PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 73 Metascore
    • 73 Critic Score
    Dread Delusion brims with an exhilarating sense of discovery that starts to wobble in the final act.
    • tbd Metascore
    • 73 Critic Score
    The PC version lacks multiplayer, which is disappointing, and its low-res visuals are console-tastic. [Oct. 2006, p.108]
    • PC Gamer
    • 83 Metascore
    • 73 Critic Score
    The fighting is BG&E's weakest element, and there's a bit too much of it for the game's own good. [Mar 2004, p.71]
    • PC Gamer
    • 71 Metascore
    • 73 Critic Score
    A battle royale game that's fun to play in a loose, aggressive style, with melee combat that's trickier than it may first appear.
    • 71 Metascore
    • 73 Critic Score
    Resurgence is the perfect mash-up of dramatic Star Trek storytelling and Telltale-style decision making, but with too many QTEs.
    • 77 Metascore
    • 73 Critic Score
    Like "Starfleet Command," an untilmatey rewarding game that may demand a bit too much patience. [Mar 2001, p.70]
    • PC Gamer
    • 83 Metascore
    • 73 Critic Score
    The Great Ace Attorney Chronicles has the rush of excitement of the courtroom but chooses melodrama over mystery.
    • 83 Metascore
    • 73 Critic Score
    In fact, World at War is a deeply symmetrical reapplication of CoD4's brilliant design, though executed with noticeably less polish. [Jan 2009, p.44]
    • PC Gamer
    • 77 Metascore
    • 73 Critic Score
    Star Wars Outlaws is Ubisoft's most ambitious game in years, but it plays the basics way too safe.
    • 74 Metascore
    • 73 Critic Score
    A fine purchase for Simholics, but don't expect too much bang for your buck. [June 2001, p.58]
    • PC Gamer
    • 74 Metascore
    • 73 Critic Score
    Marvel Rivals is a well-made hero shooter that is easy to enjoy, and while it's managed to distinguish itself from Overwatch 2 in terms of heroes, it's fallen into the same pitfalls.
    • 79 Metascore
    • 73 Critic Score
    A calming, likeable adventure with an engaging premise, but Waking Mars’s roots could go a little deeper.
    • 83 Metascore
    • 72 Critic Score
    Climb aboard if your system has the juice. [Mar 2002, p.58]
    • PC Gamer
    • 82 Metascore
    • 72 Critic Score
    The one design flaw I can't forgive is the lack of in-mission saves. [May 2002, p.65]
    • PC Gamer
    • 77 Metascore
    • 72 Critic Score
    The best adaptation of the Magic: The Gathering card game yet, but with too many frustrating elements still intact. [Oct 2012, p.70]
    • PC Gamer
    • 73 Metascore
    • 72 Critic Score
    Mainlining is mostly a success. Even though many cases are simple to solve, how to solve them remains satisfying throughout [April 2017, p.91]
    • PC Gamer
    • 80 Metascore
    • 72 Critic Score
    Entertaining storytelling and fantastic naval combat marred by terrible mission design and endemic feature creep.
    • 78 Metascore
    • 72 Critic Score
    More LOTR action is always welcome, be aware that Rise doesn't add a whole lot on. [Feb. 2007, p.67]
    • PC Gamer
    • 65 Metascore
    • 72 Critic Score
    Compelling, but not quite there yet. Needs two seasons to grow the beard.
    • 69 Metascore
    • 72 Critic Score
    Classic Gearbox shooting with an experimental MOBA twist, but it’s no Borderlands.
    • 74 Metascore
    • 72 Critic Score
    A slick cinematic thriller, but interaction is limited and the story loses focus in the final act.
    • 72 Metascore
    • 72 Critic Score
    All these practical problems obscure Sum's flat-out brilliant mission design. [August 2002, p.70]
    • PC Gamer
    • 78 Metascore
    • 72 Critic Score
    Hell is Us' rich world and gorgeous design prop up its uninventive structure and simple combat.
    • 73 Metascore
    • 72 Critic Score
    An immaculately presented arcade racer with a thousand good ideas, but the twin-stick drifting wasn’t one of them.
    • 65 Metascore
    • 72 Critic Score
    Tennis nuts will like it, but I'm still pining for a control-perfect "Virtua Tennis" port. [Nov 2002, p.132]
    • PC Gamer
    • 85 Metascore
    • 72 Critic Score
    A palatable metroidvania with a mediocre story, my biggest frustration with The Lost Crown is how long it takes to get to the good stuff.
    • 75 Metascore
    • 72 Critic Score
    At best, Bokida's story is effective at linking visuals. [Aug 2017, p.87]
    • PC Gamer
    • 67 Metascore
    • 72 Critic Score
    A great example of how to craft a new game from an existing idea.
    • 63 Metascore
    • 72 Critic Score
    A fun platformer that gives random generation an online twist, but lack of depth stops this from being a job for life.
    • 67 Metascore
    • 72 Critic Score
    It's cruddy combat system aside, it's an entertaining high-seas adventure. [Jan 2004, p.102]
    • PC Gamer

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