PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3876 game reviews
    • 61 Metascore
    • 65 Critic Score
    Fun in a simple, almost mindless way, the oceans of Windward are beautiful but not especially deep.
    • 61 Metascore
    • 76 Critic Score
    Parallel Lines is an energetic driving/action/shooter with loads of personality and twice the depth of its underperforming predecessor. [Nov 2007, p.76]
    • PC Gamer
    • 61 Metascore
    • 55 Critic Score
    A straightforward cliché that feels out of place in the new wave of cRPGs.
    • 61 Metascore
    • 42 Critic Score
    There are only so many ways you can arrange poker tables and slot machines. [July 2002, p.67]
    • PC Gamer
    • 61 Metascore
    • 67 Critic Score
    A pleasant five-hour distraction, but nothing more.
    • 61 Metascore
    • 46 Critic Score
    Though it looks gorgeous and is entertaining to play at times, it's conspicuously underpowered in three critical areas: physics, AI, and gameplay depth. [Holiday 2002, p.110]
    • PC Gamer
    • 61 Metascore
    • 55 Critic Score
    Though the puzzles are usually more frustrating than challenging, the game art is quite creative and the voice-acting pretty solid. [May 2003, p.94]
    • PC Gamer
    • 61 Metascore
    • 71 Critic Score
    It doesn't do enough to raise itself beyond being just a solid (albeit fun) brawler. [May 2009, p.70]
    • PC Gamer
    • 60 Metascore
    • 58 Critic Score
    More game than you might expect, but still best played for an audience.
    • 60 Metascore
    • 53 Critic Score
    Toss in some dated graphics, a clunky arcade flight component, and some carryover stability issues, and Pacific Storm: Allies just barely keeps itself afloat. [June 2008, p.72]
    • PC Gamer
    • 60 Metascore
    • 45 Critic Score
    It's got all the depth of a Petri dish. [Oct 2005, p.63]
    • PC Gamer
    • 60 Metascore
    • 52 Critic Score
    Ghost in the Sheet is an original, if low-budget take on the mystery/adventure genre, but poor narration and low-quality visuals make it a challenge to finish. [May 2008, p.64]
    • PC Gamer
    • 60 Metascore
    • 75 Critic Score
    Over quickly and hardly exhilarating, but illuminating in a way games rarely bother to be.
    • 60 Metascore
    • 58 Critic Score
    Rogue Trooper Redux is crude, repetitive, and still looks rather dour, yet it manages to retain a certain lo-fi charm and never overstays its welcome.
    • 60 Metascore
    • 55 Critic Score
    Unfortunately, after a two-stage porting job, all that's really left is some third-hand game code that won't even work properly on many current-generation PC setups. [Sept 2002, p.72]
    • PC Gamer
    • 60 Metascore
    • 55 Critic Score
    Burdened with dreary, murky visuals, this Atlantis is better left sunken. [Nov. 2006, p.120]
    • PC Gamer
    • 60 Metascore
    • 68 Critic Score
    Stuck on your own, easily ignored. With a friend, a solid hack-and-slash, but nothing special, or half as funny as it thinks.
    • 60 Metascore
    • 58 Critic Score
    Held back by a difficulty that isn't satisfying to overcome, but annoying for its fiddly controls and cheating AI. [May 2012, p.77]
    • PC Gamer
    • 60 Metascore
    • 49 Critic Score
    A mod too short on content and aspiration to warrant the price as a standalone release.
    • 60 Metascore
    • 30 Critic Score
    Slow, technically flawed and dogged by premium microtransactions. A sorry take on a classic card game.
    • 60 Metascore
    • 71 Critic Score
    There are a handful of intriguing puzzles, but with its sumptuous atmosphere and superb voice acting--slightly stylized and exaggerated to pump up the melodrama--Murder succeeds less as a classic adventure game than as a splendidly illustrated piece of interactive fiction; in this case, a subtle but important distinction. [Mar 2007, p.65]
    • PC Gamer
    • 60 Metascore
    • 49 Critic Score
    A failed attempt at a cross-genre historical hybrid. [May 2004, p.70]
    • PC Gamer
    • 60 Metascore
    • 54 Critic Score
    Story aside, this would be one of Destiny 2's more forgettable campaigns. But thanks to its wide-ranging overhauls, it's become memorable for all the wrong reasons.
    • 60 Metascore
    • 58 Critic Score
    Synduality has some smart ideas, but the end result is a misguided, hollow franken-game.
    • 60 Metascore
    • 66 Critic Score
    Mildly rewarding, but largely unremarkable. There are better options for the management- minded out there.
    • 60 Metascore
    • 50 Critic Score
    Pirates of the Caribbean Online is only good for those who want to feel tangentially connected to the movies. [Feb 2008, p.82]
    • PC Gamer
    • 60 Metascore
    • 58 Critic Score
    An "Air Quake" for the masses with no noteworthy features to speak of. [Feb 2001, p.79]
    • PC Gamer
    • 60 Metascore
    • 58 Critic Score
    By the time you've learned the mysterious mechanics, you'll be bored with the game. [August 2002, p.71]
    • PC Gamer
    • 60 Metascore
    • 47 Critic Score
    Makes you work a lot for very little. The repetitive churn of missions and activities further spoil an only occasionally entertaining shooter.
    • 60 Metascore
    • 61 Critic Score
    It's a slick mix of Total War and Panzer General, but the strategic map is far too chaotic and implausible. [Nov 2011, p.77]
    • PC Gamer

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