PC Gamer UK's Scores

  • Games
For 1,036 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 95 Deus Ex: Human Revolution - Director's Cut
Lowest review score: 9 Day Watch
Score distribution:
1036 game reviews
    • 64 Metascore
    • 55 Critic Score
    Shockingly bad voice acting. [Nov 2009, p.104]
    • PC Gamer UK
    • 64 Metascore
    • 69 Critic Score
    Delayed gratification of locked-out units dampens the enthusiasm of the new fast-paced class-based action. [May 2010, p.78]
    • PC Gamer UK
    • 64 Metascore
    • 65 Critic Score
    At root, this is another "Blitzkrieg" ringer. [Aug 2009, p.89]
    • PC Gamer UK
    • 63 Metascore
    • 51 Critic Score
    Hacky port that bleongs on consoles. [Sept 2007, p.80]
    • PC Gamer UK
    • 63 Metascore
    • 58 Critic Score
    Some nice touches, but lethargic AI, performance issues, and personality - deficient premiers make the ruling gruelling. [Nov 2011, p.120]
    • PC Gamer UK
    • 63 Metascore
    • 35 Critic Score
    World War One with zombies somehow ends up being no fun. [Apr 2009, p.81]
    • PC Gamer UK
    • 63 Metascore
    • 44 Critic Score
    Stuffy science fiction nonsense without a scrap of humour. [Sept 2008, p.91]
    • PC Gamer UK
    • 63 Metascore
    • 46 Critic Score
    Bizarrely creaky tech masks nice ideas. [May 2009, p.66]
    • PC Gamer UK
    • 63 Metascore
    • 68 Critic Score
    Engine improvements offset by mission meanness. [Aug 2009, p.88]
    • PC Gamer UK
    • 63 Metascore
    • 51 Critic Score
    Good gags can't save this game from its repetitive combat and bland RPG-lite nature. [Nov 2011, p.126]
    • PC Gamer UK
    • 63 Metascore
    • 65 Critic Score
    There are a few glimmers of brilliance. [Jan 2012, p.141]
    • PC Gamer UK
    • 63 Metascore
    • 77 Critic Score
    An elegant and beautifully depicted strategy game that feels logical but fresh. Even if it is a little late to bloom. [Christmas 2009, p.110]
    • PC Gamer UK
    • 63 Metascore
    • 59 Critic Score
    Enough Car Goes Bang, but not enough basic bang for your buck. [Apr 2006, p.78]
    • PC Gamer UK
    • 63 Metascore
    • 61 Critic Score
    Much like roast dormouse: moreish but unsatisfying. [Apr 2008, p.79]
    • PC Gamer UK
    • 63 Metascore
    • 59 Critic Score
    A visually impressive shooter, fine with friends, but avoid this if you're going to be on your own or reliant on randoms.
    • PC Gamer UK
    • 63 Metascore
    • 71 Critic Score
    For now, unless you're desperate for a new RPG today, hold fire and see if the inevitable post-release patches will fix up the leaky bits. If so, add 15% or so to the score. [Dec 2006, p.112]
    • PC Gamer UK
    • 63 Metascore
    • 69 Critic Score
    New ideas save this buggy oddity from walking the plank...just. [Aug 2007, p.87]
    • PC Gamer UK
    • 63 Metascore
    • 64 Critic Score
    If the AI worked as it was intended, and if there was a cover system beyond "stand behind that pillar and the splash damage 'might' not kill you," Jericho would be great. But it doesn't, there isn't, and it's not. [Dec 2007, p.82]
    • PC Gamer UK
    • 63 Metascore
    • 50 Critic Score
    Sweet ideas, very poorly balanced.
    • 63 Metascore
    • 60 Critic Score
    This is good news for the strategy-is-serious-business crowd, but it makes for a game without much character. [June 2008, p.89]
    • PC Gamer UK
    • 63 Metascore
    • 76 Critic Score
    A shallow but entertaining adventure. The world is wonderful to explore, but a lack of depth keeps this from achieving greatness.
    • 63 Metascore
    • 42 Critic Score
    It's very pretty, but for a game so enamoured with the action, it never clicks. [Jan 2012, p.141]
    • PC Gamer UK
    • 62 Metascore
    • 60 Critic Score
    Wherever you look, something is missing. [Oct 2007, p.74]
    • PC Gamer UK
    • 62 Metascore
    • 61 Critic Score
    Broken World feels cheerless and sloppy compared to its glossier parent, and the fact that it even exists, so long after DSII and so resolutely aimed only at folk who've played that to death, is something of a mystery. [Nov 2006, p.92]
    • PC Gamer UK
    • 62 Metascore
    • 71 Critic Score
    [July 2005]
    • PC Gamer UK
    • 62 Metascore
    • 64 Critic Score
    What's still missing is "MS Flight Simulator" levels of realism. [Oct 2007, p.87]
    • PC Gamer UK
    • 62 Metascore
    • 69 Critic Score
    An entertaining arcade racer with outstanding car chases, undone by its micro-transactions and lack of depth.
    • 62 Metascore
    • 70 Critic Score
    Think of it as an unofficial add-on. [July 2008, p.80]
    • PC Gamer UK
    • 62 Metascore
    • 77 Critic Score
    Gorgeous and pleasingly free form. Without the bugs and oppressive DRM, it would be the best Silent Hunter 5 yet. [May 2010, p.102]
    • PC Gamer UK
    • 62 Metascore
    • 66 Critic Score
    Frequent levelling and plentiful and varied loot give Silverfall a definite momentum; the blend of worlds and the inventiveness of some of the creatures give it a modicum of novelty. This is an easy game to get swept along by, but, largely because of those serried foes, it's also an easy game to walk away from. [Apr 2007, p.82]

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