Everest, the Beethoven's Ninth, and Moby Dick of PC Wargames, and it absolutely qualifies as a genuine work of art. [Nov 2003, p.106]- PC Gamer
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- Critic Score
Not a sexy action shooter, but an intricate, richly detailed game of serious turn-based strategy. But hex-heads and "MechWarrior" aficionados will find lots here to suck them in. [Nov 2003, p.122]- PC Gamer
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- Critic Score
For $20, this European import is quite a steal, and should provide plenty of hours of heated gameplay. [Nov 2003, p.112]- PC Gamer
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- Critic Score
Weather effects have been vastly upgraded, with much more varied and convicing cloud layers, snow, and lightning, and even improved rain effects. [Oct 2003, p.120]- PC Gamer
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- Critic Score
SM's grandest new feature is its random map generator. It works, it's terrific, and as much as I wish I could grouse about it so I don't come off as a fanboy, I can't. [Oct 2003, p.100]- PC Gamer
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- Critic Score
Hardcore adventurers will undoubtedly seek out Dark Fall, if only for the atmospheric journey. No surprise there - nor is there any in the game. [Nov 2003, p.119]- PC Gamer
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- Critic Score
While no single aspect of Nexagon is truly unique, the total package is a winner - surprisingly fun and addictive. [Nov 2003, p.110]- PC Gamer
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- Critic Score
With no career options to choose from - and only 30 unconnected missions up for grabs in the single-player menu - the entire Operation Iraqi Freedom experience is a remarkably fleeting and sterile exercise for experienced simmers. [Oct 2003, p.114]- PC Gamer
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- Critic Score
This game should really be called "The Rather Mediocre Escape." [Nov 2003, p.116]- PC Gamer
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- Critic Score
As you're chucking the box, notice how wonderful it feels to be able to aim properly; and as it hits the trash can with a satisfying clunk, you can be assured that you've just experienced the height of its realism. [Nov 2003, p.117]- PC Gamer
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- Critic Score
Galaxies has a few annoying aspects that seem endemic to MMORPGs - with tedious cross-country treks and features that are broken upon initial release - but it still delivers a lot of varied and innovative gameplay. [Oct 2003, p.92]- PC Gamer
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- Critic Score
My nit-picking gripes aside, the sheer amount of gaming to be found here is dizzying. [Dec 2003, p.78]- PC Gamer
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- Critic Score
For pirate lovers and diehard roleplaying fans only - a pass for everyone else. [Oct 2003, p.118]- PC Gamer
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- Critic Score
Mistmare has some truly wondrous landscapes and jaw-dropping monsters and such, thanks in no small part to the LithTech engine, but it just came out of the oven too early. [Nov 2003, p.118]- PC Gamer
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- Critic Score
A well-designed and entertaining street racer - "Midtown Madness" on steroids. [Oct 2003, p.102]- PC Gamer
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- Critic Score
Infuriating, buggy, and ultimately boring. [Oct 2003, p.96]- PC Gamer
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- Critic Score
One of the more enjoyable PC arcade racers to come along in years. [July 2003, p.84]- PC Gamer
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- Critic Score
Innovative features lift this game above mediocrity - but not by much. [Oct 2003, p.108]- PC Gamer
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- Critic Score
Sound fun? It is, though monotony may set in for some about halfway through. There just aren't enough roads or storylines to keep the journey captivating over the long haul. [Nov 2003, p.112]- PC Gamer
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- Critic Score
Unlike other MMORPG's with admittedly better graphics, Endless Ages throws so much variety into the overall experience that there's rarely a dull moment. [Aug 2003, p.69]- PC Gamer
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- Critic Score
The "Quake III" engine has been stretched to its limits here, but it still gets the job done. [Sept 2003, p.70]- PC Gamer