Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
If only Swarm played to its quirky strengths instead of working against them, its maddening obstacles would be much more enjoyable. [April 2011, p.80]- Official Xbox Magazine
- Posted Mar 2, 2011
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- Critic Score
At the very least, the 360's first "Worms" game recalls the series' hearty roots--and for that, we're thankful. [Mar 2007, p.79]- Official Xbox Magazine
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- Critic Score
DB2's 2D-platforming segments evoke memories of Shadow Complex and Limbo at times, but unlike those(much cheaper)classics, this game can be too frustrating for its own good. [April 2011, p.83]- Official Xbox Magazine
- Posted Mar 2, 2011
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- Critic Score
Still, you've got to be a real fanboy to want to mash your way through all two dozen or so of its missions. [July 2006, p.84]- Official Xbox Magazine
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- Critic Score
Even if you just want an occasional hectic diversion, Galaga Legions DX is an absorbing enough reinvention of the coin-op classic.- Official Xbox Magazine
- Posted Jun 29, 2011
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- Critic Score
While the formula feels a bit dated now, the result is a shooter that is still incredibly fun. [Dec 2008, p.90]- Official Xbox Magazine
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- Critic Score
Definitely worth trying, and legitimately funny in places. [Dec 2003, p.154]- Official Xbox Magazine
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- Critic Score
That full price is steep for what feels like an add-on disc. Gather your bandmates for a money-saving weekend rental, and you’ll have more fun with the oldies than you might expect.- Official Xbox Magazine
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- Critic Score
Even without a huge diversity of modes, there are worse ways to spend $10. [Dec 2009, p.81]- Official Xbox Magazine
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- Critic Score
Finding an opponent online is easy, although newbies will find little mercy and even less help. Otherwise, this Kollection is an appealing, if never mind-blowing, package.- Official Xbox Magazine
- Posted Sep 23, 2011
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- Critic Score
Bourne Conspiracy screams weekend rental. It isn’t a one-trick pony, but it has three or four moves at best - enough to truly impress you for a while, but not enough to compel most of you to punch, kick, and shoot all the way to the end of the game.- Official Xbox Magazine
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- Critic Score
A decidedly old-school FPS that modernizes itself just enough to make it fun today. [Nov 2009, p.68]- Official Xbox Magazine
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- Critic Score
The feature that's sadly missing is the PS2 version's EyeToy-enabled face-mapping mode where your superstar can look like you. [Holiday 2005, p.89]- Official Xbox Magazine
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- Critic Score
While it’s got some irritating rough patches, Dead Island: Riptide’s 15-hour campaign still manages to be a lot more fun than it has any right to be.- Official Xbox Magazine
- Posted Apr 22, 2013
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- Critic Score
Ultimately, the promise of Far Cry's early enjoyably beachy facade doesn't entirely pay for the derivative sins of its latter half. [Jun 2006, p.83]- Official Xbox Magazine
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- Critic Score
In fact, developer Gameloft has managed to give the game a beautiful 3D overhaul and a few minor gameplay updates while mostly maintaining its timeless brilliance. [Aug 2007, p.79]- Official Xbox Magazine
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- Critic Score
Feels a bit like an expansion pack. But it's a big expansion pack that you can completely vanish into and emerge a couple of weekends later feeling like you got your money's worth. [Dec 2009, p.74]- Official Xbox Magazine
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- Critic Score
But the compelling big-play action, an addicting career mode, and an amusing Home Run Pinball mini-game make The Bigs worth plenty more than the Cracker Jack-toy letdown you might have expected. [Aug 2007, p.78]- Official Xbox Magazine
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- Critic Score
Unfortunately, it all feels very hollow. Minimal Jim Nantz commentary and crowd noise, limited facial emotions or post-shot reactions, and an overriding... silence makes Tiger 13 feel lifeless. We know golf is supposed to be serene, but it all feels unfinished here, as if the developers meant to take another pass on the audio, animation, and overall presentation.- Official Xbox Magazine
- Posted Mar 28, 2012
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- Critic Score
All told, MLB 2K6 get two out of three major systems right....not bad in baseball numbers. More important, it's a recommendable offering and finally moves the series in the right direction. [May 2006, p.78]- Official Xbox Magazine
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- Critic Score
But for $10, the price is alright for this fresh slice of strategic goodness. [Holiday 2009, p.81]- Official Xbox Magazine
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- Critic Score
Simply another chapter in a thoroughly charming game (OXM rating: 8.0). In other words, fun but not a must-buy.- Official Xbox Magazine
- Posted Dec 6, 2011
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- Critic Score
There's actually a story, but you'll ignore it to get to the wall-bashing action. [Jun 2006, p.61]- Official Xbox Magazine
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- Critic Score
To its credit, Real Big Shootin' takes a great game and focuses on one element, offering an experience that's legitimately different. In this case, though, "different" isn't nearly as fun.- Official Xbox Magazine
- Posted Dec 21, 2011
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- Critic Score
So while the elder console looks like it's stuck with the 360's scraps, the series' next-gen evolution isn't complete either. Project 8 is a strong start and one worth playing, but it definitely feels immature--it's merely a beginning. [Jan. 2007, p.78]- Official Xbox Magazine
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- Critic Score
If the sheer act of dungeon-crawling is your bag and you don’t mind a subpar story and an unending flood of other random errands to run, Sacred 2 is a great romp that lasts 25 to 30 hours.- Official Xbox Magazine
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- Critic Score
The game plays well, handles easily, and provides plenty of slapstick humor. It's just too bad that its flaws restrict it to a merely enjoyable distraction. [Jan 2004, p.84]- Official Xbox Magazine
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Fortunately, nostalgic fans can indulge in four-player split-screen, which - while offering a third as many match types - still manages to recapture some of the fun Bond games have been grasping at for the past 14 years.- Official Xbox Magazine
- Posted Nov 7, 2011
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- Critic Score
Party's certainly not as deep as its predecessor, but it features some of the most engaging mini-games on 360 to date. [Holiday 2007, p.80]- Official Xbox Magazine
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While it succeeds in many respects as a standalone game, Darksiders II disappoints as a sequel. Death's side story proves less eventful than War's mainline quest, with fewer interesting sights and scenarios, plus boss showdowns that are generally less memorable than Darksiders'. It also does little to advance the franchise's narrative.- Official Xbox Magazine
- Posted Aug 14, 2012
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