PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 72 Metascore
    • 78 Critic Score
    A great game, badly ported. [Christmas 2008, p.88]
    • PC Gamer UK
    • 86 Metascore
    • 86 Critic Score
    Dead Space is solid, but it's not entirely smooth. [Dec 2008, p.74]
    • PC Gamer UK
    • 80 Metascore
    • 83 Critic Score
    Watch out EA, 2K have turned up and shattered the backboard. [Jan 2009, p.91]
    • PC Gamer UK
    • 73 Metascore
    • 60 Critic Score
    X3: TC's inability to progress beyond its series template is painfully clear [Dec 2008, p.82]
    • PC Gamer UK
    • 77 Metascore
    • 61 Critic Score
    It's Product Football. And in that order. Maybe next year, eh? [Christmas 2008, p.70]
    • PC Gamer UK
    • 90 Metascore
    • 93 Critic Score
    A delightful puzzle classic. [Dec 2008, p.78]
    • PC Gamer UK
    • 79 Metascore
    • 85 Critic Score
    Grippnig small scale stories of WWII. [Nov 2008, p.84]
    • PC Gamer UK
    • 51 Metascore
    • 28 Critic Score
    An 80-year-old mystery wearing the skin of a teenage boy. Ew. [Feb 2009, p.71]
    • PC Gamer UK
    • 80 Metascore
    • 85 Critic Score
    The best Lego game yet. Utter fun. [Dec 2008, p.90]
    • PC Gamer UK
    • 79 Metascore
    • 88 Critic Score
    Singlehandedly saves fantasy 4X. [Christmas 2008, p.68]
    • PC Gamer UK
    • 83 Metascore
    • 79 Critic Score
    Still a remarkable strategy game, and for newcomers it's proof that trading doesn't mean tedium. Unfortunately, it's not quite the grand resurrection that Colonization deserves.
    • 76 Metascore
    • 79 Critic Score
    Endearing, yet thin. [Dec 2008, p.86]
    • PC Gamer UK
    • 86 Metascore
    • 88 Critic Score
    Whether your preference is for PvP or PvE, the frustrations of aimless wandering and vague directions are gone.
    • 84 Metascore
    • 60 Critic Score
    A shadow of the awesome original. [Nov 2008, p.70]
    • PC Gamer UK
    • 72 Metascore
    • 69 Critic Score
    A decent ride until you get off. [Dec 2008, p.72]
    • PC Gamer UK
    • 76 Metascore
    • 66 Critic Score
    They've made it feel like a franchise they'll dutifully milk, rather than a game they'll love to keep making. [Dec 2008, p.76]
    • PC Gamer UK
    • 86 Metascore
    • 81 Critic Score
    Flawed RPG fixed. [Nov 2008, p.88]
    • PC Gamer UK
    • 75 Metascore
    • 68 Critic Score
    Stalker: Clear Sky remains a remarkable misstep by the Ukrainian developers, and one that does not reflect well on their original game, or their independence from original publishers, THQ. We can only hope that their next effort will be more controlled.
    • 81 Metascore
    • 79 Critic Score
    Funny and smart, but for a weak ending. So far, so good. [Dec 2008, p.92]
    • PC Gamer UK
    • 84 Metascore
    • 91 Critic Score
    Spore's triumph is painfully ironic. By setting out to instill a sense of wonderment at creation and the majesty of the universe, it's shown us that it's actually a lot more interesting to sit here at our computers and explore the contents of each other's brains. [October 2008, p.64]
    • 70 Metascore
    • 72 Critic Score
    Technically creaky but ultimately fun. [Nov 2008, p.82]
    • PC Gamer UK
    • 65 Metascore
    • 66 Critic Score
    The campaign was too barren and the skirmishes simply broke on the overall weakness of the field combat. [Apr 2008, p.80]
    • PC Gamer UK
    • tbd Metascore
    • 75 Critic Score
    CMSF is fit for duty at last. Roll on the Brit module. [Apr 2009, p.69]
    • PC Gamer UK
    • 67 Metascore
    • 60 Critic Score
    Fair challenges, but a backward step for the series. [Christmas 2008, p.70]
    • PC Gamer UK
    • 70 Metascore
    • 42 Critic Score
    A ghastly mess of bad design decisions that brings out the worst in user-made content. Not worth it. [Sept 2009, p.78]
    • PC Gamer UK
    • 79 Metascore
    • 82 Critic Score
    FlatOut is the kind of game that's fun to win, but the charm quickly peels off when frustration sets in - and it will. [Oct 2008, p.82]
    • PC Gamer UK
    • 79 Metascore
    • 80 Critic Score
    An impressive game, but not one that will be to everyone's tastes, especially not those after a quick thrill. [Sept 2010, p.88]
    • PC Gamer UK
    • 86 Metascore
    • 82 Critic Score
    BCR is at once beautifully reminiscent of its era, and polished enough to be palatable to a modern audience. The core grappling and swinging mechanic is satisfying, the weapons a joy to wield and the levels are imaginatively designed.
    • 67 Metascore
    • 54 Critic Score
    There's definitely a good idea in this 3D application of the classic puzzle themes, but Quantz hasn't figured out what it is yet. [Dec 2009, p.105]
    • PC Gamer UK
    • 60 Metascore
    • 59 Critic Score
    Intellectually barren space RPG. [Oct 2008, p.80]
    • PC Gamer UK

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