PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 79 Metascore
    • 80 Critic Score
    If you can maneuver around its speed bumps, Test Drive Unlimited delivers a satisfying and visually opulent ride. [July 2007, p.56]
    • PC Gamer
    • 81 Metascore
    • 80 Critic Score
    A few technical issues aside, Quadrilateral Cowboy is a clever puzzle game bursting with personality.
    • 69 Metascore
    • 80 Critic Score
    The Signal From Tölva is easily Big Robot's best game yet: a lean, intelligent sci-fi shooter with a watchmaker’s eye for detail that knows its strengths and plays to them beautifully.
    • 76 Metascore
    • 80 Critic Score
    A simple yet nuanced roguelike packed with interesting decisions, tense fights and lots of digging.
    • 76 Metascore
    • 80 Critic Score
    A great start, but American Truck Simulator will really begin to take shape when more states and trucks are added.
    • 74 Metascore
    • 80 Critic Score
    John Wick Hex is a movie tie-in that doesn’t go for the lowest common denominator. What could easily have been a generic real-time action game works wonderfully in this form—converting the pace of the movie action into a very elegant illusion of it. It works admirably despite the within this somewhat sparse presentation, and feels like an idea that the developer could evolve into something really special in the future—with or without the John Wick license.
    • 84 Metascore
    • 80 Critic Score
    A roller coaster ride of ball-bouncing action that loves to break its own rules.
    • 81 Metascore
    • 80 Critic Score
    The worlds are so huge, and the population spread so thin, that many players will find themselves feeling a bit lonely. Forming parties is easy, but it's often difficult to find players to join your cause.
    • 74 Metascore
    • 80 Critic Score
    Partisans combines a classic real-time tactics structure with more flexible systems for a winning formula.
    • 70 Metascore
    • 80 Critic Score
    Checkpoint woes and a short runtime couldn't keep this body horror sci-fi game from burrowing into my skull.
    • 58 Metascore
    • 80 Critic Score
    Buy Diplomacy for its excellent single-player mode. That's a hard thing to say about a PC version of the world's greatest multiplayer game, but there you have it. [Holiday 2005, p.79]
    • PC Gamer
    • 78 Metascore
    • 80 Critic Score
    A great port of an entertainingly subversive cover shooter. It's short, but the core loop never gets old.
    • 80 Metascore
    • 80 Critic Score
    A totally immersive management experience creaking under the pressure of annual release culture. It needs extra time.
    • 81 Metascore
    • 80 Critic Score
    Wonderful writing resting on top of infirm foundations. Almost a classic, Sunless Sea falls a few leagues short of its final destination.
    • 83 Metascore
    • 80 Critic Score
    Not the most inventive MMO expansion, but a robust chunk of new maps that flesh out the best MMO around. [Christmas 2017, p.66]
    • PC Gamer
    • 80 Metascore
    • 80 Critic Score
    Like the best of Vlambeer’s cannon, a simple concept executed beautifully. Limited enemy and level design, though.
    • 79 Metascore
    • 80 Critic Score
    A great setting, a good story, and more dialogue-based solutions than the base game provides.
    • 68 Metascore
    • 80 Critic Score
    Battlefield 2042 makes gutsy changes to a series that needed them, and sets a new standard for built-in custom mode support.
    • tbd Metascore
    • 80 Critic Score
    Caput Mortem is a little insubstantial, but reasonably priced for its short runtime and full of so many surprises and great moments, I can't help but love it.
    • 77 Metascore
    • 80 Critic Score
    Made with affection and artistry, this retro appetiser is a very pleasant surprise.
    • 83 Metascore
    • 80 Critic Score
    It's received some great tweaks and additions, but it definitely plays it safe in terms of gameplay and doesn't try to break new ground, which is disappointing. [Apr 2003, p.90]
    • PC Gamer
    • 80 Metascore
    • 80 Critic Score
    Hardly the drive of your life, but easily one of the most memorable--and a great one-time gimmick done well. [Holiday 2011, p.78]
    • 80 Metascore
    • 80 Critic Score
    As Irrational's final work, Episode 2 is a fitting epitaph; both in its ability to offer a fresh perspective on the series, and in the way it obsesses over past triumphs.
    • 81 Metascore
    • 80 Critic Score
    Find a good outfit and learn the game's nuances, and you'll be hooked. [Sept 2003, p.76]
    • PC Gamer
    • 83 Metascore
    • 80 Critic Score
    A stark statement about war delivered through deftly designed stealth survival and resource management. Important, but unrelentingly cruel.
    • 78 Metascore
    • 80 Critic Score
    Even though Resurrection of Evil might be something of a one-trick cacodemon, I still got creeped out all over again. [June 2005, p.54]
    • PC Gamer
    • 86 Metascore
    • 80 Critic Score
    A pleasant toy for building your own idyllic seaside getaways.
    • 74 Metascore
    • 80 Critic Score
    Just about every piece of military hardware you see, from mortars to halftracks to 88's, can and MUST be used to get through a given mission. [Jan 2003, p.78]
    • PC Gamer
    • 81 Metascore
    • 80 Critic Score
    A PSP classic with systems that show age, but P3P's retelling remains a series best for its stylishly eerie world and intimate look at mortality.
    • 79 Metascore
    • 80 Critic Score
    No polish or refinement, just lots of giant ants and plenty of ways to kill them. Ridiculously fun at its best, which it frequently is.

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