Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
Even with all these enticing extras, we wouldn’t recommend buying the Arcade Cabinet games in one of five available three-packs (most of which are $10); that’s too much money given that almost every three-fer includes a mediocre game.- Official Xbox Magazine
- Posted Mar 14, 2013
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It feels truly unlike any other location on the map, allowing you the opportunity to speed through terminals and vault up to the rooftops of the flashy, modern structure — but that’s only the half of it.- Official Xbox Magazine
- Posted Mar 14, 2013
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As an extension of Dead Space 3’s story, it’s ultimately a bit pointless — especially with its cliffhanger ending, which effectively deprives you of the closure the main game (minus its end-credits tease) delivered. Unless you’re a hardcore fan or franchise completist, we’d suggest saving your $10 and replaying Dead Space 3 instead.- Official Xbox Magazine
- Posted Mar 14, 2013
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The worst, most persistent problem is the ridiculous and unalterable helicopter-style chase view, which lazily swoops from side to side as you tear through each turn.- Official Xbox Magazine
- Posted Mar 12, 2013
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This package is great for old and new players alike. It’s just hard to shake the feeling that it could’ve been a smidge more monstrous.- Official Xbox Magazine
- Posted Mar 12, 2013
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It’s these sneaky moments of sweetness across Citadel’s five-hour journey that make it a pricey but wholly affecting excuse to linger just a little longer under Mass Effect’s spell.- Official Xbox Magazine
- Posted Mar 9, 2013
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An annoying feature that requires you to “buy” unlocked events with earned points adds unwelcome repetition, and 12-person multiplayer only means sharing the pain with others. Steer clear.- Official Xbox Magazine
- Posted Mar 7, 2013
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If you can get some pals together, have a stable connection, and don’t mind interrupting your game for a level-up session, you’ll have some fun here, but Battle Grounds still falls short of being the sleeper hit it could have been.- Official Xbox Magazine
- Posted Mar 7, 2013
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These bloodless battles just aren’t very exciting; they’re more likely to elicit yawns than trash-talk. Dollar Dash might briefly amuse younger gamers, but everyone else will feel robbed.- Official Xbox Magazine
- Posted Mar 6, 2013
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This add-on’s best parts — its boss battle and final fight — might be better than DmC’s biggest brawls, but the surrounding content is overshadowed by a superior sibling.- Official Xbox Magazine
- Posted Mar 5, 2013
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It’s pure arcade fun, and easily the best game to hit XBLA so far this year.- Official Xbox Magazine
- Posted Mar 4, 2013
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It’s still nice to see Tecmo Koei making enhancements, even if the fundamental formula is a bit flat these days.- Official Xbox Magazine
- Posted Mar 1, 2013
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Early on, you’re given mindless, nearly scripted busywork like chasing after Bluecoats intent on lighting powder kegs, and overall, the first half of Infamy’s 2.5-hour journey is a jarring mix of rushed action and s-l-o-w activities, without the freedom of ACIII’s open world to balance it out.- Official Xbox Magazine
- Posted Feb 28, 2013
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If you're already a Naruto believer, this game's excellent visuals and its faithfulness to the source material will outweigh its flaws. [April 2013, p.76]- Official Xbox Magazine
- Posted Feb 27, 2013
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It’s all deftly anchored by a perceptive, nuanced narrative that helps fashion Croft into a convincing heroine who can weather extraordinary circumstances, while remaining convincingly human throughout. These quieter moments make what’s already a stunning ride even more worthwhile.- Official Xbox Magazine
- Posted Feb 25, 2013
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The over-the-top carnage is rounded out with co-op play (starring new redneck pal Huff), vehicle stages, new levels not in the PC version, and an inexhaustible supply of sticky high-jump pads — though it’s held back by rough visuals, co-op lag, and an overall lack of polish.- Official Xbox Magazine
- Posted Feb 20, 2013
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Though Crysis 3’s (admittedly beautiful) solo campaign never feels quite as strong as it could be, its enthralling competitive multiplayer sits comfortably among the strongest offerings of this console generation. Unless you have no interest in competing against your fellow human beings, these modes alone make the game worth buying.- Official Xbox Magazine
- Posted Feb 19, 2013
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While Metal Gear Rising: Revengeance can’t match the majesty of Metal Gear Solid’s epic campaigns or the fluid combat of top action titles like DmC, there’s still plenty to like in Raiden’s true action debut. If you can forgive some combat issues, you’ll dig the outlandish story and crazy carving mechanics.- Official Xbox Magazine
- Posted Feb 19, 2013
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We enjoyed Special Forces’ team-focused tweaks, even with the game’s dull maps and balance inconsistencies, but this multiplayer-only shooter doesn’t make a very strong impression. It’s a couple of ranks below the genre's best — and that’s something a $15 price can’t fix.- Official Xbox Magazine
- Posted Feb 14, 2013
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The occasional turn-based tactical shootout could’ve injected some much-needed verve, but the arbitrarily frugal placement of cover points too often forces your thugs to stand out in the open, and questionable line-of-sight will make you curse the inability to save in the middle of an engagement.- Official Xbox Magazine
- Posted Feb 12, 2013
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This is really a review of two games: a derivative story campaign (that you can play solo or with up to three friends in co-op) and a riveting, far superior multiplayer mode that allows you to compete as marines or alien xenomorphs in online matches. Considering Colonial Marines’ relatively long gestation period — roughly six years — it seems more attention was paid to fine-tuning multiplayer than to the campaign.- Official Xbox Magazine
- Posted Feb 12, 2013
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The new missions are the highlight here, especially the two "Lost Expedition" levels, which toss you into secret Japanese World War II facilities (one in the process of self-destructing) filled with retro sci-fi tech and abandoned except for hordes of pirates.- Official Xbox Magazine
- Posted Feb 8, 2013
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Even in its best moments, Dead Space 3 never quite reaches the highs of Dead Space 2: there's nothing as unforgettable as the gym battle, as beautiful as fixing the solar array, or as jaw-dropping as watching a mother and her necromorph baby explode. But this sequel's pulse-pounding action, epic scope, clever co-op play, and (mostly) absorbing story still deliver hours of fun.- Official Xbox Magazine
- Posted Feb 5, 2013
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It's as maddening and absurdly designed as it sounds, and even the simple local co-op play — which allows four reticles onscreen at once — isn't enough to make Heavy Fire appealing.- Official Xbox Magazine
- Posted Feb 4, 2013
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Revolution definitely punches up the Black Ops II multiplayer experience with fantastic maps and an SMG, while the exciting new "Die Rise" sweetens the deal.- Official Xbox Magazine
- Posted Feb 1, 2013
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Skulls of the Shogun is anything but a typical turn-based strategy game, and not just because of its colorful cartoon style and silly sense of humor.- Official Xbox Magazine
- Posted Jan 30, 2013
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It's intriguing to see the evolution of Agent 47's murderous tactics across these seminal entries, but much as Silent Assassin was lauded upon release for its many kill options, it's a startlingly clunky experience nowadays.- Official Xbox Magazine
- Posted Jan 29, 2013
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The Cave's charms aren't meant for longevity or deep, thinky examination. Its breezy morality play feels more like a small, self-contained, eccentric dose of dark humor, best suited for whiling away a gloomy afternoon spent indoors.- Official Xbox Magazine
- Posted Jan 22, 2013
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Want an excuse to keep climbing ledges and sailing the high seas? This downloadable Assassin's Creed III pack gives you exactly that, and little more.- Official Xbox Magazine
- Posted Jan 17, 2013
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Unfortunately, the story feels just as half-hearted, and it's hampered by fast-travel locations and quest kick-off points that seem erratically placed.- Official Xbox Magazine
- Posted Jan 15, 2013
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The surface changes lead to a more varied world and relatable characters, while the action itself is a benchmark for the genre.- Official Xbox Magazine
- Posted Jan 14, 2013
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It's been a long time since we've been reminded of how fun it is to just cut loose without caring how you look--and Just Dance 4 gives every opportunity to recall that carefree joy. [Feb 2013, p.85]- Official Xbox Magazine
Posted Jan 10, 2013 -
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As a gleeful tribute to gaming and pop-culture past, though, Retro City Rampage is definitely recommended. It may not rival the series it most closely follows, but it still offers a unique and gorgeously presented experience.- Official Xbox Magazine
- Posted Jan 9, 2013
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When $30 nets you this much online-multiplayer insanity, it's easy to forgive many of Anarchy Reigns' missteps. Heck, at that price, you can ignore the grueling solo campaign entirely and the game's still a decent value.- Official Xbox Magazine
- Posted Jan 8, 2013
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It's an interesting piece of Sega history, but not one that's aged particularly well.- Official Xbox Magazine
- Posted Jan 4, 2013
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Vipers is still a lot of fun, but you won't dump newer 3D fighters for it.- Official Xbox Magazine
- Posted Jan 4, 2013
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Seeing how the genre has evolved from VF2 is fascinating, but those new to fighting games might find this history lesson a little tougher to enjoy.- Official Xbox Magazine
- Posted Jan 4, 2013
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All three modes are fast-paced and enjoyable, but don't expect them to add anything major to the game: aside from letting you gradually unlock weapons and characters that can also be earned in Mercenaries (including the new, faceless Agent and mysterious Carla Radames), they're a little shallow.- Official Xbox Magazine
- Posted Jan 2, 2013
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When Multiverse is at its best, you'll enjoy its clever quips and competent shooting. Unfortunately, these highlights are all too rare.- Official Xbox Magazine
- Posted Dec 21, 2012
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But all the crayons and glitter in the world can't disguise the fact that this game is really just an animated examination booklet with a price tag.- Official Xbox Magazine
- Posted Dec 21, 2012
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Swaying your arms and sliding down an ice tube is lightly amusing, but it doesn't add up to much - you can clear all of Crashed Ice's events in an hour, leaving you with little to do but chase leaderboard rivals.- Official Xbox Magazine
- Posted Dec 18, 2012
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Its giddy, family-friendly spirit makes Kinect Party a perfect game for adults and kids alike - though not necessarily in groups of five or six, where the game feels crowded and players may end up vying for screenspace and floorspace, even in a large, Kinect-ready room.- Official Xbox Magazine
- Posted Dec 18, 2012
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An outrageously slight, unattractive, and ill-refined tribute to a franchise that deserves better.- Official Xbox Magazine
- Posted Dec 17, 2012
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The F1 license ultimately adds little value to a style-over-substance kiddie racer where luck often trumps driving skill.- Official Xbox Magazine
- Posted Dec 14, 2012
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Oddly, what doesn't come into play so much is the series' unique new feature - the heart-rate monitoring done by the optional new Top Shot Fearmaster.- Official Xbox Magazine
- Posted Dec 14, 2012
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Think of Karaoke as a backup for a night at the pub with rowdy pals; serious singers won't find much satisfaction here.- Official Xbox Magazine
- Posted Dec 12, 2012
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The jokes alone make flaming skags worth weathering.- Official Xbox Magazine
- Posted Dec 12, 2012
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Both games are perfect reproductions that add Live co-op. Sadly, though, their record-scratching soundtracks and exaggerated early-'90s urban culture have aged as well as an MC Hammer lunchbox.- Official Xbox Magazine
- Posted Dec 11, 2012
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There's a gentle magic in Giants' cunning formula, but it's a spell that collectible-minded gamers of all ages will find incredibly hard to resist.- Official Xbox Magazine
- Posted Dec 11, 2012
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In the rare instances that frantic limb-flailing does land your lasso around a calf's neck, the rewards are minimal and unsatisfying: success in the barely-there campaign only unlocks variations on the same boring events in new venues.- Official Xbox Magazine
- Posted Dec 7, 2012
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Dragonborn gives players plenty more of what they loved about Skyrim, and is worth buying for that fact alone, but it could've and should've been so much more.- Official Xbox Magazine
- Posted Dec 7, 2012
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Despite the off-tone retelling, though, Lego Lord of the Rings succeeds in being the most authentic and complete LOTR videogame to date.- Official Xbox Magazine
- Posted Dec 6, 2012
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With just one map for each lane approach (split between two play styles), Guardians' limited scope left us itching for just a bit more variety. But the game rewards obsessive, repeated play with extensive tactical depth, making such a streamlined approach remarkably effective.- Official Xbox Magazine
- Posted Dec 5, 2012
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Omega has little narrative impact on the main game. Omega has snatches of rich backstory, but it's a limited, pricey thrill aimed only at the series' most devoted fans.- Official Xbox Magazine
- Posted Dec 5, 2012
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The biggest bummer for retro enthusiasts is this package's complete lack of special features.- Official Xbox Magazine
- Posted Nov 30, 2012
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You'll just need some patience and a love of the sport to value it properly.- Official Xbox Magazine
- Posted Nov 30, 2012
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It's a limited, simplistic experience, but still an enjoyable one for old-school shooter fans. [Jan 2013, p.83]- Official Xbox Magazine
Posted Nov 30, 2012 -
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To its credit, Home Run Stars swings for the fences at every opportunity and clears the wall as often as it completely whiffs. At the very least, it's a cheap, interesting experiment in trial and error.- Official Xbox Magazine
- Posted Nov 29, 2012
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The routines here are fun when you know them, but getting there is more of a struggle than it should be - and unfortunately, that slows this dancer's roll.- Official Xbox Magazine
- Posted Nov 27, 2012
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Warlords is feel-good nostalgic fun, especially played against other humans - though it's missing one key ingredient: those spinner paddle controllers that let you block with fast, pinpoint accuracy in the game's original Atari 2600 version. That rush is something an analog stick just can't replicate.- Official Xbox Magazine
- Posted Nov 26, 2012
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Don't let an uninspired online experience keep you from Far Cry 3, though. You'll have to go it alone to see all its wild thrills, but those unique situations and over-the-top conflagrations are undoubtedly worth some lonely time spent tramping through the jungle.- Official Xbox Magazine
- Posted Nov 21, 2012
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As good as the comic is, and as exciting as the TV show's third season has been, this vision of Robert Kirkman's zombie opus will always be our one, true, definitive version.- Official Xbox Magazine
- Posted Nov 20, 2012
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Does Sonic's latest racing romp transform the genre? Not really. But it is an enjoyable mishmash of many elements, and a delightful treat that does much more with the Mario Kart template than even Mario Kart itself has managed to do in a long time.- Official Xbox Magazine
- Posted Nov 19, 2012
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Absolution has the pacing and exotic set-piece locations of a James Bond film, which seems appropriate given that 47 is essentially Bond stripped of his smirk, gadgets, and vices.- Official Xbox Magazine
- Posted Nov 18, 2012
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It's one of those perfectly imperfect games you'll grow to love, even with its annoyances.- Official Xbox Magazine
- Posted Nov 17, 2012
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Not being able to save during missions is a pain, as a single poorly tossed grenade or unseen enemy tank might cripple your crew. But find your sweet spot among the five difficulty levels, and suddenly ambushes and rolling heavy artillery feel like reasonably fun challenges instead of backbreakers.- Official Xbox Magazine
- Posted Nov 16, 2012
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Call of Duty's three-pronged attack serves it well in Black Ops II, with the superb online play and Zombies co-op making up for a less-essential campaign this time - though its many changes and occasional high points still warrant a playthrough (or two) to see Treyarch's spin on the well-worn template.- Official Xbox Magazine
- Posted Nov 13, 2012
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The super-basic matchmaking and sometimes-laggy online play are also disappointing, especially coming from the developer that brought us BlazBlue's superb netcode. Ultimately, this game's a good value; just be prepared to do a lot of your own research if you want to grow beyond a rudimentary level - and get local buddies to do the same if you want competition.- Official Xbox Magazine
- Posted Nov 12, 2012
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The game's biggest issue, however, is still iffy core gameplay. Compared to Mark of the Ninja and Dishonored, which let you perform greater acts of stealth against enemies that react more naturally, Panic's fodder is a bit too brain-dead and the stages don't make kills as rewarding.- Official Xbox Magazine
- Posted Nov 9, 2012
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Perhaps the biggest change is the addition of a BMX bike, which gives you a new way to attack courses. Sadly, you can't ride it in the main game, but it's still a welcome addition, as it controls drastically different than the other bikes and looks totally ridiculous with the rider constantly pedaling.- Official Xbox Magazine
- Posted Nov 9, 2012
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Artorias is for hardcore players only, but anyone still playing Dark Souls at this point easily meets that requirement. It's a fantastic addition to an already great game, and a no-brainer purchase for anyone still under Dark Souls' spell.- Official Xbox Magazine
- Posted Nov 9, 2012
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If you're hoping to truly break into the higher tiers of fitness, as exemplified by the pro athletes who make video cameos during the game, you should seek real-life options instead. This one's best suited for NikeFuel addicts and people who just need motivation to work out.- Official Xbox Magazine
- Posted Nov 8, 2012
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Because all three characters play the same despite stylistic differences, and only the final battle proves much of a challenge, there's little reason to get excited about shaving seconds off speed runs or climbing scoreboards. Karateka is fun and beautiful while it lasts, but it's over all too soon.- Official Xbox Magazine
- Posted Nov 7, 2012
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Laggy texture pop-in dulls some of the shine, and some of the more minor goofball characters are more intriguing than Scarlett herself. But you'll find enough charm, loot, and gritty challenge to merit getting some sand in your boots.- Official Xbox Magazine
- Posted Nov 3, 2012
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A top-notch physics-simulation engine convincingly handles even the most outlandish shots, while concise tutorials and cleverly rendered aiming aids help you get comfortable with everything from backspin to jump shots. You can even lock in how much power to use, or rewind time if you make a mess.- Official Xbox Magazine
- Posted Nov 2, 2012
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Beneath its sometimes bombastic layer of blockbuster-level polish, Halo 4 hides a complicated heart filled with intelligent sci-fi and a surprising amount of humanity and soul. Count us in for Chief's next outing. We'll be ready.- Official Xbox Magazine
- Posted Nov 1, 2012
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Though the game mostly works as advertised, occasional missed moves and finicky menus disappoint. So do the bare-bones campaign and limited array of fighting venues. But with bonus challenge stages, split-screen and online multiplayer, and local co-op beatdowns, this lively Kinect romp packs unexpected (but appreciated) staying power.- Official Xbox Magazine
- Posted Oct 31, 2012
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Bottom line: does the game live up to AC II? Well, no. Ezio's grand introduction is pretty damn hard to top, at least in terms of story content and franchise innovation. But that doesn't invalidate Connor's journey by any means. Assassin's Creed III's newly refined gameplay and incredibly rich setting are captivating stuff, and we're excited to see what adventures lie ahead for our new hero.- Official Xbox Magazine
- Posted Oct 30, 2012
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Most Wanted delivers raucous entertainment in spades, whether you're battling Fairhaven City's finest in the campaign or dueling network competition in serious races and silly trick competitions. After years of revisiting Burnout Paradise's recurring playground, we finally have a fresh racing addiction to keep us hooked until Criterion's next seemingly inevitable open-road opus.- Official Xbox Magazine
- Posted Oct 30, 2012
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Considering you're getting two good mecha shooters at a reasonable price, we heartily recommend this package.- Official Xbox Magazine
- Posted Oct 30, 2012
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WWE '13 is another great match from Yuke's, but calling it better than WWE '12 is tough. If you're hoping to re-ignite a wrestling addiction, WWE '13 is a great gateway, but the organization's more ardent fans (like us) will enjoy this year's effort while still clinging to their copies of WWE '12 like an Anaconda Vice.- Official Xbox Magazine
- Posted Oct 30, 2012
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It's a shame Harry Potter for Kinect doesn't quite pay proper homage to the series: the game has plenty of moments that would've been enjoyable if they weren't fettered by uneven difficulty and broken combat. As a game not matched up with a movie release, it should've been held back until it felt more magical.- Official Xbox Magazine
- Posted Oct 29, 2012
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The star of this show is the new Lost Mission expansion for Doom 3. You'll tear through its mild terrors and pedestrian repair and retrieval errands in under three hours, but the final 45-minute trek through a bloody, lava-strewn outpost in hell is the prettiest and most entertaining part of the package. It's not enough to make the BFG Edition feel like a true bargain.- Official Xbox Magazine
- Posted Oct 25, 2012
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The real threat to Warfighter's longevity is how its multiplayer maps feel like patchworks of arbitrary buildings and debris instead of bona fide real-world strongholds. Without a palpable sense of place, these battlegrounds never give you enough reason to choose this particular universe of gunmetal and grit over any other.- Official Xbox Magazine
- Posted Oct 25, 2012
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The fun factor varies wildly. The story mode is mostly a snooze, composed of 31 short missions ranging from rescuing survivors and clearing out zombie lairs to destroying zombie bosses.- Official Xbox Magazine
- Posted Oct 17, 2012
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Multiplayer is where the real action is...Here, stripped of its stealthy pretensions, 007 Legends is finally free to focus on the mindless but consistently enjoyable twitch action it does best.- Official Xbox Magazine
- Posted Oct 16, 2012
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If you're looking to change up your workout, Zumba Fitness Core will noticeably kick things into high gear: with a broader selection of dance types and music genres, and an extremely focused approach in its routines, it'll help you tone your body without having to do a single drill or lifting any kind of weight.- Official Xbox Magazine
- Posted Oct 16, 2012
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None of these issues ruin the tried-and-true fun of four-way deathmatch, but after so many years, we expected more refinement.- Official Xbox Magazine
- Posted Oct 15, 2012
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Old-schoolers will appreciate the effort put into Origins, even if it reinforces the progress fighters have made since that late-'90s Silver Age.- Official Xbox Magazine
- Posted Oct 15, 2012
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Horizon may not be the natural successor to Forza 4, but it manages to steer the franchise in a fresh and entertaining new direction. Serious Xbox racers need a lot of room to properly stretch the legs of their Ferrari F-40s and Audi R8s, and Forza Horizon delivers that room - and those wonderfully responsive cars - in spades.- Official Xbox Magazine
- Posted Oct 12, 2012
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NiGHTS is like the dreams it's based on: it's easy to dismiss as silly nonsense, but when you dig deeper into it, you'll find something beautiful and revelatory.- Official Xbox Magazine
- Posted Oct 12, 2012
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This Kinect offering works well enough, but Teen rating aside, it's best suited for younger fans looking to live out their anime daydreams.- Official Xbox Magazine
- Posted Oct 11, 2012
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On the whole, XCOM will keep fans spellbound with its depth, but it could've used a little more time in the cooker to add that something extra.- Official Xbox Magazine
- Posted Oct 10, 2012
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As with top TV shows like Breaking Bad or Mad Men, a merely good chapter of Telltale's Walking Dead game feels like a great chapter of anything else.- Official Xbox Magazine
- Posted Oct 10, 2012
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When it works, Fable: The Journey is one of the best Kinect games to date. But far too often, it doesn't work correctly. We recommend moving your couch aside so you can play sitting in a high-back chair, but that's hardly an ideal solution. As fun as it is at times, The Journey feels like a trip that's gone on too long, eventually growing irritating and annoying.- Official Xbox Magazine
- Posted Oct 9, 2012
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Fleeting moments of decency can't make up for the overall trudge, though. With such better Sonic outings in recent years, this old speedbump is best avoided.- Official Xbox Magazine
- Posted Oct 8, 2012
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Arkane Studios has crafted what's likely the year's best new IP, and by tapping into elements of so many of this generation's greatest games, this adventure sneaks up, grabs you, and won't let go.- Official Xbox Magazine
- Posted Oct 7, 2012
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You still get a decent value for your $10, though, including fun (if simple) combat, a several-hour career mode, engaging character customization, and serviceable online matches. Plus, minor hiccups are easy to overlook when you're Marcus Fenix flying off the top rope.- Official Xbox Magazine
- Posted Oct 5, 2012
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Whereas we loved DC2 and its routines with a fierce consciousness, Dance Central 3 infiltrated our bodies without our knowing it. [Dec 2012, p.80]- Official Xbox Magazine
- Posted Oct 5, 2012
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A soul-crushing farce that even dedicated strategy junkies should avoid.- Official Xbox Magazine
- Posted Oct 2, 2012
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