Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Joe Danger: Special Edition
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • tbd Metascore
    • 80 Critic Score
    Castle is another opportunity to celebrate how well Halo does vehicles without ruining things for pedestrians, then.
    • 77 Metascore
    • 80 Critic Score
    As with much of the game the enhancements outweigh the frustrations, and while it's by no means a revolution of the franchise, the improvements in PGA Tour 2014 warrant fans giving it some course time.
    • 60 Metascore
    • 60 Critic Score
    The world of Defiance is singularly, spectacularly ugly. We appreciate that Earth's been terraformed beyond recognition - but who set the terraformers to "blurry; terrible water effects; mostly brown"?
    • 54 Metascore
    • 50 Critic Score
    The sole selling point of Devil's Cartel is the fact that you can blaze through it in a haze of blood and brick dust in the company of somebody else. It's never bad enough to truly offend, but it's never good enough to justify its status as a full-price game.
    • 85 Metascore
    • 90 Critic Score
    Generous almost to excess, Battleblock Theater is one of Xbox Live Arcade's masterworks, and a reminder that genuine, bona fide imagination is possible even in the twilight of a console generation.
    • 81 Metascore
    • 80 Critic Score
    The longer you spend in Terraria, the more you discover that the Minecraft comparison, while obvious, isn't fair to either. Compared to Mojang's all-conquering virtual Lego set that encourages creativity, Terraria is more of a "game" with definitive goals, rules and progression that deserves to stand on its own merits.
    • 32 Metascore
    • 30 Critic Score
    Once you've stabbed one, run past one, and been killed by one, you've played enough. And that two minute process is not worth any amount of money.
    • 69 Metascore
    • 60 Critic Score
    This is a pretty, inventive platformer that demonstrates both a clear affection for the original and a willingness to try something new. It might not come close to unseating the genre's best, but if you're up for a challenge, then this is a minor gem.
    • 93 Metascore
    • 90 Critic Score
    The combat is gripping, taking a successful formula and bulking it out in ways that make it more demanding, tactical and entertaining...You're expecting a 'but', and we've got one. The only place where Infinite falls any distance short of brilliance is in its own audacious plot.
    • tbd Metascore
    • 50 Critic Score
    Existing fans feel free - newcomers, beware. [Apr 2013, p.89]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 50 Critic Score
    Not as special as it thinks it is. [Apr 2013, p.89]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    A monotonous one-note brawler. [Apr 2013, p.87]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 20 Critic Score
    A masterclass in bad design. [Apr 2013, p.85]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 50 Critic Score
    Beware the caustic pink mist of nostalgia. [Apr 2013, p.81]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 70 Critic Score
    It's still the ever-compelling plot that reigns supreme, and whilst they're not giving anything away until the final episode there's definitely enough going on here to ensure a thoroughly enjoyable romp.
    • 52 Metascore
    • 60 Critic Score
    An appealing-enough concept mired by shoddy execution. Unabashed scope junkies may find something to amuse them here, however, providing you put a bullet through your better judgement.
    • 79 Metascore
    • 80 Critic Score
    Both its strengths and its weaknesses are the result of a vision of how the experience of slaughtering tunnel-loving bogeymen should be, and while the results aren't as spectacular or generous as we're used to, they put up a damn good fight.
    • 82 Metascore
    • 80 Critic Score
    Resurrection makes a compelling case for a proper sequel.
    • 50 Metascore
    • 50 Critic Score
    How many more filthy, blood-spattered mess halls, garages and control rooms must we trudge through, in search of loot drops and audio diaries? How many more vents and sinkholes must we wearily inventory on entering an area, in readiness for the moment when the soundtrack jack-knifes and the undead pop into view? Awakened doesn't have answers for these questions.
    • 87 Metascore
    • 80 Critic Score
    Temporary frustrations aside, Runner2 is a simple, lovely jog to the right that slowly builds into a manageably hectic rightward run. The easy difficulty might speed your passage through the world, but it's less fun. So don't rob yourself of a new and entirely needless motor skill. Put it on Rather Hard, and stick at it until the skills lodge in your fingers. It's worth it.
    • 70 Metascore
    • 60 Critic Score
    Stick with it and you may find yourself disappointed by the uneven challenge factor and scanty online features, but these are obscured by all the brightly-coloured nonsense and if you get far enough in to notice then you're probably enough of a fan not to care.
    • 84 Metascore
    • 80 Critic Score
    Citadel feels fresh compared to the tired 'haunted house' missions of recent DLC packs, and deserves to be filed alongside Kasumi's Stolen Memory and Lair of the Shadow Broker as one of the best expansions to the Mass Effect universe, as well as a fitting full stop for the trilogy.
    • 68 Metascore
    • 70 Critic Score
    My thoughts on Vergil's Downfall in a nutshell? Played it. Liked it. Now, I just resent the extra step it puts in the menu system between me and Danté Must Die.
    • tbd Metascore
    • 60 Critic Score
    Classic IQ test with an animated overhaul. [March 2013, p.89]
    • Official Xbox Magazine UK
    • 68 Metascore
    • 70 Critic Score
    Ballsy cartoon guts and supersploding stupidity. [March 2013, p.89]
    • Official Xbox Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Far from being a knockout. [March 2013, p.87]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 40 Critic Score
    Only for the youngest and least discerning. [March 2013, p.87]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 30 Critic Score
    Generic aerial warfare that fails to take off. [March 2013, p.87]
    • Official Xbox Magazine UK
    • 70 Metascore
    • 70 Critic Score
    A great classic with a few flaws. [March 2013, p.85]
    • Official Xbox Magazine UK
    • 47 Metascore
    • 50 Critic Score
    Sonic works hard, but looked better in the '90s. [March 2013, p.85]
    • Official Xbox Magazine UK

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