PC Format's Scores

  • Games
For 967 reviews, this publication has graded:
  • 52% higher than the average critic
  • 5% same as the average critic
  • 43% lower than the average critic
On average, this publication grades 3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 96 Half-Life 2
Lowest review score: 4 Legacy: Dark Shadows
Score distribution:
967 game reviews
    • 60 Metascore
    • 27 Critic Score
    Go buy the book, it'll last longer, give you more joy and won't make you feel like your brain's leaking out of your ears. [Mar 2007, p.76]
    • PC Format
    • 60 Metascore
    • 73 Critic Score
    Despite its flaws, Joan of Arc has an unmistakeable pick-up-and-play factor, coupled with a learning curve that makes it very enjoyable, especially acquiring many rare items from the slew of side quests.
    • 60 Metascore
    • 65 Critic Score
    A big disappointment after a promising preview. Far too simplistic and generic to hold anyone's attention for any length of time. [Oct 2008, p.104]
    • PC Format
    • 60 Metascore
    • 43 Critic Score
    Five or six hours of totally joyless shooterage. I played this game so you don't have to. Don't let it all have been in vain. [Feb 2008, p.110]
    • PC Format
    • 60 Metascore
    • 35 Critic Score
    It barely raises a smile, reducing most gamers to a grim comatose zomebie-state, the only sign a life now a dull flicker of hate in their glazed, cold eyes. [Christmas 2004, p.107]
    • PC Format
    • 60 Metascore
    • 62 Critic Score
    With the combat interminably dull and the story unintelligibly delivered, this isn't the triumphant return of the space shooter we'd hoped for. [Dec 2007, p.62]
    • PC Format
    • 60 Metascore
    • 74 Critic Score
    It's a half-decent game at a bargain price. Which doesn't, unfortunately, make it a wholly good game to actually play. [Mar 2009, p.96]
    • PC Format
    • 60 Metascore
    • 75 Critic Score
    Fun while it lasts, but alas hit 'n' run is about all you get. [Mar 2010, p.95]
    • PC Format
    • 59 Metascore
    • 46 Critic Score
    Let's hope that The Old Republic gets is right in the many, many places where The Force Unleashed II gets it wrong. [Feb 2011, p.104]
    • PC Format
    • 59 Metascore
    • 63 Critic Score
    If you want an RPG or an MMO, you can do better. Greater focus might have saved this shambles from total mediocrity. [Feb 2007, p.62]
    • PC Format
    • 59 Metascore
    • 78 Critic Score
    It may not be particularly beautiful to look at, but it's tactical and challenging enough to keep you occupied. [June 2007, p.64]
    • PC Format
    • 59 Metascore
    • 59 Critic Score
    Merely average. [Feb 2010, p.88]
    • PC Format
    • 59 Metascore
    • 85 Critic Score
    Stick with it through those slow, opening Hobbiton chapters and you’ll be immortalised in the terrible poetry of Elvensong. No doubt.
    • 59 Metascore
    • 35 Critic Score
    As an alternative to "The Sims," only the abundance of nipples saves it. [Apr 2005, p.104]
    • 59 Metascore
    • 70 Critic Score
    Leaves on the line may cause brain delays in strategy management.
    • 59 Metascore
    • 44 Critic Score
    It's managed to create a whole new genre: the untactical shooter. [Mar 2006, p.104]
    • PC Format
    • 59 Metascore
    • 32 Critic Score
    Crude and boring. Stick a cork up Larry's ass and his game in the bin. [Christmas 2004, p.120]
    • 59 Metascore
    • 63 Critic Score
    Fails to be what it sets out to be – a game. But still manages to be a charming journey for anyone with plenty of patience.
    • 59 Metascore
    • 79 Critic Score
    While it may be all kinds of multiplayer fun, either in deathmatch or co-op, it does get pretty old pretty quickly. [Aug 2007, p.62]
    • PC Format
    • 59 Metascore
    • 69 Critic Score
    Pretty but tedious, Alpha Prime is a solid but supremely derivative shooter that's more often a chore than a pleasure. [June 2007, p.60]
    • PC Format
    • 59 Metascore
    • 62 Critic Score
    Not so bad that you'll want to pluck your own fur out, but that's all. [Nov 2004]
    • PC Format
    • 58 Metascore
    • 79 Critic Score
    An excellent though rather bland-looking 'copter combat sim. [Sept 2007, p.56]
    • PC Format
    • 58 Metascore
    • 61 Critic Score
    It works, and it’s playable, but its remarkable fighting isn’t enough to pull it out of the mire labelled average.
    • 58 Metascore
    • 46 Critic Score
    Frustrating array of random pointing and clicking.
    • 58 Metascore
    • 58 Critic Score
    Just another lazy-port-slash-cheap-cash-in that is designed to fleece fans of the film, who in this case are mostly children. [Oct 2008, p.114]
    • PC Format
    • 58 Metascore
    • 51 Critic Score
    Half a game. [Sept 2010, p.96]
    • PC Format
    • 58 Metascore
    • 37 Critic Score
    Five years ago it might have been average. [June 2009, p.100]
    • PC Format
    • 58 Metascore
    • 61 Critic Score
    Weary-feeling zoo sim with little new on offer. [Christmas 2005, p.102]
    • PC Format
    • 58 Metascore
    • 73 Critic Score
    In equal parts frustrating and rewarding. [Aug 2009, p.97]
    • PC Format
    • 58 Metascore
    • 67 Critic Score
    With the lack of a more complex skill development system, I found the clicky happy combat became repetitive fairly quickly. [May 2007, p.69]
    • PC Format
    • 58 Metascore
    • 60 Critic Score
    It's not awful. Just empty. [March 2005, p.106]
    • PC Format
    • 58 Metascore
    • 73 Critic Score
    Conflict: Denied Ops goes through the motions of first-person-shootage well, but ultimately feels mechanical and outdated. [Mar 2008, p.102]
    • PC Format
    • 58 Metascore
    • 52 Critic Score
    Adds nothing to a formula that was already looking like a severely ropey one. [June 2008, p.111]
    • PC Format
    • 58 Metascore
    • 68 Critic Score
    A largely by-the-numbers real-time strategy effort that twinkles but never shines. It's just a little bit too irritating to score highly. [Apr 2007, p.63]
    • PC Format
    • 58 Metascore
    • 34 Critic Score
    On PC, however, it's an utter travesty. You'd have to be crazier than the Rabbids themselves to buy the PC version of this game. [Feb 2007, p.68]
    • PC Format
    • 58 Metascore
    • 44 Critic Score
    Boog, the 900lb grizzly bear, would make a good rug and nothing more. [Christmas 2006, p.96]
    • PC Format
    • 57 Metascore
    • 75 Critic Score
    "Black & White" without the creature, the plot or the bugs. [Dec 2004, p.102]
    • 57 Metascore
    • 51 Critic Score
    A film tie-in that's above average for tie-in games, but that only means it deserves to be quietly de-razzed. [Mar 2011, p.108]
    • PC Format
    • 57 Metascore
    • 32 Critic Score
    An ugly WW2 RTS. Full of text-based mission intros and no joy whatsoever. The controls are clunky, the unit models are thoroughly basic and utterly devoid of any graphical niceties. [May 2007, p.68]
    • PC Format
    • 57 Metascore
    • 52 Critic Score
    All our fond memories shattered in a heartbreaking instant. [Aug 2006, p.97]
    • PC Format
    • 57 Metascore
    • 78 Critic Score
    So much jetpack promise, but it's a game seeking a third act. Wait for Just Cause 2 if you fancy absurd airborne adventures. [Feb 2010, p.84]
    • PC Format
    • 57 Metascore
    • 70 Critic Score
    A reasonable amount of content, but lacking in genuinely new features. [Mar 2006, p.96]
    • PC Format
    • 57 Metascore
    • 48 Critic Score
    Tolkien must be revolving speedily in his grave. [Apr 2009, p.48]
    • PC Format
    • 57 Metascore
    • 76 Critic Score
    Dodgy story, also lacking the 3D punch of Homeworld, but a satisfying space opera nonetheless. [May 2007, p.66]
    • PC Format
    • 57 Metascore
    • 72 Critic Score
    Solid and full of promise, but it never quite delivers the goods. [Christmas 2006, p.96]
    • PC Format
    • 57 Metascore
    • 54 Critic Score
    As a distraction, it's passable enough, at least at this price. [June 2008, p.112]
    • PC Format
    • 57 Metascore
    • 56 Critic Score
    Leaves little up to the player apart from pulling the trigger. Repeatedly. [May 2006, p.96]
    • PC Format
    • 56 Metascore
    • 69 Critic Score
    Challenging, but not always in the right way. Invade elsewhere.
    • 56 Metascore
    • 80 Critic Score
    Tense, drawn-out battles ahoy! Combat at sea has never been such fun. [Sept 2006, p.96]
    • PC Format
    • 56 Metascore
    • 57 Critic Score
    Despite the heavy emphasis on replayability, only the most die-hard fans of the original series will be happy to chase the same car over an identical track again and again for the meagre promise of TV stills and rehashed video clips.
    • 56 Metascore
    • 39 Critic Score
    Perfect for people who hate helicopters and simulations. [Dec 2004, p.104]
    • PC Format
    • 56 Metascore
    • 67 Critic Score
    Nice ideas, poorly executed in the main. Shows some promise online. [Dec 2005, p.96]
    • PC Format
    • 56 Metascore
    • 45 Critic Score
    If there is an intriguing idea buried within RF Online, it's suffocating. [Apr 2006, p.94]
    • PC Format
    • 56 Metascore
    • 56 Critic Score
    I could have forgiven this for being a superficial Trek-based shooter if it was at least fun. It's not. [Feb 2007, p.58]
    • PC Format
    • 56 Metascore
    • 52 Critic Score
    It's riddled with bizarre mini-games. [Dec 2007, p.62]
    • PC Format
    • 56 Metascore
    • 70 Critic Score
    This is a blunt bronze dagger to the shining steel halberd of "Rome: Total War." [Jan 2005, p.92]
    • 55 Metascore
    • 34 Critic Score
    The game boils down to hammering the hit button until all the identikit bad guys have turned red and vanished. It's cack. Avoid. [June 2007, p.64]
    • PC Format
    • 55 Metascore
    • 49 Critic Score
    Many other games do this better. Play them. [Sept 2010, p.98]
    • PC Format
    • 55 Metascore
    • 60 Critic Score
    Utterly credible action-adventure with an arbitrarily varied difficulty level. [Feb 2005, p.89]
    • 55 Metascore
    • 62 Critic Score
    It's a pretty sexless affair nonetheless, and as such, it just doesn't float my amphibious landing craft. [Jan 2007, p.68]
    • PC Format
    • 55 Metascore
    • 44 Critic Score
    When you factor in the poor translation, the stupid difficulty and the poor controls it's as much fun as the black death. Hard to be a good game, more like. [Apr 2008, p.115]
    • PC Format
    • 55 Metascore
    • 64 Critic Score
    Poor controls and too much reliance on trial and error in order to progress within the game. Hacking up the zombies is good fun, though. [Sept 2008, p.102]
    • PC Format
    • 55 Metascore
    • 62 Critic Score
    Just another game MIA in the jungles of Vietnam. It's adventure, but just not adventurous enough.
    • 55 Metascore
    • 38 Critic Score
    A textbook - not to mention chastening - exercise in making something inherently fun no fun whatsoever. [Sept 2007, p.60]
    • PC Format
    • 55 Metascore
    • 78 Critic Score
    Brilliant, human-chewing fun if you like lots of blood and dismembered bodies, with some puzzle-led misiony stuff thrown in. [Feb 2007, p.67]
    • PC Format
    • 54 Metascore
    • 59 Critic Score
    Repetitive action and a poor engine ground this flyboy. [July 2006, p.102]
    • PC Format
    • 54 Metascore
    • 64 Critic Score
    Brazen plagiarism it may be, but this shooter is a worthy tribute to its forebears. [Nov 2006, p.103]
    • PC Format
    • 54 Metascore
    • 69 Critic Score
    A love letter to PC gaming, scrawled in crayon by an alcoholic bigot. Wait for the bargain bin to say goodbye to Duke. [Aug 2011, p.98]
    • PC Format
    • 54 Metascore
    • 48 Critic Score
    Bluntly, the problem with EA's Create is in the title. It suggests you'll be creating things, with all the imagination and excitement that implies. Instead, Create feels like Little Big Planet, as copied by a robot that one day hopes to know what love is.
    • 54 Metascore
    • 36 Critic Score
    Yet another unnecessary and unwarranted poker game. Avoid. [May 2007, p.69]
    • PC Format
    • 54 Metascore
    • 50 Critic Score
    There's nothing to see here whatsoever. [June 2008, p.111]
    • PC Format
    • 53 Metascore
    • 34 Critic Score
    Genuinely uninteresting racing. [July 2009, p.94]
    • PC Format
    • 53 Metascore
    • 61 Critic Score
    Likely to remain a bog-basic, reassuringly free shooter that you might just pick up and play in an idle moment on your laptop. Very, very occasionally, in other words. [Apr 2007, p.72]
    • PC Format
    • 53 Metascore
    • 79 Critic Score
    Ignore the media furore, and enjoy this as a standalone puzzler. [July 2006, p.97]
    • PC Format
    • 53 Metascore
    • 35 Critic Score
    It's an awkward strategy game that tries to step out of the turn-based frying pan and ends up in the unplayable-pap fire. [May 2006]
    • PC Format
    • 52 Metascore
    • 38 Critic Score
    Web of Shadows aims for a sandbox GTA-style open environment, but has neither the verve, nor the technical ability to pull it off. [Jan 2009, p.101]
    • PC Format
    • 52 Metascore
    • 59 Critic Score
    Just too short and too shoddy. [May 2008, p.106]
    • PC Format
    • 52 Metascore
    • 56 Critic Score
    Includes everything you'd want from a game about the 2008 Olympics, apart from the fun gameplay and repression of Tibet bits. [Nov 2008, p.108]
    • PC Format
    • 52 Metascore
    • 48 Critic Score
    A solo Nightcrawler game could rock, but this team effort is cash-in gibberish. [July 2006, p.100]
    • PC Format
    • 52 Metascore
    • 54 Critic Score
    In short, just don't. [Oct 2007, p.64]
    • PC Format
    • 51 Metascore
    • 51 Critic Score
    Like anything this complex, it is by turns brilliant, incredibly frustrating and boring. There's too much information to cope with. [Christmas 2004, p.111]
    • PC Format
    • 51 Metascore
    • 71 Critic Score
    Gloriously silly. [Oct 2009, p.99]
    • PC Format
    • 51 Metascore
    • 51 Critic Score
    Darkest of Days has this whole time-travelling, setting-right-what-once-went-wrong schtick. Oh boy. [Dec 2009, p.99]
    • PC Format
    • 51 Metascore
    • 40 Critic Score
    Eragon bored me almost to tears, and the limp plot utterly failed to keep me pushing on through the pain barrier. [Feb 2007, p.68]
    • PC Format
    • 51 Metascore
    • 46 Critic Score
    Every bit as boring as it should have been awesome on toast. Button mashing, blandness, and dodgy controls. Zzzz. [Aug 2008, p.105]
    • PC Format
    • 51 Metascore
    • 68 Critic Score
    Just manages to scrape into the "different enough to be interesting" category. [Oct 2004, p.100]
    • PC Format
    • 51 Metascore
    • 67 Critic Score
    It's cute in an exploding flatulence kind of way, but the actual gameplay itself is pretty tedious and repetitive. [July 2007, p.70]
    • PC Format
    • 51 Metascore
    • 28 Critic Score
    You can't out-Diablo "Diablo," so don't try. [Oct 2005, p.92]
    • PC Format
    • 50 Metascore
    • 25 Critic Score
    If you find your trigger finger itching, you'd better buy yourself a WWII or sci-fi shooter to sate your appetite, because Kuma/War manages to get it very wrong. In every single sense. [Dec 2004, p.101]
    • PC Format
    • 50 Metascore
    • 72 Critic Score
    A thorough and comprehensive sim. [Oct 2007, p.65]
    • PC Format
    • 50 Metascore
    • 64 Critic Score
    It's a mix of disappointment at missed opportunities, and general boredom because of the stagnation of ideas. [Feb 2008, p.112]
    • PC Format
    • 50 Metascore
    • 51 Critic Score
    "Prince of Persia's" ugly second cousin. Does not get invited to royal functions. [Nov 2004]
    • PC Format
    • 50 Metascore
    • 34 Critic Score
    It wasn't fun. [Jan 2010, p.93]
    • PC Format
    • 50 Metascore
    • 36 Critic Score
    Basically it's not a game, it's still just a tech demo, and a pretty unsuccessful one at that. [July 2007, p.64]
    • PC Format
    • 50 Metascore
    • 54 Critic Score
    In an age when intelligent, engrossing first person shooters rule the roost, Legendary feels positively ancient. [Jan 2009, p.100]
    • PC Format
    • 50 Metascore
    • 23 Critic Score
    It looks lovely, but plays like an out-of-tune banjo, thanks to the notorious trial-and-error gameplay. [Sept 2006, p.104]
    • PC Format
    • 50 Metascore
    • 56 Critic Score
    The game is incredibly awkward to play. [Oct 2004, p.99]
    • 50 Metascore
    • 52 Critic Score
    The film tie-in adds interest, but it's too linear and we've seen it all before. [Nov 2006, p.102]
    • PC Format
    • 49 Metascore
    • 56 Critic Score
    Would have made 70% if not for the atrocious control system.
    • 49 Metascore
    • 35 Critic Score
    An Xbox port that looks a little green around the gills. [Sept 2006, p.99]
    • PC Format

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