PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 86 Metascore
    • Critic Score
    Playing Mass Effect Legendary Edition is a constant see-saw of noticing an improvement, then wishing it went further. You can sprint outside combat, but only for like three seconds. There's a dedicated melee button, yet no way to separate the sprint and take cover actions to separate keys. You can skip the elevator rides, which are the only way to hear banter that could be filling the stretches where you jog from place to place. The graphics are better, but there's no FOV slider. [Mass Effect 1 score = 77]
    • 83 Metascore
    • 40 Critic Score
    Even if you loved "Myst," you'll have a frustrating time with this sequel. If you do buy it, get your hands on the strategy guide ASAP. [Jan 1998, p.289]
    • PC Gamer
    • 79 Metascore
    • 49 Critic Score
    After a promising opening, Ghost Song collapses under the weight of its ill-conceived mechanics.
    • 78 Metascore
    • 40 Critic Score
    Although Stunts & Effects is an intriguing collection of scraps from Lionhead's cutting-room floor, it just isn't worth the price. [Sep 2006, p.58]
    • PC Gamer
    • 78 Metascore
    • 45 Critic Score
    Brainhacking will blow your mind, but you'll want to get the cop out of your head by the end.
    • 78 Metascore
    • 45 Critic Score
    Crashes booted me to the desktop a dozen times. And a save corruption resulted in the loss of a level-17 garden and my last shred of patience. [Feb 2008, p.83]
    • PC Gamer
    • 77 Metascore
    • 49 Critic Score
    Wuchang brings some fun ideas to soulslike boss fights, but the rest of it is a pale imitation of much better games.
    • 75 Metascore
    • 42 Critic Score
    Disaster. Despite a beefy visual upgrade, this insultingly short add-on plays like a skanky collection of deleted scenes from the original game. [Feb 2005, p.68]
    • PC Gamer
    • 75 Metascore
    • Critic Score
    The result is a competent remaster and the best way to play this classic Total War, but it still can't compete with its modern heirs.
    • 74 Metascore
    • 43 Critic Score
    It's far outshined by older flight sims that are available at the same price. [Jan 2004, p.110]
    • PC Gamer
    • 73 Metascore
    • 45 Critic Score
    A decent but cliched mob story and bland, frustrating gameplay make this the weakest Mafia yet.
    • 73 Metascore
    • 49 Critic Score
    Another fumbled PC port blighted by poor optimisation and unpredictable performance issues.
    • 73 Metascore
    • 48 Critic Score
    A beautiful action movie that punishes improvisation, with under-populated multiplayer that can’t compete with a nine-year-old game.
    • 73 Metascore
    • 46 Critic Score
    Overall, OOTP 2006 is a big letdown, even for an unbiased SI fanboy and OOTP nut like myself. [Sep 2006, p.98]
    • PC Gamer
    • 72 Metascore
    • 45 Critic Score
    As it exists now, however, Solar 2 is a simple space physics simulation with just a hint of a game, and building disposable arrangements of revolving circles quickly loses its novelty. [Oct 2011, p.79]
    • PC Gamer
    • 72 Metascore
    • 49 Critic Score
    But it's the game's many bugs and glitches, not mere repetition, which sap Dark Messiah's might and magic. [Feb. 2007, p.77]
    • PC Gamer
    • 71 Metascore
    • 45 Critic Score
    The very definition of style over substance. Great art, but boring levels, lightweight combat, and dubious minigames sour the experience.
    • 71 Metascore
    • 45 Critic Score
    Somerville never hits its stride, thanks to flat direction and frustrating mechanics.
    • 71 Metascore
    • 40 Critic Score
    As empty-headed a treatment of modern conflict as you’re likely to find on store shelves. [Feb 2002, p.80]
    • PC Gamer
    • 71 Metascore
    • 40 Critic Score
    A directionless excercise in solving incomprehensible puzzles. [May 2003, p.70]
    • PC Gamer
    • 70 Metascore
    • 48 Critic Score
    Unless you're jonesing for an adventure game fix, your time's better spent rearranging your Netflix queue. [Aug 2008, p.72]
    • PC Gamer
    • 70 Metascore
    • 46 Critic Score
    A good idea executed without a trace of wit, energy, or style. About as dull as dishwater. [Sept 1996, p.138]
    • PC Gamer
    • 70 Metascore
    • 40 Critic Score
    Where it falls apart is in the game design. [Jan 2003, p.114]
    • PC Gamer
    • 70 Metascore
    • 49 Critic Score
    A botched opportunity for what could have been a cool game. [Mar 2001, p.49]
    • PC Gamer
    • 70 Metascore
    • 14 Critic Score
    An awful and punishing experience... It's not as if adventure games needed another punch to the crotch. [June 2005, p.74]
    • PC Gamer
    • 69 Metascore
    • 34 Critic Score
    This game will find an audience...that could fit into a high-school gymnasium. [Sept 2005, p.70]
    • PC Gamer
    • 69 Metascore
    • 49 Critic Score
    Dull combat, countless boring gray rooms and an abandoned story make Cryostasis as appealing as frozen dog droppings. [Aug 2009, p.76]
    • PC Gamer
    • 69 Metascore
    • 40 Critic Score
    Lacking the sharpness needed by both shooters and comedy, High on Life is a low point in the gaming calendar.
    • 69 Metascore
    • 45 Critic Score
    An apocalyptic disappointment that never rises above mediocrity, but often sinks into tedium. [July 2013, p.72]
    • PC Gamer
    • 69 Metascore
    • 48 Critic Score
    Scarf is a nice if not particularly original idea, disappointingly executed on almost all fronts.
    • 69 Metascore
    • 45 Critic Score
    Starts out funny, but quickly becomes frustrating. A wonderfully weird and original concept that falls flat like its jelly-limbed hero.
    • 69 Metascore
    • 47 Critic Score
    Despite plenty of style and cheek, Keylocker can’t get past the repetitive grind of its battles.
    • 68 Metascore
    • 24 Critic Score
    The mystery is why you would insult yourself by playing it. [Feb 2005, p.61]
    • PC Gamer
    • 68 Metascore
    • 45 Critic Score
    Overwhelming monetization and exceptionally dull third-person hero shooting sour a game that could've been a mech fan's dream.
    • 68 Metascore
    • 48 Critic Score
    It just doesn't measure up to the imagination and potential of the setting, and you feel like little more than a jumped=up errand boy. [Holiday 2014, p.66]
    • PC Gamer
    • 68 Metascore
    • 45 Critic Score
    Little Inferno's argument against games I would never elect to play left me rather cold. [March 2013, p.79]
    • PC Gamer
    • 68 Metascore
    • 48 Critic Score
    This game has the imaginative spark of a wet napkin. [Jan 2002, p.76]
    • PC Gamer
    • 68 Metascore
    • 49 Critic Score
    The controls are awful...L.A. is nowhere near fully modeled. [July 2004, p.60]
    • PC Gamer
    • 67 Metascore
    • 35 Critic Score
    Swing and a miss! You can safely skip this one even if they cut the price in half. [May 2007, p.63]
    • PC Gamer
    • 67 Metascore
    • 49 Critic Score
    Remains saddled with enough broken parts to guarantee this title a quick trip to the slag heap in the sky. [Sept 2002, p.78]
    • PC Gamer
    • 67 Metascore
    • 46 Critic Score
    If I'm ever drafted for another tour of duty like this, I'm gonna shoot myself in the foot. [Holiday 2006, p.78]
    • PC Gamer
    • 66 Metascore
    • 22 Critic Score
    It's not as bad as a Pauly Shore film marathon, but neither is it worth your time, energy, and money. [Holiday 2005, p.70]
    • PC Gamer
    • 66 Metascore
    • 49 Critic Score
    Insultingly short for its price, but that might be its one saving grace considering how derivative it feels.
    • 66 Metascore
    • 41 Critic Score
    What could have been a latter-day "Close Conbat" or a visually splashier "Combat Mission" is instead a tedious and underwrought quagmire. [Sept 2008, p.70]
    • PC Gamer
    • 66 Metascore
    • 49 Critic Score
    Many great games have been built on the concept of expanding your space empire through diplomacy, trade and war. Armada 2526 is not one of them. [Nov 2010, p.83]
    • PC Gamer
    • 66 Metascore
    • 48 Critic Score
    More yawn than yarr, sadly. [Feb 2011, p.80]
    • PC Gamer
    • 66 Metascore
    • 46 Critic Score
    Even if the new features had been awesome, this would have been a pointless re-release. [Jan 2012, p.810]
    • PC Gamer
    • 66 Metascore
    • 40 Critic Score
    The sentimental, dull, superficially interactive story isn’t worth a few cute moments and some interesting surrealism.
    • 66 Metascore
    • 49 Critic Score
    Gotham Knights attempts to differentiate itself from the Arkham series with new characters and a new canon, but spends most of its length poorly imitating what made those games great.
    • 66 Metascore
    • 35 Critic Score
    Save your money, fellow muggles: it's best spent elsewhere. [Mar 2006, p.102]
    • PC Gamer
    • 65 Metascore
    • 48 Critic Score
    Parts of Final Fantasy XIII are worth the absurd amount of time it takes to properly open up, but this port is a big letdown.
    • 65 Metascore
    • 40 Critic Score
    Black Ops 7 is Call of Duty at its most obnoxious and least enjoyable.
    • 65 Metascore
    • 38 Critic Score
    If the competition were par, this would be a double bogey. [Feb 2001, p.57]
    • PC Gamer
    • 65 Metascore
    • 43 Critic Score
    Running around 3D urban locales such as a mall or a corporate office building in the midst of a full-blow riot is sure to hook a few people, but flat gameplay and god-awful controls will make them turn away in disgust. [Dec 2003, p.132]
    • PC Gamer
    • 65 Metascore
    • 35 Critic Score
    EA Sports has once again screwed PC owners over with a cut-rate edition of one of its big fall sports games, and NHL 08 is even more of a disappointment than its football and golf comrades. [Holiday 2007, p.83]
    • PC Gamer
    • 65 Metascore
    • 35 Critic Score
    A disaster. [Feb 2005, p.60]
    • PC Gamer
    • 65 Metascore
    • 47 Critic Score
    Burning villages and abducting princesses for ransom as a loot-hungry, fire-breathing dragon might be fun on the PS3 version, but Hoards PC port is riddled with beastly bugs that'll make you wish you'd hoarded your money. [Aug 2011, p.76]
    • PC Gamer
    • 65 Metascore
    • 45 Critic Score
    Concord feels out of touch and already out of time.
    • 64 Metascore
    • 45 Critic Score
    A faded shadow of "Jagged Alliance 2," minus all the elements except combat. [May 2001, p.70]
    • PC Gamer
    • 64 Metascore
    • 40 Critic Score
    The tractors look great, but the rest of Farming Simulator 15 comes off like shovelware from 2012.
    • 64 Metascore
    • 49 Critic Score
    Given the material, Away Team fails to reach its potential - or even come close. [June 2001, p.69]
    • PC Gamer
    • 63 Metascore
    • 40 Critic Score
    The Suicide of Rachel Foster builds a haunting hotel, but fills it with an insensitive story ill-equipped to deal with the issues it covers.
    • 63 Metascore
    • 49 Critic Score
    There is potential for amusing cat-and-mouse exchanges, but a lobby full of humans is hard to find.
    • 63 Metascore
    • 43 Critic Score
    A collection of fun hacking minigames attached to a bland metroidvania.
    • 63 Metascore
    • 17 Critic Score
    It's one of the most inaccessible games I've ever played. [Oct 2004, p.90]
    • PC Gamer
    • 63 Metascore
    • 42 Critic Score
    Maybe Global Star's next "Jetfighter" studio will get the formula right. We hope. [Apr 2006, p.100]
    • PC Gamer
    • 63 Metascore
    • 43 Critic Score
    It's a poor follow-up: the biggest puzzle is how, with the Layton games to steal ideas from, it gets the basics so wrong. [Oct 2011. p.76]
    • PC Gamer
    • 63 Metascore
    • 49 Critic Score
    Empire of Sin's many bugs, balance issues and competing systems undermine what could have been a novel mob management game.
    • 63 Metascore
    • 39 Critic Score
    Hydrophobia Prophecy suffers from more than a fear of water: It's also afflicted with acute blandness, brain dead AI, and chronic backtracking. [Sept 2011, p.73]
    • PC Gamer
    • 62 Metascore
    • 30 Critic Score
    The worst gaming goat since that one in Broken Sword. This is a dumb, limited novelty game that's not worth the asking price
    • 62 Metascore
    • 37 Critic Score
    On top of the mediocre graphics, translation bloopers, and occasional crashes, these flaws will greatly hasten XIII's fade into history. [Oct 2008, p.70]
    • PC Gamer
    • 62 Metascore
    • 47 Critic Score
    If the rest of this Nazi shooting galllery had as much flair as its between-level vignettes, UberSoldier II could have secured an uber-spot at the top of the bargain bin. As is, it's much closer to the bottom. [Dec 2008, p.58]
    • PC Gamer
    • 62 Metascore
    • 48 Critic Score
    Necromunda is a sight to behold, but it's undermined by wonky shooting, superfluous mechanics, and bugs.
    • 62 Metascore
    • 47 Critic Score
    Stick with GTA for your gangsta fix. [Mar 2008, p.80]
    • PC Gamer
    • 62 Metascore
    • 40 Critic Score
    TalonSoft deserves a good keelhauling for dumping such a buggy game on shelves. [May 2001, p.82]
    • PC Gamer
    • 62 Metascore
    • 36 Critic Score
    Even worse are the ridiculously tough environmental puzzles. Unless you're a member of MENSA, chances are you'll need a walkthrough to finish the game. [Mar 2004, p.62]
    • PC Gamer
    • 61 Metascore
    • 49 Critic Score
    This game is terminal. Let it find the peace it deserves. [Mar 2006, p.50]
    • PC Gamer
    • 61 Metascore
    • 44 Critic Score
    Tharsis is well made, but not well designed—an attractive, interesting board game idea, but only the first draft.
    • 61 Metascore
    • 30 Critic Score
    Just a few years back, golf ruled the PC scene. Now we've got one game left, and it's a crappy third-rate console port. [Dec 2007, p.76]
    • PC Gamer
    • 61 Metascore
    • 38 Critic Score
    EYE's lack of inspiration is matched only by its ineptitude. [Nov 2011, p.68]
    • PC Gamer
    • 61 Metascore
    • 38 Critic Score
    Look elsewhere. [July 2008, p.63]
    • PC Gamer
    • 61 Metascore
    • 45 Critic Score
    An unsatisfying, forced march through the source material.
    • 61 Metascore
    • 34 Critic Score
    There's nothing here gameplay-wise that's new or original, or even competitive, given the season...The lag in online bouts is atrocious. [Holiday 2004, p.34]
    • PC Gamer
    • 61 Metascore
    • 42 Critic Score
    Getting from point A to point B doesn't get any more wearisome. [Aug 2008, p.74]
    • PC Gamer
    • 61 Metascore
    • 45 Critic Score
    The basic combat is fine, but WWE 2K17 botches everything, from performance to presentation.
    • 61 Metascore
    • 21 Critic Score
    Unless it receives some extreme patching, don't bother with this game. [Sept 2005, p.64]
    • PC Gamer
    • 61 Metascore
    • 42 Critic Score
    There are only so many ways you can arrange poker tables and slot machines. [July 2002, p.67]
    • PC Gamer
    • 61 Metascore
    • 46 Critic Score
    Though it looks gorgeous and is entertaining to play at times, it's conspicuously underpowered in three critical areas: physics, AI, and gameplay depth. [Holiday 2002, p.110]
    • PC Gamer
    • 60 Metascore
    • 45 Critic Score
    It's got all the depth of a Petri dish. [Oct 2005, p.63]
    • PC Gamer
    • 60 Metascore
    • 49 Critic Score
    A mod too short on content and aspiration to warrant the price as a standalone release.
    • 60 Metascore
    • 30 Critic Score
    Slow, technically flawed and dogged by premium microtransactions. A sorry take on a classic card game.
    • 60 Metascore
    • 49 Critic Score
    A failed attempt at a cross-genre historical hybrid. [May 2004, p.70]
    • PC Gamer
    • 60 Metascore
    • 47 Critic Score
    Makes you work a lot for very little. The repetitive churn of missions and activities further spoil an only occasionally entertaining shooter.
    • 60 Metascore
    • 45 Critic Score
    The new chapter of the IL-2 Sturmovik series is a dark one--Cliffs of Dover is visually stunning but technically hobbled. [July 2011, p.74]
    • PC Gamer
    • 59 Metascore
    • 48 Critic Score
    With about 5 more updates, PSU might be capable of holding one's attention. [Feb. 2007, p.72]
    • PC Gamer
    • 59 Metascore
    • 33 Critic Score
    After just a few of the 10 missions, it becomes painfully evident that the Myth II engine was simply not designed for the task of modeling modern combat.
    • 59 Metascore
    • 42 Critic Score
    There's little to recommend. Bad combat, horrible vehicles/animals, a miserably boring missions--yup, it's a game based on a film. [Jan 2010, p.84]
    • PC Gamer
    • 59 Metascore
    • 29 Critic Score
    The battles are pretty damn chaotic. They're also devoid of fun, have little rhyme or reason, and often leave you with no idea why you won or lost. [Oct 2002, p.97]
    • PC Gamer
    • 59 Metascore
    • 40 Critic Score
    There are simply too many flaws, and too little gameplay for even the bargain price. [Nov 2011, p.70]
    • PC Gamer
    • 59 Metascore
    • 45 Critic Score
    But the sad fact remains, the intense experience we craved is just...gone. [May 2006, p.54]
    • PC Gamer

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