Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 24 Metascore
    • 10 Critic Score
    This is the worst Xbox game available, in every category, from graphics through gameplay. [Feb 2003, p.75]
    • Official Xbox Magazine
    • 23 Metascore
    • 20 Critic Score
    In every respect, Fighter Within feels hacked together and devoid of interesting ideas or precise execution. The result is a game that would’ve been lousy at the launch of the original Kinect, but on Xbox One it’s just embarrassing.
    • 22 Metascore
    • 40 Critic Score
    Showdown may have slick cars, death-defying moments, and corny dialogue like the films, but it lacks the punch and precision that’s made the top Fast & Furious films so darn fun.
    • 22 Metascore
    • 30 Critic Score
    Even at $20 it's worse than dull - it's unoriginal. When the loading screen is prettier than anything in the game, then you know you've got problems. [Jan 2004, p.70]
    • Official Xbox Magazine
    • 21 Metascore
    • 35 Critic Score
    Avoid this game like a darkened alley.
    • 19 Metascore
    • 10 Critic Score
    A now-linear mess of awful mechanics, broken A.I., and constant glitches that wouldn’t have been remotely acceptable even in the console’s early days.
    • 17 Metascore
    • 25 Critic Score
    XBLA’s Double Dragon II: Wander of the Dragons pulls the beating heart out of Technōs’ 1988 coin-op Double Dragon II: The Revenge and stomps on it until it barely resembles the sequel we once loved.
    • tbd Metascore
    • 60 Critic Score
    The game's at least competent, and that's surely good enough for fans. [Holiday 2008, p.83]
    • Official Xbox Magazine
    • tbd Metascore
    • 55 Critic Score
    If you haven't gotten the chance to reach American Idol stardom or to challenge your friends to musical tournaments with the previous installment, Encore is still a decent party game. [Jan 2009, p.75]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    Unless you dream of defending the president, there are better sacrificies. [Jan 2009, p.76]
    • Official Xbox Magazine
    • tbd Metascore
    • 55 Critic Score
    Worth the $10 for serious word nerds who don't need fancy production values. [Apr 2009, p.79]
    • Official Xbox Magazine
    • tbd Metascore
    • 45 Critic Score
    The only reason to bother with it is its low-hanging Achievements! [July 2009, p.84]
    • Official Xbox Magazine
    • tbd Metascore
    • 40 Critic Score
    Diehard fans may enjoy all the familiar faces, but a few hours was too much for us. [Jan 2010, p.77]
    • Official Xbox Magazine
    • tbd Metascore
    • 55 Critic Score
    It pains us to have to say that it's just not too fun to play. [Aug 2009, p.75]
    • tbd Metascore
    • 60 Critic Score
    A decent hunting adventure. [Dec 2009, p.77]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    Without any new features, this year's installation is just as good as the rest, and that doesn't say much. [Holiday 2009, p.85]
    • Official Xbox Magazine
    • tbd Metascore
    • 60 Critic Score
    But as long as you keep your expectations in line with it's $30 budget price, it's a pretty decent way to spend an afternoon, especially with kids. [Jan 2010, p.77]
    • Official Xbox Magazine
    • tbd Metascore
    • 35 Critic Score
    Sure, Game Time functions fine, Jeff Foxworthy is still vaguely funny, and the rules of the original show are in place. The multi-player, on the other hand, never gets going. [Jan 2010, p.81]
    • Official Xbox Magazine
    • tbd Metascore
    • 60 Critic Score
    Family and kid-friendly throwaway fun. [Aug 2010, p.75]
    • Official Xbox Magazine
    • tbd Metascore
    • 20 Critic Score
    How'd this even get through quality control? We haven't a clue, but you're better off playing Cabela's Outdoor Adventures...or pretty much any other hunting game. [Oct 2010, p.83]
    • Official Xbox Magazine
    • tbd Metascore
    • 55 Critic Score
    Though the 10-player online matches may sound attractive, they're not worth the hassle of the core gameplay. [Nov 2010, p.73]
    • Official Xbox Magazine
    • tbd Metascore
    • 40 Critic Score
    Next time, the King of Fighters crew should really stick to what they're good at: beating each other up with fists, not bullets. [Jan 2011, p.69]
    • Official Xbox Magazine
    • tbd Metascore
    • 60 Critic Score
    True, Monster Jam isn't much more than big trucks messing stuff up, but sometimes that's all you need. [Jan 2011, p.75]
    • Official Xbox Magazine
    • tbd Metascore
    • 40 Critic Score
    Forty bucks for mostly junk is way too much. [Feb 2011, p.80]
    • tbd Metascore
    • 85 Critic Score
    We had an absolute blast with most of the tracks on offer here and at $5, this late add-on is still very welcome. [Feb 2011, p.81]
    • tbd Metascore
    • 55 Critic Score
    As a result, tackling the solo tournaments seems pointless unless you've mastered these rigged shots, and ranked matches often become lopsided contests that favor folks who've memorized the most. [Feb 2011, p.83]
    • tbd Metascore
    • 60 Critic Score
    At that rock-bottom price, we can't help but recommend this so-so expansion...if just barely. [March 2010, p.85]
    • tbd Metascore
    • 55 Critic Score
    The Path of Go features story-mode matches against shrewd A.I., but it lacks the decency to introduce important strategic basics before mopping the floor with your face. [March 2011, p.81]
    • tbd Metascore
    • 73 Critic Score
    Though it won't best the more enduring genre stalwarts like "Bust-A-Move," it has plenty of challenge for those tired of first-person shooting at full price. [Mar 2004, p.81]
    • Official Xbox Magazine
    • tbd Metascore
    • 10 Critic Score
    The awful controls are a hhindrance, the missions are pedantic, and the levels are apparently designed by LevelBot 3000. [Jun 2006, p.83]
    • Official Xbox Magazine
    • tbd Metascore
    • 42 Critic Score
    Ultimately, it never feels like you have much real effect on what's going on out on the court. [June 2002, p.80]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    The last-gen graphics aren't godawful, but they're a far cry from the 360's near pixel-perfect presentation. Who cares, though: it's fun to play the Xbox one last time. [Sept 2008, p.71]
    • Official Xbox Magazine
    • tbd Metascore
    • 55 Critic Score
    Yet, with so many fishing holes to unlock on top of the ability to, yes, race your boat, Trophy Bass salutes those of you who enjoy fishing with way more options than $20 normally delivers. [Feb. 2007, p.80]
    • Official Xbox Magazine
    • tbd Metascore
    • 40 Critic Score
    Even if hunting is about communing with nature, Trophy Hunter reduces it to boredom. [Feb. 2007, p.80]
    • Official Xbox Magazine
    • tbd Metascore
    • 20 Critic Score
    Do yourself a favor: stay as far away from this wreck as possible. [May 2011, p.80]
    • tbd Metascore
    • 50 Critic Score
    It's not terrible, but not even the ability to make Grylls drink urine or hollow out a camel for shelter are enough to make it compelling. [July 2011, p.77]
    • tbd Metascore
    • 35 Critic Score
    But there's not one good reason to visit the same no-frills battlefield a dozen times or more just to grind out the improvements needed to conquer the next chapter. [Aug 2011, p.79]
    • tbd Metascore
    • 80 Critic Score
    This one's short but fun, with a few memorable interrogations, an unusually lighthearted tone (for Noire, anyway), and a notable appearance by character actor Kurt Fuller as a faintly sleazy used-car dealer.
    • tbd Metascore
    • 90 Critic Score
    One of the best standalone stories in the game.
    • tbd Metascore
    • 50 Critic Score
    With its nifty fill-in-the-backstory premise, this downloadable expansion should've been a must-buy for anyone who dug Armageddon as much as we did. And it might've been, it it wasn't so weirdly lifeless. [Nov 2011, p.79]
    • Official Xbox Magazine
    • tbd Metascore
    • 65 Critic Score
    Nicktoons MLB is fun but frivolous, which should work just fine for kids and families. [Dec 2011, p.75]
    • tbd Metascore
    • 45 Critic Score
    NASCAR fan or no, you'll want to steer clear of Unleashed.
    • tbd Metascore
    • 60 Critic Score
    Ultimately, the strength of this game lies in how it draws on the movie soundtrack: the catchy covers carry the routines, the karaoke, and even the mini-games you unlock. Lifelong fans of the Grease movie, this one's solely for you.
    • tbd Metascore
    • 50 Critic Score
    Cabela's Survival is sold solo or bundled with the Top Shot Elite rifle controller, which offers more exacting aim during hunting sequences. But unless you expect to play (and replay) the bonus shooting galleries - railed shooters that have you blast furred and feathered wildlife in House of the Dead fashion - then a standard controller is preferred. Otherwise, the game can easily be finished in an afternoon, leaving hunting fans wondering why they wasted it playing a lackluster action-adventure game.
    • tbd Metascore
    • 40 Critic Score
    Twister Mania would be a suitable XBLA download at a discount price, but at $50? For this piece of retail fluff? We'll stick with the plastic mat, thanks.
    • tbd Metascore
    • 75 Critic Score
    Simply another chapter in a thoroughly charming game (OXM rating: 8.0). In other words, fun but not a must-buy.
    • tbd Metascore
    • 85 Critic Score
    You Monster may not convert every tower-defense holdout, but it's definitely one of the most devious and memorable bits of DLC we've played.
    • tbd Metascore
    • 80 Critic Score
    A Kinect movie tie-in that delivers a silly, satisfying experience? Hey, we're as surprised as you are.
    • tbd Metascore
    • 60 Critic Score
    Leela's disparate components don't perfectly align, but for meditative newcomers and casual gamers, it's an interesting collection of breezy play sequences. That said, if you're seeking a more engaging Zen experience via Kinect, we recommend the trippy sights and sounds of Child of Eden instead.
    • tbd Metascore
    • 75 Critic Score
    To its credit, Real Big Shootin' takes a great game and focuses on one element, offering an experience that's legitimately different. In this case, though, "different" isn't nearly as fun.
    • tbd Metascore
    • 80 Critic Score
    Though what's on offer isn't necessarily robust - nor does it pony up any additional Achievements - for Bastion devotees, this DLC serves to deepen the game's already-irresistible mythos.
    • tbd Metascore
    • 60 Critic Score
    We wish THQ had squeezed more out of the formula, like offering more than two playable characters and a more gratifying campaign progression, but Surf & Skate Roadtrip remains a decent Kinect pick for a few hours of amusement, especially for young SpongeBob fans.
    • tbd Metascore
    • 30 Critic Score
    The few exciting moments are simply crushed by the feeling of having the same content and problems tossed into a slimmer and sleazily misleading "sequel."
    • tbd Metascore
    • 50 Critic Score
    We must say, though, using Kinect to spin the big wheel is a treat. [Feb 2012, p.74]
    • Official Xbox Magazine
    • tbd Metascore
    • 60 Critic Score
    Hits just enough right notes to keep a solo player interested. [Feb 2012, p.74]
    • Official Xbox Magazine
    • tbd Metascore
    • 30 Critic Score
    The same inconsistent Kinect recognition that drove us batty last year. [Feb 2012, p.74]
    • Official Xbox Magazine
    • tbd Metascore
    • 20 Critic Score
    Feels absolutely barren - which makes the $40 price point both baffling and ridiculous. [Feb 2012, p.74]
    • Official Xbox Magazine
    • tbd Metascore
    • 65 Critic Score
    It's goofy, straightforward fun that's hampered by its occasional lack of responsiveness to your tablet inputs. [Feb 2012, p.78]
    • Official Xbox Magazine
    • tbd Metascore
    • 70 Critic Score
    The central story mode follows December's movie with players unlocking successive sets of songs and stages. Free play and same-screen co-op modes round out the package, with all content generously unlocked from the start. Between the kid-friendly dance-a-thon and the Chipmunk singing, Chipwrecked is equal parts adorable and grating. Your young ones will have a blast getting down with Alvin and his pals while you can at least take solace in the easy Gamerscore boost.
    • tbd Metascore
    • 30 Critic Score
    The bigger issue, though, is that Motion Explosion just isn't very interesting, either solo (with single stages or a randomized three-level Motion Mix) or in alternating rounds with four players. It's pretty much excitement-free.
    • tbd Metascore
    • 70 Critic Score
    Without multiplayer or varied play modes, Rhythm Party can be conquered in a snap. But it's an entertaining and solidly priced treat for Kinect dance fans who need a fresh distraction.
    • tbd Metascore
    • 40 Critic Score
    Though it may appeal to fighting-game greenhorns learning the ropes, Phantom Breaker is far too simplistic and bare-bones to justify its $40 price. [Apr 2012, p.85]
    • Official Xbox Magazine
    • tbd Metascore
    • 65 Critic Score
    It's an intriguing new piece of the puzzle, to be sure. But the two-hour Lost Archive quest doesn't go quite far enough in pushing forward the overall series storyline, making it less essential for those who care more about Assassin's' open-world adventuring than the lore behind it.
    • tbd Metascore
    • 65 Critic Score
    Overall, there's not a lot of depth to Country Dance, but it is a pleasant, non-demanding way to spend a few hours kicking up your cowboy-booted heels.
    • tbd Metascore
    • 70 Critic Score
    This DLC isn't quite the arm-jerking reflex test that Gunstringer's Real Big Shootin' DLC was - you have to be quick but careful in deciding whether to shoot targets - but both packs were built purely for diehard fans. If that's you, spend the $3.
    • tbd Metascore
    • 85 Critic Score
    Like the rest of Saints Row: The Third's DLC packs, Clones is only an hour, but it's a terrific romp through Steelport, showcasing the series' unique style and fun. Of the game's three add-ons so far, it's definitely our favorite.
    • tbd Metascore
    • 50 Critic Score
    By virtue of Season Two's weak core collection of mini-games, Basketball slots in as the second-best sport on-hand (after golf). And this DLC's 10 Basketball-themed Achievements are some of the easiest 250 Gamerscore you'll ever earn.
    • tbd Metascore
    • 30 Critic Score
    There's just no way this charmless slapdash mess is worth anywhere near its asking price, much less your hard-earned recreation time.
    • tbd Metascore
    • 75 Critic Score
    This game is all about silly fun. [Oct 2012, p.79]
    • tbd Metascore
    • 70 Critic Score
    To its credit, Home Run Stars swings for the fences at every opportunity and clears the wall as often as it completely whiffs. At the very least, it's a cheap, interesting experiment in trial and error.
    • tbd Metascore
    • 40 Critic Score
    In the rare instances that frantic limb-flailing does land your lasso around a calf's neck, the rewards are minimal and unsatisfying: success in the barely-there campaign only unlocks variations on the same boring events in new venues.
    • tbd Metascore
    • 50 Critic Score
    Think of Karaoke as a backup for a night at the pub with rowdy pals; serious singers won't find much satisfaction here.
    • tbd Metascore
    • 20 Critic Score
    An outrageously slight, unattractive, and ill-refined tribute to a franchise that deserves better.
    • tbd Metascore
    • 40 Critic Score
    But all the crayons and glitter in the world can't disguise the fact that this game is really just an animated examination booklet with a price tag.
    • tbd Metascore
    • 70 Critic Score
    All three modes are fast-paced and enjoyable, but don't expect them to add anything major to the game: aside from letting you gradually unlock weapons and characters that can also be earned in Mercenaries (including the new, faceless Agent and mysterious Carla Radames), they're a little shallow.
    • tbd Metascore
    • 70 Critic Score
    Want an excuse to keep climbing ledges and sailing the high seas? This downloadable Assassin's Creed III pack gives you exactly that, and little more.
    • tbd Metascore
    • 25 Critic Score
    It's as maddening and absurdly designed as it sounds, and even the simple local co-op play — which allows four reticles onscreen at once — isn't enough to make Heavy Fire appealing.
    • tbd Metascore
    • 80 Critic Score
    The new missions are the highlight here, especially the two "Lost Expedition" levels, which toss you into secret Japanese World War II facilities (one in the process of self-destructing) filled with retro sci-fi tech and abandoned except for hordes of pirates.
    • tbd Metascore
    • 85 Critic Score
    It feels truly unlike any other location on the map, allowing you the opportunity to speed through terminals and vault up to the rooftops of the flashy, modern structure — but that’s only the half of it.
    • tbd Metascore
    • 25 Critic Score
    Though you’ll hunt pigs, turkey, elk, and many other animals across the 30 core missions, Hunter’s Trophy 2 is absolutely exhausting in its monotony. Neither the pursuit nor the kill proves remotely interesting, and it makes for a terribly tedious time.
    • tbd Metascore
    • 65 Critic Score
    This expansion’s biggest problem: the woeful lack of people with whom to play. Days and even a couple of weeks after Lost Island’s release, finding even a single match often felt like an endurance trial, which is a shame — this add-on’s neither truly spectacular nor a fantastic value, but it is worth playing.
    • tbd Metascore
    • 50 Critic Score
    Quest for Cool Stuff is short and simple: an adequate diversion for tykes, but lacking particular creativity or excitement. In an era of great, affordable downloadable games, $40 for a routine, bite-sized licensed game seems like a stretch.
    • tbd Metascore
    • 80 Critic Score
    Finally, the Chronicles pack offers three short-ish missions, each centering on one of Last Light's supporting characters. [Jan 2014, p.70]
    • Official Xbox Magazine
    • tbd Metascore
    • 70 Critic Score
    The Developer Pack, meanwhile, gives us a behind-the-scenes museum in which to try out every firearm and safely examine the game's monsters and human characters up close. [Jan 2014, p.70]
    • Official Xbox Magazine
    • tbd Metascore
    • 60 Critic Score
    If you don't care so much for story and just want grindy, hard-as-nails combat, the Tower pack features a succession of difficult shootouts against waves of enemies in diverse areas, with a combat-simulator conceit that allows for deviations from realism. [Jan 2014, p.70]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    With a semi-open layout that requires return visits to a base camp to resupply and save, it's unlike any other mission in Last Light, and more than worth the $5 all by itself. [Jan 2014, p.70]
    • Official Xbox Magazine
    • tbd Metascore
    • 75 Critic Score
    Technical problems aside, The Raven’s three chapters are charming and sincere, with a knack for breezy puzzles, punchy dialog, and memorable characters.
    • tbd Metascore
    • 60 Critic Score
    The Raven might test your patience in more ways than one, but Zellner remains as endearing a protagonist as we’re likely to encounter.
    • tbd Metascore
    • 70 Critic Score
    Despite its literary ancestry, The Raven is uneven in its narrative delivery. Whether stuck on the Orient Express or relaxing on a Venetian cruise ship, The Raven’s cast of well-heeled socialites is deftly drawn, with sharp dialogue and expressive voice acting to match.
    • tbd Metascore
    • 80 Critic Score
    In spite of few frustrating stretches, Revelations' enjoyably button-mashy combat and clever puzzles are worth diving back in. [June 2014, p.74]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    Rough visuals and a lack of polish hurt, but Pro Hunts offers adequate hunting action without too much artificial bombast. [June 2014, p.80]
    • Official Xbox Magazine
    • tbd Metascore
    • 25 Critic Score
    Takedown: Red Sabre's slower pace is distinctive, but generic content means little else is--and single--player is miserable. [June 2014, p.81]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    Offering a serviceable but somewhat bland alternative for core card-battlers wanting to play with friends(but unable to organize an in-person match), Yu-Gi-Oh! Millennium Duels is a bit of a slog for all but super-fans. [June 2014, p.80]
    • Official Xbox Magazine
    • tbd Metascore
    • 50 Critic Score
    After last year's abysmal MLB 2K13, a new contender seemed like a breath of fresh air, but R.B.I. Baseball 14 is a poor alternative. [July 2014, p.82]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    Son of Crawmerax provides some fun level-34 encounters and new cosmetic heads, but it's only necessary if you're starved for extra content. [July 2014, p.83]
    • Official Xbox Magazine

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