PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 69 Metascore
    • 73 Critic Score
    While its RPG aspirations may be overshadowed by your need to constantly source the basics like ammo and health, The Pit--with its random elements and permadeath--is justified in its boast of replayability, even if it is only out of necessity. [May 2013, p.61]
    • PC Gamer
    • 69 Metascore
    • 73 Critic Score
    Rainbow Six Extraction is a fun and unremarkable co-op shooter with some very good ooze.
    • 64 Metascore
    • 73 Critic Score
    A nasty catch to playing C&C4 is having to log into EA’s servers before launching the game, even for single-player. Considering that EA recently shut down servers for the less than two-year-old Mercenaries 2, I’m not enthusiastic about buying a product that depends on active servers to play. The multiplayer battles are good enough fun once you’ve ranked up, but a potentially short-lived service is a dagger dangling over our heads.
    • 75 Metascore
    • 73 Critic Score
    <i>Dreamfall</i> is worth the effort but could've done without the fighting; those scenes aren't essential to the plot, add nothing to the gameplay, and will only turn off die-hard fans of <i>The Longest Journey</i>. [July 2006, p.98]
    • PC Gamer
    • 77 Metascore
    • 73 Critic Score
    Veteran F1 racing enthusiasts - those who don't like to see their PC sims equipped with meddlesome graphic controls and training-wheel physics - are advised to stick to "F1 2002." [Dec 2002, p.98]
    • PC Gamer
    • 76 Metascore
    • 73 Critic Score
    Tight design and compelling mythology compensate for a few too many borrowed ideas.
    • 78 Metascore
    • 73 Critic Score
    Condemned maintains an atmosphere of danger and suspense for a respectably long time, but unlike distinguished games that leap beyond the cliches of their genres(such as "Indigo Prophecy), it doesn't do quite enough to elevate itself into the realm of true greatness. [Jun 2006, p.50]
    • PC Gamer
    • 81 Metascore
    • 73 Critic Score
    Technical issues marr an otherwise slick adventure. A must for Star Wars fans.
    • 75 Metascore
    • 73 Critic Score
    If you can get past the steep learning curve, Savage 2 can be a lot of fun, whether you want to hack and slash or work with teammates on coordinating tactics. [May 2008, p.68]
    • PC Gamer
    • 80 Metascore
    • 73 Critic Score
    An odd hybrid of life sim and puzzle game where both flawed halves somehow work well together.
    • 76 Metascore
    • 73 Critic Score
    A gorgeous and rich land-sculpting simulation that's lovely to tinker with, but often buggy and stressful to play.
    • 84 Metascore
    • 73 Critic Score
    No FPS diehard should miss it, but I say that more for the Team Instant Action multiplayer than the enjoyable but forgettable single-player campaign. [Dec 2008, p.54]
    • PC Gamer
    • 75 Metascore
    • 73 Critic Score
    For $5, you could do worse than this brief-but-bewitching platformer. [Nov 2011, p.79]
    • PC Gamer
    • 67 Metascore
    • 73 Critic Score
    Despite a diverse range of well-designed environments, there&#146;s a dizzying sameness to the missions. [Jan 2002, p.73]
    • PC Gamer
    • 68 Metascore
    • 73 Critic Score
    Still delivers the series' sandbox mayhem, but is underserved by some pretty dated systems.
    • 77 Metascore
    • 73 Critic Score
    A must own for soccer fans. [Feb 2002, p. 73]
    • PC Gamer
    • 83 Metascore
    • 73 Critic Score
    The crappy force-feedback effects and poor controller support (both my FF joysticks proved useless for playing the game) are sharp reminders of CMR 2005's console roots. [Holiday 2004, p.96]
    • PC Gamer
    • tbd Metascore
    • 73 Critic Score
    Fans of the genre will enjoy the game's depth and strategic planning. If you're interested in Vietnam or modern air combat, check it out. [Dec 2004, p.94]
    • PC Gamer
    • 75 Metascore
    • 73 Critic Score
    The nemesis system shines in this unwieldy, bloated, and occasionally magnificent fantasy epic.
    • 77 Metascore
    • 73 Critic Score
    A time-bending puzzle game clever enough not to be just another time-bending puzzle game.
    • 68 Metascore
    • 73 Critic Score
    A graphically gorgeous descendant of Myst, paradoxically limited by its own ambitions.
    • 71 Metascore
    • 73 Critic Score
    What gives Legacy its old school charm though is that as much as it's weighed down by an obviously low budget and the mechanical sacrifices of jumping back a decade, there's a love for its style underpinning the action. The result isn't likely to do much for anyone raised on a diet of The Elder Scrolls, and even at its best is a nostalgia trip rather than call for revolution.
    • 72 Metascore
    • 73 Critic Score
    Marvelous’s mechfest looks beautiful and plays like a dream on PC, but it's held back by repetitive action.
    • 68 Metascore
    • 73 Critic Score
    What's lacking in ATTWN is, regrettably, the most essential element of any mystery: suspense. [Jan 2005, p.110]
    • PC Gamer
    • 82 Metascore
    • 73 Critic Score
    An excellent extension of "City of Heroes" with a too-mild mean streak. [Jan 2005, p.80]
    • PC Gamer
    • 74 Metascore
    • 73 Critic Score
    A fun, serviceable update to the 4X legend that brings little memorable to the genre aside from its personality.
    • 69 Metascore
    • 73 Critic Score
    Seems more like a cosmetic upgrade to a game we played to death two years ago rather than a truly new experience. [Holiday 2004, p.92]
    • PC Gamer
    • 71 Metascore
    • 73 Critic Score
    A superb remix of Grow Home that gives BUD a bigger sandbox to play in, at the expense of some challenge.
    • 82 Metascore
    • 73 Critic Score
    Expanding a fine franchise, FT is the king of tactical combat games. [June 2001, p.72]
    • PC Gamer
    • 74 Metascore
    • 73 Critic Score
    Gets an "A" for design, and a "C-" for execution. Let's hope major patches can revise this game to greatness. [Apr 2004, p.81]
    • PC Gamer

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