Official U.S. Playstation Magazine's Scores
- Games
For 1,416 reviews, this publication has graded:
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42% higher than the average critic
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2% same as the average critic
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56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 66
| Highest review score: | Spyro: Year of the Dragon | |
|---|---|---|
| Lowest review score: | Gravity Games Bike: Street Vert Dirt |
Score distribution:
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Positive: 509 out of 1416
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Mixed: 674 out of 1416
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Negative: 233 out of 1416
1416
game
reviews
- By Date
- By Critic Score
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- Critic Score
Steambot is so much fun and so full of possibilities that, while playing, I mentally outlined not just my next playthrough, but the one after that. [May 2006, p.80]- Official U.S. Playstation Magazine
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- Critic Score
An excellent refinement of the previous Hitman game. For newbies, a spectacular assassination sim with few flaws, but for veterans, perhaps a little underwhelming. [June 2004, p.85]- Official U.S. Playstation Magazine
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- Critic Score
The series captures the claustrophobic feel of pack racing beautifully, and that's no small feat. [Oct 2005, p.106]- Official U.S. Playstation Magazine
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- Critic Score
Whether you're a fan of hip-hop or not, Def Jam Fight for NY delvers on all fronts and simply shouldn't be missed by fans of fighting, wrestling, or brawling games. [Oct 2004, p.87]- Official U.S. Playstation Magazine
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- Critic Score
All of the ports are about as perfect as perfect gets. [May 2006, p.92]- Official U.S. Playstation Magazine
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- Critic Score
Story aside, PRD is a damn fine racer... I'm completely addicted. [Feb 2003, p.109]- Official U.S. Playstation Magazine
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- Critic Score
The game's secret weapon this year, though, is the ball-juggling minigame... I killed more hours trying to keep David Beckham's balls off the ground than I can reasonably justify. [Nov 2005, p.123]- Official U.S. Playstation Magazine
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- Critic Score
The learning curve is still cruelly steep...I still say, though, that it is the best golf game on the market. [Dec 2002, p.174]- Official U.S. Playstation Magazine
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- Critic Score
Out of nowhere, BloodRayne 2 ranks among PS2's best hack-n-slash titles. [Dec 2004, p.124]- Official U.S. Playstation Magazine
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Stunningly beautiful - jaw-dropping at times... One of the finest action games I've ever played. [Jan 2003, p.137]- Official U.S. Playstation Magazine
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- Critic Score
The best Diablo-style action/RPG ever produced. [Jan 2002, p.130]- Official U.S. Playstation Magazine
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Original addictive gameplay, elegantly simple graphics, and an awesome soundtrack - all for $20. [Nov 2004, p.131]- Official U.S. Playstation Magazine
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- Critic Score
This is a game that's revolutionary in so much more than its art style. [Sept 2006, p.72]- Official U.S. Playstation Magazine
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- Critic Score
The game's remarkably astounding... but is it better than "FIFA 2005"? For American fans, not quite. [March 2005, p.94]- Official U.S. Playstation Magazine
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- Critic Score
The most important thing is that Crystal has recaptured what made the first "Tomb Raider" so fun: climbing through tombs, discovering artifacts, and piecing the puzzle together to find the solution. Archaeology is finally cool again. [May 2006, p.84]- Official U.S. Playstation Magazine
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- Critic Score
Purely from a gaming standpoint, it's so brilliantly crafted, you should try it. [July 2003, p97]- Official U.S. Playstation Magazine
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It was worth the wait; this is every bit the Wipeout you've been waiting for. [June 2002, p.100]- Official U.S. Playstation Magazine
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- Critic Score
The most fun you can have racing and watching vehicles blow up since "Burnout Revenge." [Dec 2005, p.120]- Official U.S. Playstation Magazine
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- Official U.S. Playstation Magazine
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- Critic Score
It's gorgeous. Without a shadow of a doubt, it's the best-looking game on the system—it's a case study in how to portray the speed and ferocity of racing.- Official U.S. Playstation Magazine
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- Critic Score
When it really comes down to it, what this game's about is no-frills rocking. And no-frills rocking is what it does very well. [Nov 2005, p.98]- Official U.S. Playstation Magazine
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- Critic Score
As much as I enjoyed the aerial combat, its overuse makes the innovative gameplay element a little less exhilarating toward the end. [June 2002, p.96]- Official U.S. Playstation Magazine
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- Critic Score
No superhero game I've ever played made me feel more like, well, a superhero. [July 2004, p.89]- Official U.S. Playstation Magazine
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- Critic Score
The PS2 release alleviates the GameCube version's insane difficulty, thanks to a simpler difficulty level known as Sweet. [Oct 2004, p.94]- Official U.S. Playstation Magazine
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- Critic Score
The real bonus, though? You can open an entirely new game! Not just a few bonus levels, mind you - these are 14 stages you didn't play in the arcades. [Nov 2003, p.142]- Official U.S. Playstation Magazine
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- Critic Score
If this is what happens when you make a game on the PS2's supposed deathbed, then we might not need the PS3 quite yet. [May 2006, p.78]- Official U.S. Playstation Magazine
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- Critic Score
As a value proposition, there's nothing on PSP that comes close. It's a gigantic game; the core gameplay will probably take you 40 or 50 hours to get through, and it has 33 additional "games" that have the potential to occupy you another five or even 10 hours, if you really want to push it.- Official U.S. Playstation Magazine
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- Critic Score
It's all very, very solid, but perhaps the biggest surprise was what a good fit the arcade mode is for a portable system. [Sept 2006, p.84]- Official U.S. Playstation Magazine
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- Critic Score
An unbelievable amount of gameplay, solid online play, plenty of different modes, that delicious analog swing. [Nov 2004, p.140]- Official U.S. Playstation Magazine
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- Critic Score
The surprising thing is that while it may sound like a bad afternoon in school, the game is actually astonishingly addictive. [Mar 2006, p.96]- Official U.S. Playstation Magazine