PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 45 Metascore
    • 20 Critic Score
    An utterly atrocious mess. [Feb 2008, p.78]
    • PC Gamer UK
    • 91 Metascore
    • 92 Critic Score
    A spectacular and beautiful sci-fi epic. [Christmas 2007, p.78]
    • PC Gamer UK
    • 70 Metascore
    • 55 Critic Score
    Without the old brill, open world and silly plot, ProStreet's mediocrity has no place to hide. [Jan 2008, p.76]
    • PC Gamer UK
    • 63 Metascore
    • 50 Critic Score
    Sweet ideas, very poorly balanced.
    • 44 Metascore
    • 17 Critic Score
    It made me tear my own arm off. [Jan 2008, p.84]
    • PC Gamer UK
    • 79 Metascore
    • 81 Critic Score
    Why on Earth would you learn to play real guitar when you can play this? [Jan 2008, p.72]
    • PC Gamer UK
    • tbd Metascore
    • 58 Critic Score
    It reeks of lazy Xbox conversion from the flat graphics and poor physics to the lack of explanation as to what to do. [Aug 2008, p.89]
    • PC Gamer UK
    • 60 Metascore
    • 53 Critic Score
    Repetitive, old-fashioned. [Jan 2008, p.86]
    • PC Gamer UK
    • 67 Metascore
    • 71 Critic Score
    A stout strategy yeoman. [Apr 2008, p.78]
    • PC Gamer UK
    • 82 Metascore
    • 60 Critic Score
    Wacky before funny, showing no signs of progress. [Jan 2008, p.81]
    • PC Gamer UK
    • 50 Metascore
    • 61 Critic Score
    Throw in flaky pathfinding and a frustratingly close-up camera and EE3 took me dangerously close to angry letter-writing. [Jan 2008, p.78]
    • PC Gamer UK
    • 81 Metascore
    • 81 Critic Score
    Aesthetically, emotionally, narratively and in terms of the interactions it demands, Supreme Commander is hard. [Jan 2008, p.82]
    • PC Gamer UK
    • 87 Metascore
    • 88 Critic Score
    The PC version of Gears of War is absolutely the definitive take on one of the most talked about games of the last few years. [Christmas 2007, p.70]
    • PC Gamer UK
    • 68 Metascore
    • 72 Critic Score
    Too fiddly for a casual player and not rigorous enough for those used to Football Manager's depth. [Christmas 2007, p.86]
    • PC Gamer UK
    • 61 Metascore
    • 77 Critic Score
    A container full of bloody FEAR jam. [Christmas 2007, p.92]
    • PC Gamer UK
    • 78 Metascore
    • 83 Critic Score
    One of the better sandbox games in existence. [Jan 2008, p.70]
    • PC Gamer UK
    • 92 Metascore
    • 85 Critic Score
    A beautifully crafted first-person shooter, but without a compelling context. How much does that matter? To me, a little. Not a lot, but it nags. [Dec 2007, p.73]
    • PC Gamer UK
    • 70 Metascore
    • 73 Critic Score
    Hellgate: London hooked me, and I think it'll do the same to a lot of other players. But no matter how much I adore its juicy roleplaying sub-systems, I can't get past its wobbly core game. [Dec 2007, p.52]
    • PC Gamer UK
    • 78 Metascore
    • 83 Critic Score
    While it's an MMO, it managed to make me forget it was, and I started treating it just as a wonderful place to explore, full of monsters to shoot, friends to defend and stuff to pick up. In other words, a world. Which was always the idea of this genre, but I'd lost the ability to see it in a fog of numbers and impeccably managed levelling curves.
    • 81 Metascore
    • 67 Critic Score
    An RPG in poor action-game disguise. [Christmas 2007, p.90]
    • PC Gamer UK
    • 71 Metascore
    • 78 Critic Score
    It's yesterday's testosterone nonsense clad in today's slickness, and savvy about the nature of fun. [Christmas 2007, p.84]
    • 67 Metascore
    • 77 Critic Score
    With no clear improvement in graphics, it's hard to see this as more than last year's game with this year's roster. [Christmas 2007, p.95]
    • PC Gamer UK
    • 65 Metascore
    • 49 Critic Score
    Pointless but not worthless. [Jan 2008, p.74]
    • PC Gamer UK
    • 63 Metascore
    • 64 Critic Score
    If the AI worked as it was intended, and if there was a cover system beyond "stand behind that pillar and the splash damage 'might' not kill you," Jericho would be great. But it doesn't, there isn't, and it's not. [Dec 2007, p.82]
    • PC Gamer UK
    • 52 Metascore
    • 52 Critic Score
    Some nice ideas, but a mere damp squib as a spellbinder. [July 2007, p.79]
    • PC Gamer UK
    • 86 Metascore
    • 84 Critic Score
    Without doubt, it is the most realistic, rewarding and compelling football title around, so we can only hope that this prosaic update is a blip, rather than a sign of serious stagnation.
    • 82 Metascore
    • 77 Critic Score
    It's an exciting business, but not one for fainthearts or fumblers. [Christmas 2007, p.76]
    • 81 Metascore
    • 66 Critic Score
    One for hardcore online fans only. [Christmas 2007, p.95]
    • PC Gamer UK
    • 45 Metascore
    • 22 Critic Score
    This cheap, tacky space combat sim is a stinking mess, insulting the name of the series merely by presuming to associate itself with it. [Mar 2008, p.83]
    • PC Gamer UK
    • 55 Metascore
    • 48 Critic Score
    When a game makes you alternate between screaming and laughing out loud at its faults, the rewards aren't worth the struggle. [Apr 2008, p.71]
    • PC Gamer UK

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