Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
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- Critic Score
Declassified may not be innovative or even very pretty, and it certainly has its problems. But this is also a strategy-lite shooter that’s more than the sum of its often rough-hewn parts. It's entertaining from start to finish, and feels a bit brainier than other shooters when it comes to gunning down hordes of enemies. In that regard, Declassified captures at least part of what makes the XCOM franchise so special.- Official Xbox Magazine
- Posted Aug 19, 2013
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- Critic Score
If you're looking for tactical depth, environmental variety, or anything resembling a story, you'll be left wanting. But if you're in the mood for a blissfully mindless fire-and-forget shooting gallery, you could do a whole lot worse.- Official Xbox Magazine
- Posted Jul 5, 2011
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- Critic Score
In the heat of battle, Need for Speed: The Run generally serves up a solid and speedy arcade racing experience, with expectedly steady controls and physics. But it's consistently undone by painful rewinds and a dull campaign marked by predictable events, not to mention technical issues.- Official Xbox Magazine
- Posted Nov 17, 2011
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- Critic Score
This whole setup would fall apart completely if the red-headed Capell weren’t so freakin’ likeable. It helps that despite the fumbling voice-acting, each character’s lines — as well as the story itself — are well-written. Every new discovery pulls you deeper into the mysteries and personalities that keep Infinite Undiscovery so involving.- Official Xbox Magazine
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- Critic Score
Most adults will want to look for more sophisticated fare. [Oct 2009, p.82]- Official Xbox Magazine
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- Critic Score
There are plenty of great moments, but the complete package falls a bit short. [Nov 2002, p.112]- Official Xbox Magazine
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- Critic Score
What sours the deal, however, is the lack of care and value put into the package. JoJo's is premium-priced at $20, and there's little here to justify that cost. The "HD" upscale looks blotched and muddy, and there aren't any tutorials, special challenges, or even combo exercises to ease new players into this very demanding fighting game.- Official Xbox Magazine
- Posted Aug 22, 2012
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- Critic Score
It's a minor relief to compete against slower-moving humans, and the option to play as robots who behave a bit differently injects a smidgen of variety. But even in online games, paltry tactical options and awkward controls makes Planets feel shallow and clumsy. [Nov 2012, p.77]- Official Xbox Magazine
- Posted Sep 4, 2012
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- Critic Score
All told, Advent Rising does a whole lot more right than it does wrong. If this really is the first of a trilogy, we'll be first in line for the next installment. [July 2005, p.86]- Official Xbox Magazine
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- Critic Score
Surprisingly challenging in an enjoyable, old-school way. [Holiday 2005]- Official Xbox Magazine
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- Critic Score
Regrettably, Puddle's enticing possibilities are mired in a swamp of irritating issues. Increasingly lethal obstacles take the place of actual puzzles, and overcoming them requires painful trial and error. Meanwhile, the camera frequently focuses on runaway specks even as most of your goop starts to dissolve once it's off-screen.- Official Xbox Magazine
- Posted Jan 30, 2012
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- Critic Score
Even if you're aggravated early on, don't take this game at face value. From Software has developed some of this generation's most interesting games, and obtuse or not, Armored Core V is one of them.- Official Xbox Magazine
- Posted Mar 23, 2012
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- Critic Score
Schizoid proudly bills itself as "the most co-op game ever," and it ain't lying. [May 2008, p.74]- Official Xbox Magazine
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- Critic Score
While Flock isn't the incandescent flare of pure awesome we'd hoped it might be, it's still a terrifically enjoyable, lusciously good-looking, and admirably original Arcade game. [May 2009, p.79]- Official Xbox Magazine
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- Critic Score
There's no career mode; no Royal Rumble mode; no cage matches, table matches, or ladder matches; no storylines or character interaction; no tag-team moves; no backstage areas; an no other arenas. [Apr 2002, p.76]- Official Xbox Magazine
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- Critic Score
There's a strange delay as characters to from one move to another, and matches with more than two AI opponents can take as much as half an hour because of constant interference. [Dec 2003, p.120]- Official Xbox Magazine
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- Critic Score
It's enjoyable enough for a few go-rounds, especially in co-op mode, and that makes it one of the more endearing retro ports to hit Live Arcade. [Oct 2007, p.78]- Official Xbox Magazine
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- Critic Score
Even with all these enticing extras, we wouldn’t recommend buying the Arcade Cabinet games in one of five available three-packs (most of which are $10); that’s too much money given that almost every three-fer includes a mediocre game.- Official Xbox Magazine
- Posted Mar 14, 2013
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- Critic Score
Deceptively simple, jewel quest can be very challenging on the higher levels, but constantly addictive throughout. [Jun 2006, p.64]- Official Xbox Magazine
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- Critic Score
Fun for a quick multiplayer spar, but it doesn't come close to what we were hoping for nor what the Xbox really needs. [Apr 2003, p.85]- Official Xbox Magazine
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- Critic Score
The behind-the-scenes retrospective angle is good for a few laughs, and it’s fun to see the new characters, battles, and goofy ending that could have been.- Official Xbox Magazine
- Posted Oct 30, 2013
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- Critic Score
Whether you're tackling it solo or with friends, Simpsons Arcade likely won't take more than an hour to run through from start to finish, making the $10 price tag seem a little steep. Even so, there's a lot to take in, especially in this version.- Official Xbox Magazine
- Posted Feb 3, 2012
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Shoot Many Robots seemed like a sure thing, and its extensive and amusingly described weapon and gear options - which directly affect stats - are a standout feature; really, they're the only one that feels fully developed here. Nearly everything else around it is as unremarkable as a pile of bolts.- Official Xbox Magazine
- Posted Mar 14, 2012
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- Critic Score
Both Cave fans and challenge hounds will bask in Nin2-Jump's oft-arduous tests. All others, proceed with caution. [July 2011, p.75]- Official Xbox Magazine
- Posted May 26, 2011
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- Critic Score
The Fancy Pants biggest problem, though, is that it's just plain dull. [July 2011, p.77]- Official Xbox Magazine
- Posted May 26, 2011
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- Critic Score
All mini-game are extremely simplistic, and range in difficulty from absurdly easy to hair-pullingly frustrating. [Holiday 2004, p.80]- Official Xbox Magazine
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- Critic Score
Glitches keep Sniper Elite V2 from a higher score, though, especially in the game's innovative co-op modes, where bugs kept us from completing some objectives. Hopefully, an update will fix this otherwise excellent experience.- Official Xbox Magazine
- Posted May 1, 2012
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- Critic Score
Even if you don’t harbor the slightest hint of nostalgia for the original, Castle of Illusion offers up a great experience. It’s a fun update to yesteryear’s classic, but also a solid platformer in its own right.- Official Xbox Magazine
- Posted Sep 3, 2013
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- Critic Score
Though Space Ark is a visual riot of bright pastels, sparkly special effects, and supermarket-circular-burst graphics, it'd be a stretch to say it ever becomes truly exciting. [July 2010, p.85]- Official Xbox Magazine
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- Critic Score
Has enough satisfying moments to warrant a playthrough, but only a patient gamer will make it to the brilliant final hour. [July 2010, p.76]- Official Xbox Magazine